Rendering the window frame with a second thread

Using a multi threaded render node to render the window frame
asynchronously from the application relayout.

Bug: 22527834
Bug: 24400680
Bug: 24459827
Bug: 24409773
Bug: 24537510
Change-Id: I1010fc6a8b6e38424178140afa3ca124433ab7e4
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index 046f24a..d1b62f1 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -109,7 +109,7 @@
     ANDROID_API void addRenderNode(RenderNode* node, bool placeFront);
     ANDROID_API void removeRenderNode(RenderNode* node);
     ANDROID_API void drawRenderNode(RenderNode* node);
-    ANDROID_API void setContentOverdrawProtectionBounds(int left, int top, int right, int bottom);
+    ANDROID_API void setContentDrawBounds(int left, int top, int right, int bottom);
 
 private:
     RenderThread& mRenderThread;