Mouse pointer integration.

Added support for loading the pointer icon from a resource.

Moved the system server related bits of the input manager out
of libui and into libinput since they do not need to be linked into
applications.

Change-Id: Iec11e0725b3add2b905c51f8ea2c3b4b0d1a2d67
diff --git a/services/input/EventHub.h b/services/input/EventHub.h
new file mode 100644
index 0000000..74b7ec5
--- /dev/null
+++ b/services/input/EventHub.h
@@ -0,0 +1,327 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+#ifndef _RUNTIME_EVENT_HUB_H
+#define _RUNTIME_EVENT_HUB_H
+
+#include <ui/Input.h>
+#include <ui/Keyboard.h>
+#include <ui/KeyLayoutMap.h>
+#include <ui/KeyCharacterMap.h>
+#include <ui/VirtualKeyMap.h>
+#include <utils/String8.h>
+#include <utils/threads.h>
+#include <utils/Log.h>
+#include <utils/threads.h>
+#include <utils/List.h>
+#include <utils/Errors.h>
+#include <utils/PropertyMap.h>
+#include <utils/Vector.h>
+
+#include <linux/input.h>
+
+/* These constants are not defined in linux/input.h but they are part of the multitouch
+ * input protocol. */
+
+#define ABS_MT_TOUCH_MAJOR 0x30  /* Major axis of touching ellipse */
+#define ABS_MT_TOUCH_MINOR 0x31  /* Minor axis (omit if circular) */
+#define ABS_MT_WIDTH_MAJOR 0x32  /* Major axis of approaching ellipse */
+#define ABS_MT_WIDTH_MINOR 0x33  /* Minor axis (omit if circular) */
+#define ABS_MT_ORIENTATION 0x34  /* Ellipse orientation */
+#define ABS_MT_POSITION_X 0x35   /* Center X ellipse position */
+#define ABS_MT_POSITION_Y 0x36   /* Center Y ellipse position */
+#define ABS_MT_TOOL_TYPE 0x37    /* Type of touching device (finger, pen, ...) */
+#define ABS_MT_BLOB_ID 0x38      /* Group a set of packets as a blob */
+#define ABS_MT_TRACKING_ID 0x39  /* Unique ID of initiated contact */
+#define ABS_MT_PRESSURE 0x3a     /* Pressure on contact area */
+
+#define MT_TOOL_FINGER 0 /* Identifies a finger */
+#define MT_TOOL_PEN 1    /* Identifies a pen */
+
+#define SYN_MT_REPORT 2
+
+/* Convenience constants. */
+
+#define BTN_FIRST 0x100  // first button scancode
+#define BTN_LAST 0x15f   // last button scancode
+
+struct pollfd;
+
+namespace android {
+
+/*
+ * A raw event as retrieved from the EventHub.
+ */
+struct RawEvent {
+    nsecs_t when;
+    int32_t deviceId;
+    int32_t type;
+    int32_t scanCode;
+    int32_t keyCode;
+    int32_t value;
+    uint32_t flags;
+};
+
+/* Describes an absolute axis. */
+struct RawAbsoluteAxisInfo {
+    bool valid; // true if the information is valid, false otherwise
+
+    int32_t minValue;  // minimum value
+    int32_t maxValue;  // maximum value
+    int32_t flat;      // center flat position, eg. flat == 8 means center is between -8 and 8
+    int32_t fuzz;      // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
+
+    inline int32_t getRange() { return maxValue - minValue; }
+
+    inline void clear() {
+        valid = false;
+        minValue = 0;
+        maxValue = 0;
+        flat = 0;
+        fuzz = 0;
+    }
+};
+
+/*
+ * Input device classes.
