commit | a6cd6d310473e9896c5148946fe9a5fc57db173b | [log] [tgz] |
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author | Mathias Agopian <mathias@google.com> | Thu Oct 14 12:19:37 2010 -0700 |
committer | Mathias Agopian <mathias@google.com> | Thu Oct 14 12:24:54 2010 -0700 |
tree | b2c0afb775bae165afd9ac302a55090b1f89656d | |
parent | 75d3591b2dd60e50182542045147b9b6033c2b85 [diff] |
may fix 3097381 and 3097482. don't abort on/off if the animation fails now that sf handles more of the screen on/off state, we don't want to abort because/if the animation fails for some reason (which will be the case on the emulator). Change-Id: I239e0a39cf8aff3074647e82db92de4a0bf0e494