Update the CPU text cache sizes to be the same as their GPU equivalents
Bug: 130684261
Test: uibench jank tests
Change-Id: Ieb837afd76d1990c796baa9794ba54a83b8cd46f
diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp
index a31081c..7cb241d 100644
--- a/libs/hwui/renderthread/CacheManager.cpp
+++ b/libs/hwui/renderthread/CacheManager.cpp
@@ -43,7 +43,21 @@
#define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f)
#define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
-CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) {
+CacheManager::CacheManager(const DisplayInfo& display)
+ : mMaxSurfaceArea(display.w * display.h)
+ , mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER)
+ , mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE)
+ // This sets the maximum size for a single texture atlas in the GPU font cache. If
+ // necessary, the cache can allocate additional textures that are counted against the
+ // total cache limits provided to Skia.
+ , mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea))
+ // This sets the maximum size of the CPU font cache to be at least the same size as the
+ // total number of GPU font caches (i.e. 4 separate GPU atlases).
+ , mMaxCpuFontCacheBytes(std::max(mMaxGpuFontAtlasBytes*4, SkGraphics::GetFontCacheLimit()))
+ , mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) {
+
+ SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
+
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(
mMaxSurfaceArea / 2,
skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
@@ -57,7 +71,7 @@
if (context) {
mGrContext = std::move(context);
mGrContext->getResourceCacheLimits(&mMaxResources, nullptr);
- updateContextCacheSizes();
+ mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
}
}
@@ -69,13 +83,6 @@
skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
}
-void CacheManager::updateContextCacheSizes() {
- mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER;
- mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE;
-
- mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
-}
-
class CommonPoolExecutor : public SkExecutor {
public:
virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); }
@@ -86,12 +93,7 @@
void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity,
ssize_t size) {
contextOptions->fAllowPathMaskCaching = true;
-
- // This sets the maximum size for a single texture atlas in the GPU font cache. If necessary,
- // the cache can allocate additional textures that are counted against the total cache limits
- // provided to Skia.
- contextOptions->fGlyphCacheTextureMaximumBytes = GrNextSizePow2(mMaxSurfaceArea);
-
+ contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes;
contextOptions->fExecutor = &sDefaultExecutor;
auto& cache = skiapipeline::ShaderCache::get();
@@ -111,6 +113,7 @@
case TrimMemoryMode::Complete:
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea / 2);
mGrContext->freeGpuResources();
+ SkGraphics::PurgeAllCaches();
break;
case TrimMemoryMode::UiHidden:
// Here we purge all the unlocked scratch resources and then toggle the resources cache
@@ -119,6 +122,8 @@
mGrContext->purgeUnlockedResources(true);
mGrContext->setResourceCacheLimits(mMaxResources, mBackgroundResourceBytes);
mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
+ SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes);
+ SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
break;
}
}