Cleanup GL setup code and remove legacy 1.1 paths.
Reset pointers to NULL when allocations are unbound.
Change-Id: Ifaba634ecbb154970b7fb47faa8e6475d16d2f66
diff --git a/libs/rs/rsAllocation.h b/libs/rs/rsAllocation.h
index b6b5d2f..ce5372f 100644
--- a/libs/rs/rsAllocation.h
+++ b/libs/rs/rsAllocation.h
@@ -90,6 +90,7 @@
void decRefs(const void *ptr, size_t ct) const;
void sendDirty() const;
+ bool getHasGraphicsMipmaps() const {return mTextureGenMipmap;}
protected:
ObjectBaseRef<const Type> mType;