commit | 975591a7af883d866d86ab819e164c6004694744 | [log] [tgz] |
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author | John Reck <jreck@google.com> | Fri Jan 22 16:28:07 2016 -0800 |
committer | John Reck <jreck@google.com> | Mon Jan 25 16:15:14 2016 -0800 |
tree | b0247aebad80c7380141137e9de8d7edcf1ef89f | |
parent | fe434a15d6bde9299b51dc284b336944e5cf8a1c [diff] |
Add fine-grained debug layer Full GLES error checking layer via -include trickery. Change DEBUG_OPENGL to a level system. HIGH = every GL call is error checked MODERATE = checkpointing at interesting spots LOW = only asserts there are no errors at the end of a frame or when the FBO changes NONE = AIN'T GOT NO TIME FOR ERRORS GOTTA GO FAST! Change-Id: Ibe81aae93d942059c4ddf1cbb11c828b7ce4c10b