commit | 8639dd9756cddaac29c61d83dcdc666c7fea6a8c | [log] [tgz] |
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author | Jeff DeCew <jeffdq@google.com> | Tue Jul 13 16:47:25 2021 -0400 |
committer | Jeff DeCew <jeffdq@google.com> | Tue Nov 23 13:11:34 2021 -0500 |
tree | 17aee3cd0306a78bed516e7c5c6e3ee20a18a7e3 | |
parent | c4c2240ec013a6340efaf49015b4987d08fbfff7 [diff] |
Reduce hardware render sizes for ExpandableNotificationRow. Do not create a hardware layer for entire notifications during shade expand/collapse; instead just layer the elements with actually overlapping rendering. Bug: 191969252 Test: lots of shade expansion; use of perfetto to validate phone reaches rendering deadlines more often. Change-Id: I86b626fb61c5844b968be33d982e418bf8938de8