Add support for selecting the color bit depth and if the application used a depth buffer.
diff --git a/libs/rs/RenderScript.h b/libs/rs/RenderScript.h
index 2f60c9f..1e24cd2 100644
--- a/libs/rs/RenderScript.h
+++ b/libs/rs/RenderScript.h
@@ -49,7 +49,7 @@
 RsDevice rsDeviceCreate();
 void rsDeviceDestroy(RsDevice);
 
-RsContext rsContextCreate(RsDevice, void *, uint32_t version);
+RsContext rsContextCreate(RsDevice, void *, uint32_t version, bool useDepth);
 void rsContextDestroy(RsContext);
 void rsObjDestroyOOB(RsContext, void *);