commit | 627b68beeabe9d2b2c9dfb264e91e10a604319d2 | [log] [tgz] |
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author | Jeff DeCew <jeffdq@google.com> | Tue Jul 13 16:47:25 2021 -0400 |
committer | Jeff DeCew <jeffdq@google.com> | Tue Nov 23 13:13:03 2021 -0500 |
tree | 926ca9b909cbfe608d301cac92e7365549bdfc90 | |
parent | 35185d54b4352ac30d587ee42b360d9c46136d10 [diff] |
Reduce hardware render sizes for ExpandableNotificationRow. Do not create a hardware layer for entire notifications during shade expand/collapse; instead just layer the elements with actually overlapping rendering. Bug: 191969252 Test: lots of shade expansion; use of perfetto to validate phone reaches rendering deadlines more often. Merged-In: I86b626fb61c5844b968be33d982e418bf8938de8 Change-Id: I86b626fb61c5844b968be33d982e418bf8938de8