Build layer damage bounds for shadows
bug:15538815
Change-Id: I703afeb7e31c28002bd1aff9ce448ec8cdc4e70d
diff --git a/libs/hwui/PathTessellator.cpp b/libs/hwui/PathTessellator.cpp
index 310b107..804ec41 100644
--- a/libs/hwui/PathTessellator.cpp
+++ b/libs/hwui/PathTessellator.cpp
@@ -794,16 +794,6 @@
vertexBuffer.setBounds(bounds);
}
-static void expandRectToCoverVertex(Rect& rect, float x, float y) {
- rect.left = fminf(rect.left, x);
- rect.top = fminf(rect.top, y);
- rect.right = fmaxf(rect.right, x);
- rect.bottom = fmaxf(rect.bottom, y);
-}
-static void expandRectToCoverVertex(Rect& rect, const Vertex& vertex) {
- expandRectToCoverVertex(rect, vertex.x, vertex.y);
-}
-
template <class TYPE>
static void instanceVertices(VertexBuffer& srcBuffer, VertexBuffer& dstBuffer,
const float* points, int count, Rect& bounds) {
@@ -814,7 +804,7 @@
dstBuffer.alloc<TYPE>(numPoints * verticesPerPoint + (numPoints - 1) * 2);
for (int i = 0; i < count; i += 2) {
- expandRectToCoverVertex(bounds, points[i + 0], points[i + 1]);
+ bounds.expandToCoverVertex(points[i + 0], points[i + 1]);
dstBuffer.copyInto<TYPE>(srcBuffer, points[i + 0], points[i + 1]);
}
dstBuffer.createDegenerateSeparators<TYPE>(verticesPerPoint);
@@ -896,8 +886,8 @@
}
// calculate bounds
- expandRectToCoverVertex(bounds, tempVerticesData[0]);
- expandRectToCoverVertex(bounds, tempVerticesData[1]);
+ bounds.expandToCoverVertex(tempVerticesData[0].x, tempVerticesData[0].y);
+ bounds.expandToCoverVertex(tempVerticesData[1].x, tempVerticesData[1].y);
}
// since multiple objects tessellated into buffer, separate them with degen tris