Add eglSwapBuffersWithDamageKHR support
BUG: 20761426
Disabled temporarily
Change-Id: I0b6b6f0eebab886145e13fa35aefe76826965cf5
diff --git a/libs/hwui/renderthread/EglManager.h b/libs/hwui/renderthread/EglManager.h
index b1a18a9..0855516 100644
--- a/libs/hwui/renderthread/EglManager.h
+++ b/libs/hwui/renderthread/EglManager.h
@@ -18,6 +18,7 @@
#include <cutils/compiler.h>
#include <EGL/egl.h>
+#include <SkRect.h>
#include <ui/GraphicBuffer.h>
#include <utils/StrongPointer.h>
@@ -47,7 +48,7 @@
// Returns true if the current surface changed, false if it was already current
bool makeCurrent(EGLSurface surface);
void beginFrame(EGLSurface surface, EGLint* width, EGLint* height);
- bool swapBuffers(EGLSurface surface);
+ bool swapBuffers(EGLSurface surface, const SkRect& dirty, EGLint width, EGLint height);
void cancelFrame();
// Returns true iff the surface is now preserving buffers.