Switch several enums to enum classes
Change-Id: I00ecd0b61657196b51704f70ca31a9d1c1ac254e
diff --git a/libs/hwui/renderstate/RenderState.cpp b/libs/hwui/renderstate/RenderState.cpp
index b5ed9e6..c5126de 100644
--- a/libs/hwui/renderstate/RenderState.cpp
+++ b/libs/hwui/renderstate/RenderState.cpp
@@ -229,11 +229,11 @@
glop.transform.transformFlags & TransformFlags::OffsetByFudgeFactor);
// Color filter uniforms
- if (fill.filterMode == ProgramDescription::kColorBlend) {
+ if (fill.filterMode == ProgramDescription::ColorFilterMode::Blend) {
const FloatColor& color = fill.filter.color;
glUniform4f(mCaches->program().getUniform("colorBlend"),
color.r, color.g, color.b, color.a);
- } else if (fill.filterMode == ProgramDescription::kColorMatrix) {
+ } else if (fill.filterMode == ProgramDescription::ColorFilterMode::Matrix) {
glUniformMatrix4fv(mCaches->program().getUniform("colorMatrix"), 1, GL_FALSE,
fill.filter.matrix.matrix);
glUniform4fv(mCaches->program().getUniform("colorMatrixVector"), 1,