Fix incorrect dirty rectangle transformation in hardware layers.
Bug #3413433
Change-Id: Iba201c7c4b4f11937797f3afcbf20c5a7395be25
diff --git a/core/java/android/view/ViewGroup.java b/core/java/android/view/ViewGroup.java
index 5d5a09a4..09e1d89 100644
--- a/core/java/android/view/ViewGroup.java
+++ b/core/java/android/view/ViewGroup.java
@@ -3537,6 +3537,12 @@
// Make sure we do not set both flags at the same time
int opaqueFlag = isOpaque ? DIRTY_OPAQUE : DIRTY;
+ if (child.mLayerType != LAYER_TYPE_NONE) {
+ mPrivateFlags |= INVALIDATED;
+ mPrivateFlags &= ~DRAWING_CACHE_VALID;
+ child.mLocalDirtyRect.union(dirty);
+ }
+
final int[] location = attachInfo.mInvalidateChildLocation;
location[CHILD_LEFT_INDEX] = child.mLeft;
location[CHILD_TOP_INDEX] = child.mTop;
@@ -3550,12 +3556,6 @@
(int) (boundingRect.bottom + 0.5f));
}
- if (child.mLayerType != LAYER_TYPE_NONE) {
- mPrivateFlags |= INVALIDATED;
- mPrivateFlags &= ~DRAWING_CACHE_VALID;
- child.mLocalDirtyRect.union(dirty);
- }
-
do {
View view = null;
if (parent instanceof View) {
@@ -3639,7 +3639,7 @@
if (mLayerType != LAYER_TYPE_NONE) {
mLocalDirtyRect.union(dirty);
}
-
+
return mParent;
}
} else {
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp
index aebd2b7..7379b63 100644
--- a/libs/hwui/LayerRenderer.cpp
+++ b/libs/hwui/LayerRenderer.cpp
@@ -39,6 +39,7 @@
mLayer->region.clear();
dirty.set(0.0f, 0.0f, mLayer->width, mLayer->height);
} else {
+ dirty.intersect(0.0f, 0.0f, mLayer->width, mLayer->height);
android::Rect r(dirty.left, dirty.top, dirty.right, dirty.bottom);
mLayer->region.subtractSelf(r);
}