Implement smarter locale resource selection

* Add support for determining script from language and region.
* Add support for determining special parents of locales.
* Add support for smart comparison of locales with only a difference
  in region, using the locale parentage tree.
* Fix LocaleData.matchScore() to not fallback to old locale matching
  behavior if we can't determine a script.
* Allow four-character variant codes. (Previously, only five- to
  eight-character variant codes were allowed.)

Bug: 7296673
Bug: 26589793
Change-Id: Ibde0a48c0564ff383b41068095a5cbacfe7b94bc
diff --git a/include/androidfw/LocaleData.h b/include/androidfw/LocaleData.h
new file mode 100644
index 0000000..add0ab5
--- /dev/null
+++ b/include/androidfw/LocaleData.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _LIBS_UTILS_LOCALE_DATA_H
+#define _LIBS_UTILS_LOCALE_DATA_H
+
+#include <stddef.h>
+#include <stdint.h>
+
+namespace android {
+
+int localeDataCompareRegions(
+        const char* left_region, const char* right_region,
+        const char* requested_language, const char* requested_script,
+        const char* requested_region);
+
+void localeDataComputeScript(char out[4], const char* language, const char* region);
+
+} // namespace android
+
+#endif // _LIBS_UTILS_LOCALE_DATA_H