Make ScriptC's mEnvironment.mIsThreadable survive the bcc caching and
then cache-reloading.
Change-Id: I0f5d54160dd9ee567fae53c69b246f99096993da
diff --git a/libs/rs/rsScriptC.cpp b/libs/rs/rsScriptC.cpp
index 6587b51..d4edafd 100644
--- a/libs/rs/rsScriptC.cpp
+++ b/libs/rs/rsScriptC.cpp
@@ -378,6 +378,12 @@
static BCCvoid* symbolLookup(BCCvoid* pContext, const BCCchar* name) {
const ScriptCState::SymbolTable_t *sym;
ScriptC *s = (ScriptC *)pContext;
+ if (!strcmp(name, "__isThreadable")) {
+ return (BCCvoid*) s->mEnviroment.mIsThreadable;
+ } else if (!strcmp(name, "__clearThreadable")) {
+ s->mEnviroment.mIsThreadable = false;
+ return NULL;
+ }
sym = ScriptCState::lookupSymbol(name);
if (!sym) {
sym = ScriptCState::lookupSymbolCL(name);