commit | b8c0de2c2726f4e8f0029710047efe0c8e6661ed | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Mon Dec 13 14:42:34 2010 -0800 |
committer | Romain Guy <romainguy@google.com> | Mon Dec 13 14:44:36 2010 -0800 |
tree | c4f2a62504b442b4df656ab5457dded1f4e798a7 | |
parent | 14b0a6bc0ec8814291751b2b8e80da606cfa12b3 [diff] |
Improve error detection in HardwareRenderer.draw(). Bug #3280872 This should avoid crashes before we detect a GL error and we switch over to software rendering. Change-Id: Ieb4992576d20014e194aab863a456f09c5e19672