Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture.  The added space is filled black.
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
index 497dbcf..a00b8e8 100644
--- a/libs/rs/rsContext.h
+++ b/libs/rs/rsContext.h
@@ -83,6 +83,7 @@
 
     const ProgramFragment * getFragment() {return mFragment.get();}
     const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();}
+    const ProgramVertex * getVertex() {return mVertex.get();}
 
     void setupCheck();