Removed unnecessary change based on comments.
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7

Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311

Added serialization code to rsLib

Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
diff --git a/libs/rs/rsLight.cpp b/libs/rs/rsLight.cpp
index 6f2cf3e..eab9a07 100644
--- a/libs/rs/rsLight.cpp
+++ b/libs/rs/rsLight.cpp
@@ -14,9 +14,13 @@
  * limitations under the License.
  */
 
+#ifndef ANDROID_RS_BUILD_FOR_HOST
 #include "rsContext.h"
-
 #include <GLES/gl.h>
+#else
+#include "rsContextHostStub.h"
+#include <OpenGL/gl.h>
+#endif //ANDROID_RS_BUILD_FOR_HOST
 
 using namespace android;
 using namespace android::renderscript;
@@ -65,6 +69,16 @@
     glLightfv(GL_LIGHT0 + num, GL_POSITION, mPosition);
 }
 
+void Light::serialize(OStream *stream) const
+{
+    
+}
+
+Light *Light::createFromStream(Context *rsc, IStream *stream)
+{
+    return NULL;
+}
+
 ////////////////////////////////////////////
 
 LightState::LightState()