Remove use of SkRefCnt_SafeAssign.
Update pointer to SkRefCnt fields which require it to sk_sp.
Test: refactoring CL. Existing unit tests still pass.
Change-Id: I4f3eb790ee67c09746708458c4492569b64cc58f
diff --git a/libs/hwui/VectorDrawable.h b/libs/hwui/VectorDrawable.h
index e84b9ac..af0ae05 100644
--- a/libs/hwui/VectorDrawable.h
+++ b/libs/hwui/VectorDrawable.h
@@ -59,12 +59,6 @@
onPropertyChanged(); \
retVal; \
})
-#define UPDATE_SKPROP(field, value) \
- ({ \
- bool retVal = ((field) != (value)); \
- if ((field) != (value)) SkRefCnt_SafeAssign((field), (value)); \
- retVal; \
- })
/* A VectorDrawable is composed of a tree of nodes.
* Each node can be a group node, or a path.
@@ -223,29 +217,28 @@
int fillType = 0; /* non-zero or kWinding_FillType in Skia */
};
explicit FullPathProperties(Node* mNode) : Properties(mNode), mTrimDirty(false) {}
- ~FullPathProperties() {
- SkSafeUnref(fillGradient);
- SkSafeUnref(strokeGradient);
- }
+ ~FullPathProperties() {}
void syncProperties(const FullPathProperties& prop) {
mPrimitiveFields = prop.mPrimitiveFields;
mTrimDirty = true;
- UPDATE_SKPROP(fillGradient, prop.fillGradient);
- UPDATE_SKPROP(strokeGradient, prop.strokeGradient);
+ fillGradient = prop.fillGradient;
+ strokeGradient = prop.strokeGradient;
onPropertyChanged();
}
void setFillGradient(SkShader* gradient) {
- if (UPDATE_SKPROP(fillGradient, gradient)) {
+ if (fillGradient.get() != gradient) {
+ fillGradient = sk_ref_sp(gradient);
onPropertyChanged();
}
}
void setStrokeGradient(SkShader* gradient) {
- if (UPDATE_SKPROP(strokeGradient, gradient)) {
+ if (strokeGradient.get() != gradient) {
+ strokeGradient = sk_ref_sp(gradient);
onPropertyChanged();
}
}
- SkShader* getFillGradient() const { return fillGradient; }
- SkShader* getStrokeGradient() const { return strokeGradient; }
+ SkShader* getFillGradient() const { return fillGradient.get(); }
+ SkShader* getStrokeGradient() const { return strokeGradient.get(); }
float getStrokeWidth() const { return mPrimitiveFields.strokeWidth; }
void setStrokeWidth(float strokeWidth) {
VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeWidth, strokeWidth);
@@ -325,8 +318,8 @@
count,
};
PrimitiveFields mPrimitiveFields;
- SkShader* fillGradient = nullptr;
- SkShader* strokeGradient = nullptr;
+ sk_sp<SkShader> fillGradient;
+ sk_sp<SkShader> strokeGradient;
};
// Called from UI thread
@@ -550,8 +543,7 @@
SkRect bounds;
int scaledWidth = 0;
int scaledHeight = 0;
- SkColorFilter* colorFilter = nullptr;
- ~NonAnimatableProperties() { SkSafeUnref(colorFilter); }
+ sk_sp<SkColorFilter> colorFilter;
} mNonAnimatableProperties;
bool mNonAnimatablePropertiesDirty = true;
@@ -561,8 +553,7 @@
void syncNonAnimatableProperties(const TreeProperties& prop) {
// Copy over the data that can only be changed in UI thread
if (mNonAnimatableProperties.colorFilter != prop.mNonAnimatableProperties.colorFilter) {
- SkRefCnt_SafeAssign(mNonAnimatableProperties.colorFilter,
- prop.mNonAnimatableProperties.colorFilter);
+ mNonAnimatableProperties.colorFilter = prop.mNonAnimatableProperties.colorFilter;
}
mNonAnimatableProperties = prop.mNonAnimatableProperties;
}
@@ -599,12 +590,13 @@
}
}
void setColorFilter(SkColorFilter* filter) {
- if (UPDATE_SKPROP(mNonAnimatableProperties.colorFilter, filter)) {
+ if (mNonAnimatableProperties.colorFilter.get() != filter) {
+ mNonAnimatableProperties.colorFilter = sk_ref_sp(filter);
mNonAnimatablePropertiesDirty = true;
mTree->onPropertyChanged(this);
}
}
- SkColorFilter* getColorFilter() const { return mNonAnimatableProperties.colorFilter; }
+ SkColorFilter* getColorFilter() const { return mNonAnimatableProperties.colorFilter.get(); }
float getViewportWidth() const { return mNonAnimatableProperties.viewportWidth; }
float getViewportHeight() const { return mNonAnimatableProperties.viewportHeight; }