Use the TLS register if HAVE_ARM_TLS_REGISTER is defined
this will be needed for SMP, but would improve dispatching GL calls a bit
on armv6 and above.
diff --git a/opengl/libs/GLES2/gl2.cpp b/opengl/libs/GLES2/gl2.cpp
index 4c0ba88..b8e3283 100644
--- a/opengl/libs/GLES2/gl2.cpp
+++ b/opengl/libs/GLES2/gl2.cpp
@@ -41,12 +41,20 @@
#if USE_FAST_TLS_KEY
+ #ifdef HAVE_ARM_TLS_REGISTER
+ #define GET_TLS(reg) \
+ "mrc p15, 0, " #reg ", c13, c0, 3 \n"
+ #else
+ #define GET_TLS(reg) \
+ "mov " #reg ", #0xFFFF0FFF \n" \
+ "ldr " #reg ", [" #reg ", #-15] \n"
+ #endif
+
#define API_ENTRY(_api) __attribute__((naked)) _api
#define CALL_GL_API(_api, ...) \
asm volatile( \
- "mov r12, #0xFFFF0FFF \n" \
- "ldr r12, [r12, #-15] \n" \
+ GET_TLS(r12) \
"ldr r12, [r12, %[tls]] \n" \
"cmp r12, #0 \n" \
"ldrne pc, [r12, %[api]] \n" \
@@ -56,7 +64,7 @@
[api] "J"(__builtin_offsetof(gl_hooks_t, gl._api)) \
: \
);
-
+
#define CALL_GL_API_RETURN(_api, ...) \
CALL_GL_API(_api, __VA_ARGS__) \
return 0; // placate gcc's warnings. never reached.