frameworks/base: android_native_buffer_t -> ANativeWindowBuffer

Change-Id: Idc2eabaa805bb6d308ebb315872623f28d428417
Signed-off-by: Iliyan Malchev <malchev@google.com>
diff --git a/services/surfaceflinger/TextureManager.cpp b/services/surfaceflinger/TextureManager.cpp
index 9e24f90..bb63c37 100644
--- a/services/surfaceflinger/TextureManager.cpp
+++ b/services/surfaceflinger/TextureManager.cpp
@@ -144,7 +144,7 @@
     }
 
     // construct an EGL_NATIVE_BUFFER_ANDROID
-    android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
+    ANativeWindowBuffer* clientBuf = buffer->getNativeBuffer();
 
     // create the new EGLImageKHR
     const EGLint attrs[] = {
diff --git a/services/surfaceflinger/tests/surface/surface.cpp b/services/surfaceflinger/tests/surface/surface.cpp
index 67ecf7e..5265f91 100644
--- a/services/surfaceflinger/tests/surface/surface.cpp
+++ b/services/surfaceflinger/tests/surface/surface.cpp
@@ -53,7 +53,7 @@
     printf("window=%p\n", window);
 
     int err = native_window_set_buffer_count(window, 8);
-    android_native_buffer_t* buffer;
+    ANativeWindowBuffer* buffer;
 
     for (int i=0 ; i<8 ; i++) {
         window->dequeueBuffer(window, &buffer);