Begin gl2 support.  Renderscript still uses GL1.1 by default.  However, 2.0 can be enabled and will render most tests correctly.
diff --git a/libs/rs/rsProgramRaster.h b/libs/rs/rsProgramRaster.h
index a6d5ba8..4efecb4 100644
--- a/libs/rs/rsProgramRaster.h
+++ b/libs/rs/rsProgramRaster.h
@@ -37,6 +37,7 @@
     virtual ~ProgramRaster();
 
     virtual void setupGL(const Context *, ProgramRasterState *);
+    virtual void setupGL2(const Context *, ProgramRasterState *);
 
     void setLineWidth(float w);
     void setPointSize(float s);