Add support for non AA lines.

Change-Id: Id5200e94815404d62760437d0d2dbb0a9276c700
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index cd7963f..eba0f41 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -189,6 +189,12 @@
             int color, SkXfermode::Mode mode, bool ignoreTransform = false);
 
     /**
+     * Setups shaders to draw a colored rect.
+     */
+    void setupColorRect(float left, float top, float right, float bottom,
+            float r, float g, float b, float a, SkXfermode::Mode mode, bool ignoreTransform);
+
+    /**
      * Draws a textured rectangle with the specified texture. The specified coordinates
      * are transformed by the current snapshot's transform matrix.
      *