+ */
+enum {
+    /* The input device is a keyboard. */
+    INPUT_DEVICE_CLASS_KEYBOARD      = 0x00000001,
+
+    /* The input device is an alpha-numeric keyboard (not just a dial pad). */
+    INPUT_DEVICE_CLASS_ALPHAKEY      = 0x00000002,
+
+    /* The input device is a touchscreen (either single-touch or multi-touch). */
+    INPUT_DEVICE_CLASS_TOUCHSCREEN   = 0x00000004,
+
+    /* The input device is a cursor device such as a trackball or mouse. */
+    INPUT_DEVICE_CLASS_CURSOR        = 0x00000008,
+
+    /* The input device is a multi-touch touchscreen. */
+    INPUT_DEVICE_CLASS_TOUCHSCREEN_MT= 0x00000010,
+
+    /* The input device is a directional pad (implies keyboard, has DPAD keys). */
+    INPUT_DEVICE_CLASS_DPAD          = 0x00000020,
+
+    /* The input device is a gamepad (implies keyboard, has BUTTON keys). */
+    INPUT_DEVICE_CLASS_GAMEPAD       = 0x00000040,
+
+    /* The input device has switches. */
+    INPUT_DEVICE_CLASS_SWITCH        = 0x00000080,
+};
+
+/*
+ * Grand Central Station for events.
+ *
+ * The event hub aggregates input events received across all known input
+ * devices on the system, including devices that may be emulated by the simulator
+ * environment.  In addition, the event hub generates fake input events to indicate
+ * when devices are added or removed.
+ *
+ * The event hub provides a stream of input events (via the getEvent function).
+ * It also supports querying the current actual state of input devices such as identifying
+ * which keys are currently down.  Finally, the event hub keeps track of the capabilities of
+ * individual input devices, such as their class and the set of key codes that they support.
+ */
+class EventHubInterface : public virtual RefBase {
+protected:
+    EventHubInterface() { }
+    virtual ~EventHubInterface() { }
+
+public:
+    // Synthetic raw event type codes produced when devices are added or removed.
+    enum {
+        // Sent when a device is added.
+        DEVICE_ADDED = 0x10000000,
+        // Sent when a device is removed.
+        DEVICE_REMOVED = 0x20000000,
+        // Sent when all added/removed devices from the most recent scan have been reported.
+        // This event is always sent at least once.
+        FINISHED_DEVICE_SCAN = 0x30000000,
+    };
+
+    virtual uint32_t getDeviceClasses(int32_t deviceId) const = 0;
+
+    virtual String8 getDeviceName(int32_t deviceId) const = 0;
+
+    virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const = 0;
+
+    virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
+            RawAbsoluteAxisInfo* outAxisInfo) const = 0;
+
+    virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
+            int32_t* outKeycode, uint32_t* outFlags) const = 0;
+
+    // exclude a particular device from opening
+    // this can be used to ignore input devices for sensors
+    virtual void addExcludedDevice(const char* deviceName) = 0;
+
+    /*
+     * Wait for the next event to become available and return it.
+     * After returning, the EventHub holds onto a wake lock until the next call to getEvent.
+     * This ensures that the device will not go to sleep while the event is being processed.
+     * If the device needs to remain awake longer than that, then the caller is responsible
+     * for taking care of it (say, by poking the power manager user activity timer).
+     */
+    virtual bool getEvent(RawEvent* outEvent) = 0;
+
+    /*
+     * Query current input state.
