Refcounting in allocations.
Change-Id: Ida2dfb404b2cd832e622d981d73a938d5bc5b821
diff --git a/libs/rs/rsElement.h b/libs/rs/rsElement.h
index 90e7cc8..b5dad7a2 100644
--- a/libs/rs/rsElement.h
+++ b/libs/rs/rsElement.h
@@ -40,9 +40,11 @@
return (getSizeBits() + 7) >> 3;
}
- size_t getFieldOffsetBits(uint32_t componentNumber) const;
+ size_t getFieldOffsetBits(uint32_t componentNumber) const {
+ return mFields[componentNumber].offsetBits;
+ }
size_t getFieldOffsetBytes(uint32_t componentNumber) const {
- return (getFieldOffsetBits(componentNumber) + 7) >> 3;
+ return mFields[componentNumber].offsetBits >> 3;
}
uint32_t getFieldCount() const {return mFieldCount;}
@@ -66,6 +68,10 @@
static const Element * create(Context *rsc, size_t count, const Element **,
const char **, const size_t * lengths);
+ void incRefs(const void *) const;
+ void decRefs(const void *) const;
+ bool getHasReferences() const {return mHasReference;}
+
protected:
// deallocate any components that are part of this element.
void clear();
@@ -73,9 +79,11 @@
typedef struct {
String8 name;
ObjectBaseRef<const Element> e;
+ uint32_t offsetBits;
} ElementField_t;
ElementField_t *mFields;
size_t mFieldCount;
+ bool mHasReference;
Element(Context *);