Creating the jni and java layer to integrate a3d

Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
diff --git a/libs/rs/rsMesh.cpp b/libs/rs/rsMesh.cpp
index b51e28a..bd9cd27 100644
--- a/libs/rs/rsMesh.cpp
+++ b/libs/rs/rsMesh.cpp
@@ -107,8 +107,8 @@
 Mesh *Mesh::createFromStream(Context *rsc, IStream *stream)
 {
     // First make sure we are reading the correct object
-    A3DClassID classID = (A3DClassID)stream->loadU32();
-    if(classID != A3D_CLASS_ID_MESH) {
+    RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
+    if(classID != RS_A3D_CLASS_ID_MESH) {
         LOGE("mesh loading skipped due to invalid class id");
         return NULL;
     }