commit | 8c60f33cb7e08b8af7394a01ee3b495cfb699440 | [log] [tgz] |
---|---|---|
author | Eino-Ville Talvala <etalvala@google.com> | Thu Sep 19 12:49:13 2013 -0700 |
committer | The Android Automerger <android-build@android.com> | Fri Sep 20 03:36:39 2013 -0700 |
tree | 853e65792852623b1c8acbdaa156abe72d70a7ef | |
parent | 51c0ee44d438a8592ef1358e58d83765b13f1442 [diff] |
TextureView/GLES20Canvas: Support synchronous GLConsumers Always update to the newest available frame from a GLConsumer. Otherwise, with a synchronous queue, rendering can fall behind and eventually deadlock with producer. Bug: 10830400 Change-Id: I7f1d752c80ae5dac892a26d82e86806c27f5d955