Set the color space to sRGB on the Surface and remove colorFilter.
Also for a canvas wrapping a bitmap the colorspace of the bitmap
will be used to correctly blend content.
Test: CtsUiRenderingTestCases
Bug: 111436479
Change-Id: I63ad7a30605a7f725cc0ef4716d42ea978fb03e3
diff --git a/libs/hwui/surfacetexture/ImageConsumer.cpp b/libs/hwui/surfacetexture/ImageConsumer.cpp
index 9ffccfb..15aec9f 100644
--- a/libs/hwui/surfacetexture/ImageConsumer.cpp
+++ b/libs/hwui/surfacetexture/ImageConsumer.cpp
@@ -22,6 +22,7 @@
#include "renderthread/EglManager.h"
#include "renderthread/RenderThread.h"
#include "renderthread/VulkanManager.h"
+#include "utils/Color.h"
// Macro for including the SurfaceTexture name in log messages
#define IMG_LOGE(x, ...) ALOGE("[%s] " x, st.mName.string(), ##__VA_ARGS__)
@@ -44,13 +45,16 @@
mImageSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
}
-void ImageConsumer::ImageSlot::createIfNeeded(sp<GraphicBuffer> graphicBuffer) {
- if (!mImage.get()) {
+void ImageConsumer::ImageSlot::createIfNeeded(sp<GraphicBuffer> graphicBuffer,
+ android_dataspace dataspace) {
+ if (!mImage.get() || dataspace != mDataspace) {
mImage = graphicBuffer.get()
? SkImage::MakeFromAHardwareBuffer(
reinterpret_cast<AHardwareBuffer*>(graphicBuffer.get()),
- kPremul_SkAlphaType)
+ kPremul_SkAlphaType,
+ uirenderer::DataSpaceToColorSpace(dataspace))
: nullptr;
+ mDataspace = dataspace;
}
}
@@ -66,7 +70,7 @@
int slot = st.mCurrentTexture;
if (slot != BufferItem::INVALID_BUFFER_SLOT) {
*queueEmpty = true;
- mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer);
+ mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer, item.mDataSpace);
return mImageSlots[slot].mImage;
}
}
@@ -145,7 +149,7 @@
st.computeCurrentTransformMatrixLocked();
*queueEmpty = false;
- mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer);
+ mImageSlots[slot].createIfNeeded(st.mSlots[slot].mGraphicBuffer, item.mDataSpace);
return mImageSlots[slot].mImage;
}