Early return when the scale is 0.
b/24534579
Change-Id: Ib3581ec99387ca70ca036026f64857a49657d94b
(cherry picked from commit 8d0ec389531d071529fb0a800f10733b057205d9)
diff --git a/libs/hwui/ShadowTessellator.cpp b/libs/hwui/ShadowTessellator.cpp
index 09d1258..1bca3e7 100644
--- a/libs/hwui/ShadowTessellator.cpp
+++ b/libs/hwui/ShadowTessellator.cpp
@@ -77,8 +77,8 @@
}
#if DEBUG_SHADOW
- ALOGD("light center %f %f %f",
- adjustedLightCenter.x, adjustedLightCenter.y, adjustedLightCenter.z);
+ ALOGD("light center %f %f %f %d",
+ adjustedLightCenter.x, adjustedLightCenter.y, adjustedLightCenter.z, lightRadius);
#endif
// light position (because it's in local space) needs to compensate for receiver transform