move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h

the android_native_ types are just forward declared in egl.h
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index 1189643..0211208 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -23,7 +23,7 @@
 #include "texture.h"
 #include "TextureObjectManager.h"
 
-#include <EGL/android_natives.h>
+#include <ui/egl/android_natives.h>
 
 #ifdef LIBAGL_USE_GRALLOC_COPYBITS
 #include "copybit.h"