Enable stencil clipping within clearLayerRegions
Previously stencil clipping within clearLayerRegions is disabled by commit
62d307c2402777d5e53b4590af5f32f8c55afd81. However, clearing whole layer
regions causes black-colored triangle regions when a TextView has
RotateAnimation because the draw within clearLayerRegions does not
affected by the current stencil clip.
Change-Id: Id32a0b16754b109905f833e063ebfa156bd953f2
Signed-off-by: Dohyun Lee <dohyun.lee@lge.com>
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 40a58f2..fdfcbe7 100755
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -1607,13 +1607,7 @@
setScissorFromClip();
}
- if (clearLayer) {
- setStencilFromClip();
- } else {
- // While clearing layer, force disable stencil buffer, since
- // it's invalid to stencil-clip *during* the layer clear
- mCaches.stencil.disable();
- }
+ setStencilFromClip();
}
mDescription.reset();