move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
the android_native_ types are just forward declared in egl.h
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h
index 29d5037..e0eadf1 100644
--- a/opengl/libagl/TextureObjectManager.h
+++ b/opengl/libagl/TextureObjectManager.h
@@ -30,7 +30,7 @@
#include <private/pixelflinger/ggl_context.h>
#include <GLES/gl.h>
-#include <EGL/android_natives.h>
+#include <EGL/egl.h>
#include "Tokenizer.h"
#include "TokenManager.h"