+     */
+    virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
+    virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
+    virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
+
+    /*
+     * Examine key input devices for specific framework keycode support
+     */
+    virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+            uint8_t* outFlags) const = 0;
+
+    virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
+    virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
+
+    virtual void getVirtualKeyDefinitions(int32_t deviceId,
+            Vector<VirtualKeyDefinition>& outVirtualKeys) const = 0;
+
+    virtual void dump(String8& dump) = 0;
+};
+
+class EventHub : public EventHubInterface
+{
+public:
+    EventHub();
+
+    status_t errorCheck() const;
+
+    virtual uint32_t getDeviceClasses(int32_t deviceId) const;
+
+    virtual String8 getDeviceName(int32_t deviceId) const;
+
+    virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const;
+
+    virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
+            RawAbsoluteAxisInfo* outAxisInfo) const;
+
+    virtual status_t scancodeToKeycode(int32_t deviceId, int scancode,
+            int32_t* outKeycode, uint32_t* outFlags) const;
+
+    virtual void addExcludedDevice(const char* deviceName);
+
+    virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const;
+    virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const;
+    virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const;
+
+    virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
+            const int32_t* keyCodes, uint8_t* outFlags) const;
+
+    virtual bool getEvent(RawEvent* outEvent);
+
+    virtual bool hasLed(int32_t deviceId, int32_t led) const;
+    virtual void setLedState(int32_t deviceId, int32_t led, bool on);
+
+    virtual void getVirtualKeyDefinitions(int32_t deviceId,
+            Vector<VirtualKeyDefinition>& outVirtualKeys) const;
+
+    virtual void dump(String8& dump);
+
+protected:
+    virtual ~EventHub();
+    
+private:
+    bool openPlatformInput(void);
+
+    int openDevice(const char *devicePath);
+    int closeDevice(const char *devicePath);
+    int scanDir(const char *dirname);
+    int readNotify(int nfd);
+
+    status_t mError;
+
+    struct Device {
+        Device* next;
+
+        int fd;
+        const int32_t id;
+        const String8 path;
+        const InputDeviceIdentifier identifier;
+
+        uint32_t classes;
+        uint8_t* keyBitmask;
+        String8 configurationFile;
+        PropertyMap* configuration;
+        VirtualKeyMap* virtualKeyMap;
+        KeyMap keyMap;
+
+        Device(int fd, int32_t id, const String8& path, const InputDeviceIdentifier& identifier);
+        ~Device();
+
+        void close();
+    };
+
+    Device* getDeviceLocked(int32_t deviceId) const;
+    bool hasKeycodeLocked(Device* device, int keycode) const;
+
+    int32_t getScanCodeStateLocked(Device* device, int32_t scanCode) const;
+    int32_t getKeyCodeStateLocked(Device* device, int32_t keyCode) const;
+    int32_t getSwitchStateLocked(Device* device, int32_t sw) const;
+    bool markSupportedKeyCodesLocked(Device* device, size_t numCodes,
+            const int32_t* keyCodes, uint8_t* outFlags) const;
+
+    void loadConfiguration(Device* device);
+    status_t loadVirtualKeyMap(Device* device);
+    status_t loadKeyMap(Device* device);
+    void setKeyboardProperties(Device* device, bool builtInKeyboard);
+    void clearKeyboardProperties(Device* device, bool builtInKeyboard);
+
+    // Protect all internal state.
+    mutable Mutex mLock;
+
+    // The actual id of the built-in keyboard, or -1 if none.
+    // EventHub remaps the built-in keyboard to id 0 externally as required by the API.
+    int32_t mBuiltInKeyboardId;
+
+    int32_t mNextDeviceId;
+
+    // Parallel arrays of fds and devices.
+    // First index is reserved for inotify.
+    Vector<struct pollfd> mFds;
+    Vector<Device*> mDevices;
+
+    Device *mOpeningDevices;
+    Device *mClosingDevices;
+
+    bool mOpened;
+    bool mNeedToSendFinishedDeviceScan;
+    List<String8> mExcludedDevices;
+
+    // device ids that report particular switches.
+#ifdef EV_SW
+    int32_t mSwitches[SW_MAX + 1];
+#endif
+
+    static const int INPUT_BUFFER_SIZE = 64;
+    struct input_event mInputBufferData[INPUT_BUFFER_SIZE];
+    size_t mInputBufferIndex;
+    size_t mInputBufferCount;
+    size_t mInputFdIndex;
+};
+
+}; // namespace android
+
+#endif // _RUNTIME_EVENT_HUB_H