Fix silly mistake
Need to actually store to a local or the scope is lost -_-
Test: builds
Bug: 114220418
Change-Id: I372e9df11c3e3671af124b9f1c490f32abf8342c
diff --git a/libs/hwui/HardwareBitmapUploader.cpp b/libs/hwui/HardwareBitmapUploader.cpp
index ab80d3d..8ae8525 100644
--- a/libs/hwui/HardwareBitmapUploader.cpp
+++ b/libs/hwui/HardwareBitmapUploader.cpp
@@ -45,7 +45,7 @@
}
static void checkIdleTimeout() {
- std::lock_guard{sLock};
+ std::lock_guard _lock{sLock};
if (sPendingUploads == 0 && shouldTimeOutLocked()) {
sEglManager.destroy();
} else {
@@ -54,7 +54,7 @@
}
static void beginUpload() {
- std::lock_guard{sLock};
+ std::lock_guard _lock{sLock};
sPendingUploads++;
if (!sUploadThread) {
@@ -75,13 +75,13 @@
}
static void endUpload() {
- std::lock_guard{sLock};
+ std::lock_guard _lock{sLock};
sPendingUploads--;
sLastUpload = systemTime();
}
static EGLDisplay getUploadEglDisplay() {
- std::lock_guard{sLock};
+ std::lock_guard _lock{sLock};
LOG_ALWAYS_FATAL_IF(!sEglManager.hasEglContext(), "Forgot to begin an upload?");
return sEglManager.eglDisplay();
}