Fixing the lockless fifo destory bug.
Removing unused code from element. build.
Change-Id: I4bb324a666486d6d3fa45cc1995d0e96cb99f70a
diff --git a/libs/rs/rsElement.h b/libs/rs/rsElement.h
index c3ef250..bfdec53 100644
--- a/libs/rs/rsElement.h
+++ b/libs/rs/rsElement.h
@@ -30,6 +30,7 @@
public:
class Builder {
public:
+ Builder();
void add(const Element *e, const char *nameStr, uint32_t arraySize);
ObjectBaseRef<const Element> create(Context *rsc);
private:
@@ -135,17 +136,8 @@
ElementState();
~ElementState();
- void elementBuilderBegin();
- void elementBuilderAdd(const Element *e, const char *nameStr, uint32_t arraySize);
- const Element *elementBuilderCreate(Context *rsc);
-
// Cache of all existing elements.
Vector<Element *> mElements;
-private:
- Vector<const Element *> mBuilderElements;
- Vector<const char*> mBuilderNameStrings;
- Vector<size_t> mBuilderNameLengths;
- Vector<uint32_t> mBuilderArrays;
};