Creating the jni and java layer to integrate a3d
Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
diff --git a/libs/rs/rsSimpleMesh.h b/libs/rs/rsSimpleMesh.h
index 94e6a26..362c7fb 100644
--- a/libs/rs/rsSimpleMesh.h
+++ b/libs/rs/rsSimpleMesh.h
@@ -49,9 +49,9 @@
void renderRange(Context *, uint32_t start, uint32_t len) const;
void uploadAll(Context *);
void updateGLPrimitive();
-
+
virtual void serialize(OStream *stream) const;
- virtual A3DClassID getClassId() const { return A3D_CLASS_ID_SIMPLE_MESH; }
+ virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SIMPLE_MESH; }
static SimpleMesh *createFromStream(Context *rsc, IStream *stream);
protected: