commit | c984dd73c6f96d16e11813ae433ef70f7648ae77 | [log] [tgz] |
---|---|---|
author | Alex Sakhartchouk <alexst@google.com> | Tue Sep 14 09:50:43 2010 -0700 |
committer | Alex Sakhartchouk <alexst@google.com> | Tue Sep 14 09:50:43 2010 -0700 |
tree | a40cb9dc5d1b3020e4cf33f575714e72ef3e805f | |
parent | bcd3387eed8910c540d92f26fb6680e9e0ce0588 [diff] [blame] |
Shader changes to allow for more flexible constant binding. Change-Id: Ic66e6e2a371c6e3d5dce1b00f63acab8c09bd110
diff --git a/libs/rs/RenderScriptEnv.h b/libs/rs/RenderScriptEnv.h index 9225904..c83ece4 100644 --- a/libs/rs/RenderScriptEnv.h +++ b/libs/rs/RenderScriptEnv.h
@@ -28,4 +28,4 @@ #define RS_PROGRAM_VERTEX_MODELVIEW_OFFSET 0 #define RS_PROGRAM_VERTEX_PROJECTION_OFFSET 16 #define RS_PROGRAM_VERTEX_TEXTURE_OFFSET 32 - +#define RS_PROGRAM_VERTEX_MVP_OFFSET 48