Free up all scratch resources when the app's UI is hidden
Bug: 73808481
Test: hwui_unit_tests
Change-Id: I9f191c776a936c1be40702ff0924c7ad054526d5
diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp
index 32d4c77..3ca9295 100644
--- a/libs/hwui/renderthread/CacheManager.cpp
+++ b/libs/hwui/renderthread/CacheManager.cpp
@@ -151,7 +151,12 @@
mGrContext->freeGpuResources();
break;
case TrimMemoryMode::UiHidden:
- mGrContext->purgeUnlockedResources(mMaxResourceBytes - mBackgroundResourceBytes, true);
+ // Here we purge all the unlocked scratch resources and then toggle the resources cache
+ // limits between the background and max amounts. This causes the unlocked resources
+ // that have persistent data to be purged in LRU order.
+ mGrContext->purgeUnlockedResources(true);
+ mGrContext->setResourceCacheLimits(mMaxResources, mBackgroundResourceBytes);
+ mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
break;
}
}
@@ -161,7 +166,10 @@
return;
}
mGrContext->flush();
- mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30));
+ // Here we purge all the unlocked scratch resources (leaving those resources w/ persistent data)
+ // and then purge those w/ persistent data based on age.
+ mGrContext->purgeUnlockedResources(true);
+ mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(10));
}
sp<skiapipeline::VectorDrawableAtlas> CacheManager::acquireVectorDrawableAtlas() {