Creating the jni and java layer to integrate a3d

Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
diff --git a/libs/rs/rsSimpleMesh.h b/libs/rs/rsSimpleMesh.h
index 94e6a26..362c7fb 100644
--- a/libs/rs/rsSimpleMesh.h
+++ b/libs/rs/rsSimpleMesh.h
@@ -49,9 +49,9 @@
     void renderRange(Context *, uint32_t start, uint32_t len) const;
     void uploadAll(Context *);
     void updateGLPrimitive();
-    
+
     virtual void serialize(OStream *stream) const;
-    virtual A3DClassID getClassId() const { return A3D_CLASS_ID_SIMPLE_MESH; }
+    virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SIMPLE_MESH; }
     static SimpleMesh *createFromStream(Context *rsc, IStream *stream);
 
 protected: