auto import from //branches/cupcake/...@130745
diff --git a/opengl/include/EGL/egl.h b/opengl/include/EGL/egl.h
new file mode 100644
index 0000000..c269976
--- /dev/null
+++ b/opengl/include/EGL/egl.h
@@ -0,0 +1,330 @@
+/* -*- mode: c; tab-width: 8; -*- */
+/* vi: set sw=4 ts=8: */
+/* Reference version of egl.h for EGL 1.4.
+ * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $
+ */
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#ifndef __egl_h_
+#define __egl_h_
+
+/* All platform-dependent types and macro boilerplate (such as EGLAPI
+ * and EGLAPIENTRY) should go in eglplatform.h.
+ */
+#include <EGL/eglplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* EGL Types */
+/* EGLint is defined in eglplatform.h */
+typedef unsigned int EGLBoolean;
+typedef unsigned int EGLenum;
+typedef void *EGLConfig;
+typedef void *EGLContext;
+typedef void *EGLDisplay;
+typedef void *EGLSurface;
+typedef void *EGLClientBuffer;
+
+/* EGL Versioning */
+#define EGL_VERSION_1_0			1
+#define EGL_VERSION_1_1			1
+#define EGL_VERSION_1_2			1
+#define EGL_VERSION_1_3			1
+#define EGL_VERSION_1_4			1
+
+/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
+ * enums are assigned unique values starting at 0x3000.
+ */
+
+/* EGL aliases */
+#define EGL_FALSE			0
+#define EGL_TRUE			1
+
+/* Out-of-band handle values */
+#define EGL_DEFAULT_DISPLAY		((EGLNativeDisplayType)0)
+#define EGL_NO_CONTEXT			((EGLContext)0)
+#define EGL_NO_DISPLAY			((EGLDisplay)0)
+#define EGL_NO_SURFACE			((EGLSurface)0)
+
+/* Out-of-band attribute value */
+#define EGL_DONT_CARE			((EGLint)-1)
+
+/* Errors / GetError return values */
+#define EGL_SUCCESS			0x3000
+#define EGL_NOT_INITIALIZED		0x3001
+#define EGL_BAD_ACCESS			0x3002
+#define EGL_BAD_ALLOC			0x3003
+#define EGL_BAD_ATTRIBUTE		0x3004
+#define EGL_BAD_CONFIG			0x3005
+#define EGL_BAD_CONTEXT			0x3006
+#define EGL_BAD_CURRENT_SURFACE		0x3007
+#define EGL_BAD_DISPLAY			0x3008
+#define EGL_BAD_MATCH			0x3009
+#define EGL_BAD_NATIVE_PIXMAP		0x300A
+#define EGL_BAD_NATIVE_WINDOW		0x300B
+#define EGL_BAD_PARAMETER		0x300C
+#define EGL_BAD_SURFACE			0x300D
+#define EGL_CONTEXT_LOST		0x300E	/* EGL 1.1 - IMG_power_management */
+
+/* Reserved 0x300F-0x301F for additional errors */
+
+/* Config attributes */
+#define EGL_BUFFER_SIZE			0x3020
+#define EGL_ALPHA_SIZE			0x3021
+#define EGL_BLUE_SIZE			0x3022
+#define EGL_GREEN_SIZE			0x3023
+#define EGL_RED_SIZE			0x3024
+#define EGL_DEPTH_SIZE			0x3025
+#define EGL_STENCIL_SIZE		0x3026
+#define EGL_CONFIG_CAVEAT		0x3027
+#define EGL_CONFIG_ID			0x3028
+#define EGL_LEVEL			0x3029
+#define EGL_MAX_PBUFFER_HEIGHT		0x302A
+#define EGL_MAX_PBUFFER_PIXELS		0x302B
+#define EGL_MAX_PBUFFER_WIDTH		0x302C
+#define EGL_NATIVE_RENDERABLE		0x302D
+#define EGL_NATIVE_VISUAL_ID		0x302E
+#define EGL_NATIVE_VISUAL_TYPE		0x302F
+#define EGL_PRESERVED_RESOURCES		0x3030
+#define EGL_SAMPLES			0x3031
+#define EGL_SAMPLE_BUFFERS		0x3032
+#define EGL_SURFACE_TYPE		0x3033
+#define EGL_TRANSPARENT_TYPE		0x3034
+#define EGL_TRANSPARENT_BLUE_VALUE	0x3035
+#define EGL_TRANSPARENT_GREEN_VALUE	0x3036
+#define EGL_TRANSPARENT_RED_VALUE	0x3037
+#define EGL_NONE			0x3038	/* Attrib list terminator */
+#define EGL_BIND_TO_TEXTURE_RGB		0x3039
+#define EGL_BIND_TO_TEXTURE_RGBA	0x303A
+#define EGL_MIN_SWAP_INTERVAL		0x303B
+#define EGL_MAX_SWAP_INTERVAL		0x303C
+#define EGL_LUMINANCE_SIZE		0x303D
+#define EGL_ALPHA_MASK_SIZE		0x303E
+#define EGL_COLOR_BUFFER_TYPE		0x303F
+#define EGL_RENDERABLE_TYPE		0x3040
+#define EGL_MATCH_NATIVE_PIXMAP		0x3041	/* Pseudo-attribute (not queryable) */
+#define EGL_CONFORMANT			0x3042
+
+/* Reserved 0x3041-0x304F for additional config attributes */
+
+/* Config attribute values */
+#define EGL_SLOW_CONFIG			0x3050	/* EGL_CONFIG_CAVEAT value */
+#define EGL_NON_CONFORMANT_CONFIG	0x3051	/* EGL_CONFIG_CAVEAT value */
+#define EGL_TRANSPARENT_RGB		0x3052	/* EGL_TRANSPARENT_TYPE value */
+#define EGL_RGB_BUFFER			0x308E	/* EGL_COLOR_BUFFER_TYPE value */
+#define EGL_LUMINANCE_BUFFER		0x308F	/* EGL_COLOR_BUFFER_TYPE value */
+
+/* More config attribute values, for EGL_TEXTURE_FORMAT */
+#define EGL_NO_TEXTURE			0x305C
+#define EGL_TEXTURE_RGB			0x305D
+#define EGL_TEXTURE_RGBA		0x305E
+#define EGL_TEXTURE_2D			0x305F
+
+/* Config attribute mask bits */
+#define EGL_PBUFFER_BIT			0x0001	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_PIXMAP_BIT			0x0002	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_WINDOW_BIT			0x0004	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_VG_COLORSPACE_LINEAR_BIT	0x0020	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT	0x0040	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200	/* EGL_SURFACE_TYPE mask bits */
+#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400	/* EGL_SURFACE_TYPE mask bits */
+
+#define EGL_OPENGL_ES_BIT		0x0001	/* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENVG_BIT			0x0002	/* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENGL_ES2_BIT		0x0004	/* EGL_RENDERABLE_TYPE mask bits */
+#define EGL_OPENGL_BIT			0x0008	/* EGL_RENDERABLE_TYPE mask bits */
+
+/* QueryString targets */
+#define EGL_VENDOR			0x3053
+#define EGL_VERSION			0x3054
+#define EGL_EXTENSIONS			0x3055
+#define EGL_CLIENT_APIS			0x308D
+
+/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
+#define EGL_HEIGHT			0x3056
+#define EGL_WIDTH			0x3057
+#define EGL_LARGEST_PBUFFER		0x3058
+#define EGL_TEXTURE_FORMAT		0x3080
+#define EGL_TEXTURE_TARGET		0x3081
+#define EGL_MIPMAP_TEXTURE		0x3082
+#define EGL_MIPMAP_LEVEL		0x3083
+#define EGL_RENDER_BUFFER		0x3086
+#define EGL_VG_COLORSPACE		0x3087
+#define EGL_VG_ALPHA_FORMAT		0x3088
+#define EGL_HORIZONTAL_RESOLUTION	0x3090
+#define EGL_VERTICAL_RESOLUTION		0x3091
+#define EGL_PIXEL_ASPECT_RATIO		0x3092
+#define EGL_SWAP_BEHAVIOR		0x3093
+#define EGL_MULTISAMPLE_RESOLVE		0x3099
+
+/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
+#define EGL_BACK_BUFFER			0x3084
+#define EGL_SINGLE_BUFFER		0x3085
+
+/* OpenVG color spaces */
+#define EGL_VG_COLORSPACE_sRGB		0x3089	/* EGL_VG_COLORSPACE value */
+#define EGL_VG_COLORSPACE_LINEAR	0x308A	/* EGL_VG_COLORSPACE value */
+
+/* OpenVG alpha formats */
+#define EGL_VG_ALPHA_FORMAT_NONPRE	0x308B	/* EGL_ALPHA_FORMAT value */
+#define EGL_VG_ALPHA_FORMAT_PRE		0x308C	/* EGL_ALPHA_FORMAT value */
+
+/* Constant scale factor by which fractional display resolutions &
+ * aspect ratio are scaled when queried as integer values.
+ */
+#define EGL_DISPLAY_SCALING		10000
+
+/* Unknown display resolution/aspect ratio */
+#define EGL_UNKNOWN			((EGLint)-1)
+
+/* Back buffer swap behaviors */
+#define EGL_BUFFER_PRESERVED		0x3094	/* EGL_SWAP_BEHAVIOR value */
+#define EGL_BUFFER_DESTROYED		0x3095	/* EGL_SWAP_BEHAVIOR value */
+
+/* CreatePbufferFromClientBuffer buffer types */
+#define EGL_OPENVG_IMAGE		0x3096
+
+/* QueryContext targets */
+#define EGL_CONTEXT_CLIENT_TYPE		0x3097
+
+/* CreateContext attributes */
+#define EGL_CONTEXT_CLIENT_VERSION	0x3098
+
+/* Multisample resolution behaviors */
+#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A	/* EGL_MULTISAMPLE_RESOLVE value */
+#define EGL_MULTISAMPLE_RESOLVE_BOX	0x309B	/* EGL_MULTISAMPLE_RESOLVE value */
+
+/* BindAPI/QueryAPI targets */
+#define EGL_OPENGL_ES_API		0x30A0
+#define EGL_OPENVG_API			0x30A1
+#define EGL_OPENGL_API			0x30A2
+
+/* GetCurrentSurface targets */
+#define EGL_DRAW			0x3059
+#define EGL_READ			0x305A
+
+/* WaitNative engines */
+#define EGL_CORE_NATIVE_ENGINE		0x305B
+
+/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
+#define EGL_COLORSPACE			EGL_VG_COLORSPACE
+#define EGL_ALPHA_FORMAT		EGL_VG_ALPHA_FORMAT
+#define EGL_COLORSPACE_sRGB		EGL_VG_COLORSPACE_sRGB
+#define EGL_COLORSPACE_LINEAR		EGL_VG_COLORSPACE_LINEAR
+#define EGL_ALPHA_FORMAT_NONPRE		EGL_VG_ALPHA_FORMAT_NONPRE
+#define EGL_ALPHA_FORMAT_PRE		EGL_VG_ALPHA_FORMAT_PRE
+
+/* EGL extensions must request enum blocks from the Khronos
+ * API Registrar, who maintains the enumerant registry. Submit
+ * a bug in Khronos Bugzilla against task "Registry".
+ */
+
+
+
+/* EGL Functions */
+
+EGLAPI EGLint EGLAPIENTRY eglGetError(void);
+
+EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
+EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
+EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
+
+EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
+			 EGLint config_size, EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
+			   EGLConfig *configs, EGLint config_size,
+			   EGLint *num_config);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
+			      EGLint attribute, EGLint *value);
+
+EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
+				  EGLNativeWindowType win,
+				  const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
+				   const EGLint *attrib_list);
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
+				  EGLNativePixmapType pixmap,
+				  const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
+			   EGLint attribute, EGLint *value);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
+EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
+
+EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
+	      EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
+	      EGLConfig config, const EGLint *attrib_list);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
+			    EGLint attribute, EGLint value);
+EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+
+
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
+
+
+EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
+			    EGLContext share_context,
+			    const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
+EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
+			  EGLSurface read, EGLContext ctx);
+
+EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
+EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
+EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
+			   EGLint attribute, EGLint *value);
+
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
+EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
+			  EGLNativePixmapType target);
+
+/* This is a generic function pointer type, whose name indicates it must
+ * be cast to the proper type *and calling convention* before use.
+ */
+typedef void (*__eglMustCastToProperFunctionPointerType)(void);
+
+/* Now, define eglGetProcAddress using the generic function ptr. type */
+EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
+       eglGetProcAddress(const char *procname);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __egl_h_ */
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h
new file mode 100644
index 0000000..25cfcb8
--- /dev/null
+++ b/opengl/include/EGL/eglext.h
@@ -0,0 +1,138 @@
+#ifndef __eglext_h_
+#define __eglext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+#include <EGL/eglplatform.h>
+
+/*************************************************************/
+
+/* Header file version number */
+/* Current version at http://www.khronos.org/registry/egl/ */
+/* $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $ */
+#define EGL_EGLEXT_VERSION 3
+
+#ifndef EGL_KHR_config_attribs
+#define EGL_KHR_config_attribs 1
+#define EGL_CONFORMANT_KHR			0x3042	/* EGLConfig attribute */
+#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR	0x0020	/* EGL_SURFACE_TYPE bitfield */
+#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR		0x0040	/* EGL_SURFACE_TYPE bitfield */
+#endif
+
+#ifndef EGL_KHR_lock_surface
+#define EGL_KHR_lock_surface 1
+#define EGL_READ_SURFACE_BIT_KHR		0x0001	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_WRITE_SURFACE_BIT_KHR		0x0002	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
+#define EGL_LOCK_SURFACE_BIT_KHR		0x0080	/* EGL_SURFACE_TYPE bitfield */
+#define EGL_OPTIMAL_FORMAT_BIT_KHR		0x0100	/* EGL_SURFACE_TYPE bitfield */
+#define EGL_MATCH_FORMAT_KHR			0x3043	/* EGLConfig attribute */
+#define EGL_FORMAT_RGB_565_EXACT_KHR		0x30C0	/* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGB_565_KHR			0x30C1	/* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_EXACT_KHR		0x30C2	/* EGL_MATCH_FORMAT_KHR value */
+#define EGL_FORMAT_RGBA_8888_KHR		0x30C3	/* EGL_MATCH_FORMAT_KHR value */
+#define EGL_MAP_PRESERVE_PIXELS_KHR		0x30C4	/* eglLockSurfaceKHR attribute */
+#define EGL_LOCK_USAGE_HINT_KHR			0x30C5	/* eglLockSurfaceKHR attribute */
+#define EGL_BITMAP_POINTER_KHR			0x30C6	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PITCH_KHR			0x30C7	/* eglQuerySurface attribute */
+#define EGL_BITMAP_ORIGIN_KHR			0x30C8	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR		0x30C9	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR	0x30CA	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR	0x30CB	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR	0x30CC	/* eglQuerySurface attribute */
+#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR	0x30CD	/* eglQuerySurface attribute */
+#define EGL_LOWER_LEFT_KHR			0x30CE	/* EGL_BITMAP_ORIGIN_KHR value */
+#define EGL_UPPER_LEFT_KHR			0x30CF	/* EGL_BITMAP_ORIGIN_KHR value */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
+#endif
+
+#ifndef EGL_KHR_image
+#define EGL_KHR_image 1
+#define EGL_NATIVE_PIXMAP_KHR			0x30B0	/* eglCreateImageKHR target */
+typedef void *EGLImageKHR;
+#define EGL_NO_IMAGE_KHR			((EGLImageKHR)0)
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
+#endif
+
+#ifndef EGL_KHR_vg_parent_image
+#define EGL_KHR_vg_parent_image 1
+#define EGL_VG_PARENT_IMAGE_KHR			0x30BA	/* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_2D_image
+#define EGL_KHR_gl_texture_2D_image 1
+#define EGL_GL_TEXTURE_2D_KHR			0x30B1	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_LEVEL_KHR		0x30BC	/* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_texture_cubemap_image
+#define EGL_KHR_gl_texture_cubemap_image 1
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR	0x30B3	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR	0x30B4	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR	0x30B5	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR	0x30B6	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR	0x30B7	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR	0x30B8	/* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_gl_texture_3D_image
+#define EGL_KHR_gl_texture_3D_image 1
+#define EGL_GL_TEXTURE_3D_KHR			0x30B2	/* eglCreateImageKHR target */
+#define EGL_GL_TEXTURE_ZOFFSET_KHR		0x30BD	/* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_gl_renderbuffer_image
+#define EGL_KHR_gl_renderbuffer_image 1
+#define EGL_GL_RENDERBUFFER_KHR			0x30B9	/* eglCreateImageKHR target */
+#endif
+
+#ifndef EGL_KHR_image_base
+#define EGL_KHR_image_base 1
+/* Most interfaces defined by EGL_KHR_image_pixmap above */
+#define EGL_IMAGE_PRESERVED_KHR			0x30D2	/* eglCreateImageKHR attribute */
+#endif
+
+#ifndef EGL_KHR_image_pixmap
+#define EGL_KHR_image_pixmap 1
+/* Interfaces defined by EGL_KHR_image above */
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/opengl/include/EGL/eglnatives.h b/opengl/include/EGL/eglnatives.h
new file mode 100644
index 0000000..21622dc
--- /dev/null
+++ b/opengl/include/EGL/eglnatives.h
@@ -0,0 +1,271 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EGLNATIVES_H
+#define ANDROID_EGLNATIVES_H
+
+#include <sys/types.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*****************************************************************************/
+
+/* flags returned from swapBuffer */
+#define EGL_NATIVES_FLAG_SIZE_CHANGED       0x00000001
+
+/* surface flags */
+#define EGL_NATIVES_FLAG_DESTROY_BACKBUFFER 0x00000001
+
+enum native_pixel_format_t
+{
+    NATIVE_PIXEL_FORMAT_RGBA_8888   = 1,
+    NATIVE_PIXEL_FORMAT_RGB_565     = 4,
+    NATIVE_PIXEL_FORMAT_BGRA_8888   = 5,
+    NATIVE_PIXEL_FORMAT_RGBA_5551   = 6,
+    NATIVE_PIXEL_FORMAT_RGBA_4444   = 7,
+    NATIVE_PIXEL_FORMAT_YCbCr_422_SP= 0x10,
+    NATIVE_PIXEL_FORMAT_YCbCr_420_SP= 0x11,
+};
+
+enum native_memory_type_t
+{
+    NATIVE_MEMORY_TYPE_PMEM         = 0,
+    NATIVE_MEMORY_TYPE_GPU          = 1,
+    NATIVE_MEMORY_TYPE_FB           = 2,
+    NATIVE_MEMORY_TYPE_HEAP         = 128
+};
+
+
+struct egl_native_window_t
+{
+    /*
+     * magic must be set to 0x600913
+     */
+    uint32_t    magic;
+    
+    /*
+     * must be sizeof(egl_native_window_t)
+     */
+    uint32_t    version;
+
+    /*
+     * ident is reserved for the Android platform
+     */
+    uint32_t    ident;
+    
+    /*
+     * width, height and stride of the window in pixels
+     * Any of these value can be nul in which case GL commands are
+     * accepted and processed as usual, but not rendering occurs.
+     */
+    int         width;      // w=h=0 is legal
+    int         height;
+    int         stride;
+
+    /*
+     * format of the native window (see ui/PixelFormat.h)
+     */
+    int         format;
+    
+    /*
+     * Offset of the bits in the VRAM
+     */
+    intptr_t    offset;
+    
+    /*
+     * flags describing some attributes of this surface
+     * EGL_NATIVES_FLAG_DESTROY_BACKBUFFER: backbuffer not preserved after 
+     * eglSwapBuffers
+     */
+    uint32_t    flags;
+    
+    /*
+     * horizontal and vertical resolution in DPI
+     */
+    float       xdpi;
+    float       ydpi;
+    
+    /*
+     * refresh rate in frames per second (Hz)
+     */
+    float       fps;
+    
+    
+    /*
+     *  Base memory virtual address of the surface in the CPU side
+     */
+    intptr_t    base;
+    
+    /*
+     *  Heap the offset above is based from
+     */
+    int         fd;
+    
+    /*
+     *  Memory type the surface resides into
+     */
+    uint8_t     memory_type;
+    
+    /*
+     * Reserved for future use. MUST BE ZERO.
+     */
+    uint8_t     reserved_pad[3];
+    int         reserved[8];
+    
+    /*
+     * Vertical stride (only relevant with planar formats) 
+     */
+    
+    int         vstride;
+
+    /*
+     * Hook called by EGL to hold a reference on this structure
+     */
+    void        (*incRef)(struct egl_native_window_t* window);
+
+    /*
+     * Hook called by EGL to release a reference on this structure
+     */
+    void        (*decRef)(struct egl_native_window_t* window);
+
+    /*
+     * Hook called by EGL to perform a page flip. This function
+     * may update the size attributes above, in which case it returns
+     * the EGL_NATIVES_FLAG_SIZE_CHANGED bit set.
+     */
+    uint32_t    (*swapBuffers)(struct egl_native_window_t* window);
+    
+    /*
+     * Reserved for future use. MUST BE ZERO.
+     */
+    void        (*reserved_proc_0)(void);
+
+    /*
+     * Reserved for future use. MUST BE ZERO.
+     */
+    void        (*reserved_proc_1)(void);
+    
+    /*
+     * Reserved for future use. MUST BE ZERO.
+     */
+    void        (*reserved_proc_2)(void);
+
+    
+    /*
+     * Hook called by EGL when the native surface is associated to EGL
+     * (eglCreateWindowSurface). Can be NULL.
+     */
+    void        (*connect)(struct egl_native_window_t* window);
+
+    /*
+     * Hook called by EGL when eglDestroySurface is called.  Can be NULL.
+     */
+    void        (*disconnect)(struct egl_native_window_t* window);
+    
+    /*
+     * Reserved for future use. MUST BE ZERO.
+     */
+    void        (*reserved_proc[11])(void);
+    
+    /*
+     *  Some storage reserved for the oem driver.
+     */
+    intptr_t    oem[4];
+};
+
+
+struct egl_native_pixmap_t
+{
+    int32_t     version;    /* must be 32 */
+    int32_t     width;
+    int32_t     height;
+    int32_t     stride;
+    uint8_t*    data;
+    uint8_t     format;
+    uint8_t     rfu[3];
+    union {
+        uint32_t    compressedFormat;
+        int32_t     vstride;
+    };
+    int32_t     reserved;
+};
+
+/*****************************************************************************/
+
+/* 
+ * This a convenience function to create a NativeWindowType surface
+ * that maps to the whole screen
+ * This function is actually implemented in libui.so
+ */
+
+struct egl_native_window_t* android_createDisplaySurface();
+
+/*****************************************************************************/
+
+
+/*
+ * OEM's egl's library (libhgl.so) must imlement these hooks to allocate
+ * the GPU memory they need  
+ */
+
+
+typedef struct
+{
+    // for internal use
+    void*   user;
+    // virtual address of this area
+    void*   base;
+    // size of this area in bytes
+    size_t  size;
+    // physical address of this area
+    void*   phys;
+    // offset in this area available to the GPU
+    size_t  offset;
+    // fd of this area
+    int     fd;
+} gpu_area_t;
+
+typedef struct
+{
+    // area where GPU registers are mapped
+    gpu_area_t regs;
+    // number of extra areas (currently limited to 2)
+    int32_t count;
+    // extra GPU areas (currently limited to 2)
+    gpu_area_t gpu[2];
+} request_gpu_t;
+
+
+typedef request_gpu_t* (*OEM_EGL_acquire_gpu_t)(void* user);
+typedef int (*OEM_EGL_release_gpu_t)(void* user, request_gpu_t* handle);
+typedef void (*register_gpu_t)
+        (void* user, OEM_EGL_acquire_gpu_t, OEM_EGL_release_gpu_t);
+
+void oem_register_gpu(
+        void* user,
+        OEM_EGL_acquire_gpu_t acquire,
+        OEM_EGL_release_gpu_t release);
+
+
+/*****************************************************************************/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ANDROID_EGLNATIVES_H */
diff --git a/opengl/include/EGL/eglplatform.h b/opengl/include/EGL/eglplatform.h
new file mode 100644
index 0000000..ac00901
--- /dev/null
+++ b/opengl/include/EGL/eglplatform.h
@@ -0,0 +1,117 @@
+#ifndef __eglplatform_h_
+#define __eglplatform_h_
+
+/*
+** Copyright (c) 2007-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Platform-specific types and definitions for egl.h
+ * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file.  Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "EGL" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+/* Macros used in EGL function prototype declarations.
+ *
+ * EGL functions should be prototyped as:
+ *
+ * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
+ * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
+ *
+ * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
+ */
+
+#ifndef EGLAPI
+#define EGLAPI KHRONOS_APICALL
+#endif
+
+#define EGLAPIENTRY  KHRONOS_APIENTRY
+#define EGLAPIENTRYP KHRONOS_APIENTRY*
+
+/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
+ * are aliases of window-system-dependent types, such as X Display * or
+ * Windows Device Context. They must be defined in platform-specific
+ * code below. The EGL-prefixed versions of Native*Type are the same
+ * types, renamed in EGL 1.3 so all types in the API start with "EGL".
+ */
+
+#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+
+typedef HDC     EGLNativeDisplayType;
+typedef HBITMAP EGLNativePixmapType;
+typedef HWND    EGLNativeWindowType;
+
+#elif defined(__WINSCW__) || defined(__SYMBIAN32__)  /* Symbian */
+
+typedef int   EGLNativeDisplayType;
+typedef void *EGLNativeWindowType;
+typedef void *EGLNativePixmapType;
+
+#elif defined(__unix__) && !defined(ANDROID)
+
+/* X11 (tentative)  */
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+typedef Display *EGLNativeDisplayType;
+typedef Pixmap   EGLNativePixmapType;
+typedef Window   EGLNativeWindowType;
+
+
+#elif defined(ANDROID)
+
+#include <EGL/eglnatives.h>
+
+typedef struct egl_native_window_t*     EGLNativeWindowType;
+typedef struct egl_native_pixmap_t*     EGLNativePixmapType;
+typedef void*                           EGLNativeDisplayType;
+
+#else
+#error "Platform not recognized"
+#endif
+
+/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
+typedef EGLNativeDisplayType NativeDisplayType;
+typedef EGLNativePixmapType  NativePixmapType;
+typedef EGLNativeWindowType  NativeWindowType;
+
+
+/* Define EGLint. This must be a signed integral type large enough to contain
+ * all legal attribute names and values passed into and out of EGL, whether
+ * their type is boolean, bitmask, enumerant (symbolic constant), integer,
+ * handle, or other.  While in general a 32-bit integer will suffice, if
+ * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
+ * integer type.
+ */
+typedef khronos_int32_t EGLint;
+
+#endif /* __eglplatform_h */
diff --git a/opengl/include/GLES/egl.h b/opengl/include/GLES/egl.h
new file mode 100644
index 0000000..5778e00
--- /dev/null
+++ b/opengl/include/GLES/egl.h
@@ -0,0 +1,15 @@
+/*
+ * Skeleton egl.h to provide compatibility for early GLES 1.0
+ * applications. Several early implementations included gl.h
+ * in egl.h leading applications to include only egl.h
+ *
+ * $Revision: 6252 $ on $Date:: 2008-08-06 16:35:08 -0700 #$
+ */
+
+#ifndef __legacy_egl_h_
+#define __legacy_egl_h_
+
+#include <EGL/egl.h>
+#include <GLES/gl.h>
+
+#endif /* __legacy_egl_h_ */
diff --git a/opengl/include/GLES/gl.h b/opengl/include/GLES/gl.h
new file mode 100644
index 0000000..2e8b971
--- /dev/null
+++ b/opengl/include/GLES/gl.h
@@ -0,0 +1,769 @@
+#ifndef __gl_h_
+#define __gl_h_
+
+/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */
+
+#include <GLES/glplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+typedef void             GLvoid;
+typedef unsigned int     GLenum;
+typedef unsigned char    GLboolean;
+typedef unsigned int     GLbitfield;
+typedef khronos_int8_t   GLbyte;
+typedef short            GLshort;
+typedef int              GLint;
+typedef int              GLsizei;
+typedef khronos_uint8_t  GLubyte;
+typedef unsigned short   GLushort;
+typedef unsigned int     GLuint;
+typedef khronos_float_t  GLfloat;
+typedef khronos_float_t  GLclampf;
+typedef khronos_int32_t  GLfixed;
+typedef khronos_int32_t  GLclampx;
+
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t  GLsizeiptr;
+
+
+/*************************************************************/
+
+/* OpenGL ES core versions */
+#define GL_VERSION_ES_CM_1_0          1
+#define GL_VERSION_ES_CL_1_0          1
+#define GL_VERSION_ES_CM_1_1          1
+#define GL_VERSION_ES_CL_1_1          1
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT               0x00000100
+#define GL_STENCIL_BUFFER_BIT             0x00000400
+#define GL_COLOR_BUFFER_BIT               0x00004000
+
+/* Boolean */
+#define GL_FALSE                          0
+#define GL_TRUE                           1
+
+/* BeginMode */
+#define GL_POINTS                         0x0000
+#define GL_LINES                          0x0001
+#define GL_LINE_LOOP                      0x0002
+#define GL_LINE_STRIP                     0x0003
+#define GL_TRIANGLES                      0x0004
+#define GL_TRIANGLE_STRIP                 0x0005
+#define GL_TRIANGLE_FAN                   0x0006
+
+/* AlphaFunction */
+#define GL_NEVER                          0x0200
+#define GL_LESS                           0x0201
+#define GL_EQUAL                          0x0202
+#define GL_LEQUAL                         0x0203
+#define GL_GREATER                        0x0204
+#define GL_NOTEQUAL                       0x0205
+#define GL_GEQUAL                         0x0206
+#define GL_ALWAYS                         0x0207
+
+/* BlendingFactorDest */
+#define GL_ZERO                           0
+#define GL_ONE                            1
+#define GL_SRC_COLOR                      0x0300
+#define GL_ONE_MINUS_SRC_COLOR            0x0301
+#define GL_SRC_ALPHA                      0x0302
+#define GL_ONE_MINUS_SRC_ALPHA            0x0303
+#define GL_DST_ALPHA                      0x0304
+#define GL_ONE_MINUS_DST_ALPHA            0x0305
+
+/* BlendingFactorSrc */
+/*      GL_ZERO */
+/*      GL_ONE */
+#define GL_DST_COLOR                      0x0306
+#define GL_ONE_MINUS_DST_COLOR            0x0307
+#define GL_SRC_ALPHA_SATURATE             0x0308
+/*      GL_SRC_ALPHA */
+/*      GL_ONE_MINUS_SRC_ALPHA */
+/*      GL_DST_ALPHA */
+/*      GL_ONE_MINUS_DST_ALPHA */
+
+/* ClipPlaneName */
+#define GL_CLIP_PLANE0                    0x3000
+#define GL_CLIP_PLANE1                    0x3001
+#define GL_CLIP_PLANE2                    0x3002
+#define GL_CLIP_PLANE3                    0x3003
+#define GL_CLIP_PLANE4                    0x3004
+#define GL_CLIP_PLANE5                    0x3005
+
+/* ColorMaterialFace */
+/*      GL_FRONT_AND_BACK */
+
+/* ColorMaterialParameter */
+/*      GL_AMBIENT_AND_DIFFUSE */
+
+/* ColorPointerType */
+/*      GL_UNSIGNED_BYTE */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+
+/* CullFaceMode */
+#define GL_FRONT                          0x0404
+#define GL_BACK                           0x0405
+#define GL_FRONT_AND_BACK                 0x0408
+
+/* DepthFunction */
+/*      GL_NEVER */
+/*      GL_LESS */
+/*      GL_EQUAL */
+/*      GL_LEQUAL */
+/*      GL_GREATER */
+/*      GL_NOTEQUAL */
+/*      GL_GEQUAL */
+/*      GL_ALWAYS */
+
+/* EnableCap */
+#define GL_FOG                            0x0B60
+#define GL_LIGHTING                       0x0B50
+#define GL_TEXTURE_2D                     0x0DE1
+#define GL_CULL_FACE                      0x0B44
+#define GL_ALPHA_TEST                     0x0BC0
+#define GL_BLEND                          0x0BE2
+#define GL_COLOR_LOGIC_OP                 0x0BF2
+#define GL_DITHER                         0x0BD0
+#define GL_STENCIL_TEST                   0x0B90
+#define GL_DEPTH_TEST                     0x0B71
+/*      GL_LIGHT0 */
+/*      GL_LIGHT1 */
+/*      GL_LIGHT2 */
+/*      GL_LIGHT3 */
+/*      GL_LIGHT4 */
+/*      GL_LIGHT5 */
+/*      GL_LIGHT6 */
+/*      GL_LIGHT7 */
+#define GL_POINT_SMOOTH                   0x0B10
+#define GL_LINE_SMOOTH                    0x0B20
+#define GL_SCISSOR_TEST                   0x0C11
+#define GL_COLOR_MATERIAL                 0x0B57
+#define GL_NORMALIZE                      0x0BA1
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_POLYGON_OFFSET_FILL            0x8037
+#define GL_VERTEX_ARRAY                   0x8074
+#define GL_NORMAL_ARRAY                   0x8075
+#define GL_COLOR_ARRAY                    0x8076
+#define GL_TEXTURE_COORD_ARRAY            0x8078
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR                       0
+#define GL_INVALID_ENUM                   0x0500
+#define GL_INVALID_VALUE                  0x0501
+#define GL_INVALID_OPERATION              0x0502
+#define GL_STACK_OVERFLOW                 0x0503
+#define GL_STACK_UNDERFLOW                0x0504
+#define GL_OUT_OF_MEMORY                  0x0505
+
+/* FogMode */
+/*      GL_LINEAR */
+#define GL_EXP                            0x0800
+#define GL_EXP2                           0x0801
+
+/* FogParameter */
+#define GL_FOG_DENSITY                    0x0B62
+#define GL_FOG_START                      0x0B63
+#define GL_FOG_END                        0x0B64
+#define GL_FOG_MODE                       0x0B65
+#define GL_FOG_COLOR                      0x0B66
+
+/* FrontFaceDirection */
+#define GL_CW                             0x0900
+#define GL_CCW                            0x0901
+
+/* GetPName */
+#define GL_CURRENT_COLOR                  0x0B00
+#define GL_CURRENT_NORMAL                 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS         0x0B03
+#define GL_POINT_SIZE                     0x0B11
+#define GL_POINT_SIZE_MIN                 0x8126
+#define GL_POINT_SIZE_MAX                 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
+#define GL_POINT_DISTANCE_ATTENUATION     0x8129
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_LINE_WIDTH                     0x0B21
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#define GL_CULL_FACE_MODE                 0x0B45
+#define GL_FRONT_FACE                     0x0B46
+#define GL_SHADE_MODEL                    0x0B54
+#define GL_DEPTH_RANGE                    0x0B70
+#define GL_DEPTH_WRITEMASK                0x0B72
+#define GL_DEPTH_CLEAR_VALUE              0x0B73
+#define GL_DEPTH_FUNC                     0x0B74
+#define GL_STENCIL_CLEAR_VALUE            0x0B91
+#define GL_STENCIL_FUNC                   0x0B92
+#define GL_STENCIL_VALUE_MASK             0x0B93
+#define GL_STENCIL_FAIL                   0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
+#define GL_STENCIL_REF                    0x0B97
+#define GL_STENCIL_WRITEMASK              0x0B98
+#define GL_MATRIX_MODE                    0x0BA0
+#define GL_VIEWPORT                       0x0BA2
+#define GL_MODELVIEW_STACK_DEPTH          0x0BA3
+#define GL_PROJECTION_STACK_DEPTH         0x0BA4
+#define GL_TEXTURE_STACK_DEPTH            0x0BA5
+#define GL_MODELVIEW_MATRIX               0x0BA6
+#define GL_PROJECTION_MATRIX              0x0BA7
+#define GL_TEXTURE_MATRIX                 0x0BA8
+#define GL_ALPHA_TEST_FUNC                0x0BC1
+#define GL_ALPHA_TEST_REF                 0x0BC2
+#define GL_BLEND_DST                      0x0BE0
+#define GL_BLEND_SRC                      0x0BE1
+#define GL_LOGIC_OP_MODE                  0x0BF0
+#define GL_SCISSOR_BOX                    0x0C10
+#define GL_SCISSOR_TEST                   0x0C11
+#define GL_COLOR_CLEAR_VALUE              0x0C22
+#define GL_COLOR_WRITEMASK                0x0C23
+#define GL_UNPACK_ALIGNMENT               0x0CF5
+#define GL_PACK_ALIGNMENT                 0x0D05
+#define GL_MAX_LIGHTS                     0x0D31
+#define GL_MAX_CLIP_PLANES                0x0D32
+#define GL_MAX_TEXTURE_SIZE               0x0D33
+#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
+#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
+#define GL_MAX_VIEWPORT_DIMS              0x0D3A
+#define GL_MAX_TEXTURE_UNITS              0x84E2
+#define GL_SUBPIXEL_BITS                  0x0D50
+#define GL_RED_BITS                       0x0D52
+#define GL_GREEN_BITS                     0x0D53
+#define GL_BLUE_BITS                      0x0D54
+#define GL_ALPHA_BITS                     0x0D55
+#define GL_DEPTH_BITS                     0x0D56
+#define GL_STENCIL_BITS                   0x0D57
+#define GL_POLYGON_OFFSET_UNITS           0x2A00
+#define GL_POLYGON_OFFSET_FILL            0x8037
+#define GL_POLYGON_OFFSET_FACTOR          0x8038
+#define GL_TEXTURE_BINDING_2D             0x8069
+#define GL_VERTEX_ARRAY_SIZE              0x807A
+#define GL_VERTEX_ARRAY_TYPE              0x807B
+#define GL_VERTEX_ARRAY_STRIDE            0x807C
+#define GL_NORMAL_ARRAY_TYPE              0x807E
+#define GL_NORMAL_ARRAY_STRIDE            0x807F
+#define GL_COLOR_ARRAY_SIZE               0x8081
+#define GL_COLOR_ARRAY_TYPE               0x8082
+#define GL_COLOR_ARRAY_STRIDE             0x8083
+#define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A
+#define GL_VERTEX_ARRAY_POINTER           0x808E
+#define GL_NORMAL_ARRAY_POINTER           0x808F
+#define GL_COLOR_ARRAY_POINTER            0x8090
+#define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092
+#define GL_SAMPLE_BUFFERS                 0x80A8
+#define GL_SAMPLES                        0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
+
+/* GetTextureParameter */
+/*      GL_TEXTURE_MAG_FILTER */
+/*      GL_TEXTURE_MIN_FILTER */
+/*      GL_TEXTURE_WRAP_S */
+/*      GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE                      0x1100
+#define GL_FASTEST                        0x1101
+#define GL_NICEST                         0x1102
+
+/* HintTarget */
+#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
+#define GL_POINT_SMOOTH_HINT              0x0C51
+#define GL_LINE_SMOOTH_HINT               0x0C52
+#define GL_FOG_HINT                       0x0C54
+#define GL_GENERATE_MIPMAP_HINT           0x8192
+
+/* LightModelParameter */
+#define GL_LIGHT_MODEL_AMBIENT            0x0B53
+#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
+
+/* LightParameter */
+#define GL_AMBIENT                        0x1200
+#define GL_DIFFUSE                        0x1201
+#define GL_SPECULAR                       0x1202
+#define GL_POSITION                       0x1203
+#define GL_SPOT_DIRECTION                 0x1204
+#define GL_SPOT_EXPONENT                  0x1205
+#define GL_SPOT_CUTOFF                    0x1206
+#define GL_CONSTANT_ATTENUATION           0x1207
+#define GL_LINEAR_ATTENUATION             0x1208
+#define GL_QUADRATIC_ATTENUATION          0x1209
+
+/* DataType */
+#define GL_BYTE                           0x1400
+#define GL_UNSIGNED_BYTE                  0x1401
+#define GL_SHORT                          0x1402
+#define GL_UNSIGNED_SHORT                 0x1403
+#define GL_FLOAT                          0x1406
+#define GL_FIXED                          0x140C
+
+/* LogicOp */
+#define GL_CLEAR                          0x1500
+#define GL_AND                            0x1501
+#define GL_AND_REVERSE                    0x1502
+#define GL_COPY                           0x1503
+#define GL_AND_INVERTED                   0x1504
+#define GL_NOOP                           0x1505
+#define GL_XOR                            0x1506
+#define GL_OR                             0x1507
+#define GL_NOR                            0x1508
+#define GL_EQUIV                          0x1509
+#define GL_INVERT                         0x150A
+#define GL_OR_REVERSE                     0x150B
+#define GL_COPY_INVERTED                  0x150C
+#define GL_OR_INVERTED                    0x150D
+#define GL_NAND                           0x150E
+#define GL_SET                            0x150F
+
+/* MaterialFace */
+/*      GL_FRONT_AND_BACK */
+
+/* MaterialParameter */
+#define GL_EMISSION                       0x1600
+#define GL_SHININESS                      0x1601
+#define GL_AMBIENT_AND_DIFFUSE            0x1602
+/*      GL_AMBIENT */
+/*      GL_DIFFUSE */
+/*      GL_SPECULAR */
+
+/* MatrixMode */
+#define GL_MODELVIEW                      0x1700
+#define GL_PROJECTION                     0x1701
+#define GL_TEXTURE                        0x1702
+
+/* NormalPointerType */
+/*      GL_BYTE */
+/*      GL_SHORT */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+
+/* PixelFormat */
+#define GL_ALPHA                          0x1906
+#define GL_RGB                            0x1907
+#define GL_RGBA                           0x1908
+#define GL_LUMINANCE                      0x1909
+#define GL_LUMINANCE_ALPHA                0x190A
+
+/* PixelStoreParameter */
+#define GL_UNPACK_ALIGNMENT               0x0CF5
+#define GL_PACK_ALIGNMENT                 0x0D05
+
+/* PixelType */
+/*      GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+
+/* ShadingModel */
+#define GL_FLAT                           0x1D00
+#define GL_SMOOTH                         0x1D01
+
+/* StencilFunction */
+/*      GL_NEVER */
+/*      GL_LESS */
+/*      GL_EQUAL */
+/*      GL_LEQUAL */
+/*      GL_GREATER */
+/*      GL_NOTEQUAL */
+/*      GL_GEQUAL */
+/*      GL_ALWAYS */
+
+/* StencilOp */
+/*      GL_ZERO */
+#define GL_KEEP                           0x1E00
+#define GL_REPLACE                        0x1E01
+#define GL_INCR                           0x1E02
+#define GL_DECR                           0x1E03
+/*      GL_INVERT */
+
+/* StringName */
+#define GL_VENDOR                         0x1F00
+#define GL_RENDERER                       0x1F01
+#define GL_VERSION                        0x1F02
+#define GL_EXTENSIONS                     0x1F03
+
+/* TexCoordPointerType */
+/*      GL_SHORT */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+/*      GL_BYTE */
+
+/* TextureEnvMode */
+#define GL_MODULATE                       0x2100
+#define GL_DECAL                          0x2101
+/*      GL_BLEND */
+#define GL_ADD                            0x0104
+/*      GL_REPLACE */
+
+/* TextureEnvParameter */
+#define GL_TEXTURE_ENV_MODE               0x2200
+#define GL_TEXTURE_ENV_COLOR              0x2201
+
+/* TextureEnvTarget */
+#define GL_TEXTURE_ENV                    0x2300
+
+/* TextureMagFilter */
+#define GL_NEAREST                        0x2600
+#define GL_LINEAR                         0x2601
+
+/* TextureMinFilter */
+/*      GL_NEAREST */
+/*      GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST         0x2700
+#define GL_LINEAR_MIPMAP_NEAREST          0x2701
+#define GL_NEAREST_MIPMAP_LINEAR          0x2702
+#define GL_LINEAR_MIPMAP_LINEAR           0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER             0x2800
+#define GL_TEXTURE_MIN_FILTER             0x2801
+#define GL_TEXTURE_WRAP_S                 0x2802
+#define GL_TEXTURE_WRAP_T                 0x2803
+#define GL_GENERATE_MIPMAP                0x8191
+
+/* TextureTarget */
+/*      GL_TEXTURE_2D */
+
+/* TextureUnit */
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+#define GL_ACTIVE_TEXTURE                 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
+
+/* TextureWrapMode */
+#define GL_REPEAT                         0x2901
+#define GL_CLAMP_TO_EDGE                  0x812F
+
+/* VertexPointerType */
+/*      GL_SHORT */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+/*      GL_BYTE */
+
+/* LightName */
+#define GL_LIGHT0                         0x4000
+#define GL_LIGHT1                         0x4001
+#define GL_LIGHT2                         0x4002
+#define GL_LIGHT3                         0x4003
+#define GL_LIGHT4                         0x4004
+#define GL_LIGHT5                         0x4005
+#define GL_LIGHT6                         0x4006
+#define GL_LIGHT7                         0x4007
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER                   0x8892
+#define GL_ELEMENT_ARRAY_BUFFER           0x8893
+
+#define GL_ARRAY_BUFFER_BINDING               0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING       0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING        0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING        0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING         0x8898
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+
+#define GL_STATIC_DRAW                    0x88E4
+#define GL_DYNAMIC_DRAW                   0x88E8
+
+#define GL_BUFFER_SIZE                    0x8764
+#define GL_BUFFER_USAGE                   0x8765
+
+/* Texture combine + dot3 */
+#define GL_SUBTRACT                       0x84E7
+#define GL_COMBINE                        0x8570
+#define GL_COMBINE_RGB                    0x8571
+#define GL_COMBINE_ALPHA                  0x8572
+#define GL_RGB_SCALE                      0x8573
+#define GL_ADD_SIGNED                     0x8574
+#define GL_INTERPOLATE                    0x8575
+#define GL_CONSTANT                       0x8576
+#define GL_PRIMARY_COLOR                  0x8577
+#define GL_PREVIOUS                       0x8578
+#define GL_OPERAND0_RGB                   0x8590
+#define GL_OPERAND1_RGB                   0x8591
+#define GL_OPERAND2_RGB                   0x8592
+#define GL_OPERAND0_ALPHA                 0x8598
+#define GL_OPERAND1_ALPHA                 0x8599
+#define GL_OPERAND2_ALPHA                 0x859A
+
+#define GL_ALPHA_SCALE                    0x0D1C
+
+#define GL_SRC0_RGB                       0x8580
+#define GL_SRC1_RGB                       0x8581
+#define GL_SRC2_RGB                       0x8582
+#define GL_SRC0_ALPHA                     0x8588
+#define GL_SRC1_ALPHA                     0x8589
+#define GL_SRC2_ALPHA                     0x858A
+
+#define GL_DOT3_RGB                       0x86AE
+#define GL_DOT3_RGBA                      0x86AF
+
+/*------------------------------------------------------------------------*
+ * required OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* OES_read_format */
+#ifndef GL_OES_read_format
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES                   0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES                 0x8B9B
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES                                    0x8B90
+#define GL_PALETTE4_RGBA8_OES                                   0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
+#define GL_PALETTE4_RGBA4_OES                                   0x8B93
+#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
+#define GL_PALETTE8_RGB8_OES                                    0x8B95
+#define GL_PALETTE8_RGBA8_OES                                   0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
+#define GL_PALETTE8_RGBA4_OES                                   0x8B98
+#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
+#endif
+
+/* OES_point_size_array */
+#ifndef GL_OES_point_size_array
+#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
+#endif
+
+/* GL_OES_point_sprite */
+#ifndef GL_OES_point_sprite
+#define GL_POINT_SPRITE_OES                                     0x8861
+#define GL_COORD_REPLACE_OES                                    0x8862
+#endif
+
+/*************************************************************/
+
+/* Available only in Common profile */
+GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
+GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
+GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glLineWidth (GLfloat width);
+GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
+GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
+GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glPointSize (GLfloat size);
+GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
+GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+
+/* Available in both Common and Common-Lite profiles */
+GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GL_API void GL_APIENTRY glClear (GLbitfield mask);
+GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
+GL_API void GL_APIENTRY glClearStencil (GLint s);
+GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
+GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
+GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glCullFace (GLenum mode);
+GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
+GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GL_API void GL_APIENTRY glDepthFunc (GLenum func);
+GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glDisable (GLenum cap);
+GL_API void GL_APIENTRY glDisableClientState (GLenum array);
+GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GL_API void GL_APIENTRY glEnable (GLenum cap);
+GL_API void GL_APIENTRY glEnableClientState (GLenum array);
+GL_API void GL_APIENTRY glFinish (void);
+GL_API void GL_APIENTRY glFlush (void);
+GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFrontFace (GLenum mode);
+GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
+GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
+GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GL_API GLenum GL_APIENTRY glGetError (void);
+GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
+GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
+GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
+GL_API void GL_APIENTRY glLoadIdentity (void);
+GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
+GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
+GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
+GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
+GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
+GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glPointSizex (GLfixed size);
+GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
+GL_API void GL_APIENTRY glPopMatrix (void);
+GL_API void GL_APIENTRY glPushMatrix (void);
+GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glShadeModel (GLenum mode);
+GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_API void GL_APIENTRY glStencilMask (GLuint mask);
+GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+/*------------------------------------------------------------------------*
+ * Required OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_read_format */
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#endif
+
+/* GL_OES_compressed_paletted_texture */
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+#endif
+
+/* GL_OES_point_size_array */
+#ifndef GL_OES_point_size_array
+#define GL_OES_point_size_array 1
+GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+/* GL_OES_point_sprite */
+#ifndef GL_OES_point_sprite
+#define GL_OES_point_sprite 1
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
+
diff --git a/opengl/include/GLES/glext.h b/opengl/include/GLES/glext.h
new file mode 100644
index 0000000..4c01871a
--- /dev/null
+++ b/opengl/include/GLES/glext.h
@@ -0,0 +1,622 @@
+#ifndef __glext_h_
+#define __glext_h_
+
+/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#ifndef GL_APIENTRYP
+#   define GL_APIENTRYP GL_APIENTRY*
+#endif
+
+/*------------------------------------------------------------------------*
+ * OES extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
+#define GL_BLEND_EQUATION_RGB_OES                               0x8009
+#define GL_BLEND_EQUATION_ALPHA_OES                             0x883D
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_BLEND_DST_RGB_OES                                    0x80C8
+#define GL_BLEND_SRC_RGB_OES                                    0x80C9
+#define GL_BLEND_DST_ALPHA_OES                                  0x80CA
+#define GL_BLEND_SRC_ALPHA_OES                                  0x80CB
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_BLEND_EQUATION_OES                                   0x8009
+#define GL_FUNC_ADD_OES                                         0x8006
+#define GL_FUNC_SUBTRACT_OES                                    0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_OES                            0x800B
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_ETC1_RGB8_OES                                        0x8D64
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_DEPTH_COMPONENT24_OES                                0x81A6
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_DEPTH_COMPONENT32_OES                                0x81A7
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_TEXTURE_CROP_RECT_OES                                0x8B9D
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+typedef void* GLeglImageOES;
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_FIXED_OES                                            0x140C
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_NONE_OES                                             0
+#define GL_FRAMEBUFFER_OES                                      0x8D40
+#define GL_RENDERBUFFER_OES                                     0x8D41
+#define GL_RGBA4_OES                                            0x8056
+#define GL_RGB5_A1_OES                                          0x8057
+#define GL_RGB565_OES                                           0x8D62
+#define GL_DEPTH_COMPONENT16_OES                                0x81A5
+#define GL_RENDERBUFFER_WIDTH_OES                               0x8D42
+#define GL_RENDERBUFFER_HEIGHT_OES                              0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES                     0x8D44
+#define GL_RENDERBUFFER_RED_SIZE_OES                            0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_OES                          0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_OES                           0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_OES                          0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_OES                          0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_OES                        0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES               0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES               0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES             0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES     0x8CD3
+#define GL_COLOR_ATTACHMENT0_OES                                0x8CE0
+#define GL_DEPTH_ATTACHMENT_OES                                 0x8D00
+#define GL_STENCIL_ATTACHMENT_OES                               0x8D20
+#define GL_FRAMEBUFFER_COMPLETE_OES                             0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES        0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                   0x8CDA
+#define GL_FRAMEBUFFER_UNSUPPORTED_OES                          0x8CDD
+#define GL_FRAMEBUFFER_BINDING_OES                              0x8CA6
+#define GL_RENDERBUFFER_BINDING_OES                             0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE_OES                            0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION_OES                    0x0506
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_WRITE_ONLY_OES                                       0x88B9
+#define GL_BUFFER_ACCESS_OES                                    0x88BB
+#define GL_BUFFER_MAPPED_OES                                    0x88BC
+#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
+#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
+#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_MAX_VERTEX_UNITS_OES                                 0x86A4
+#define GL_MAX_PALETTE_MATRICES_OES                             0x8842
+#define GL_MATRIX_PALETTE_OES                                   0x8840
+#define GL_MATRIX_INDEX_ARRAY_OES                               0x8844
+#define GL_WEIGHT_ARRAY_OES                                     0x86AD
+#define GL_CURRENT_PALETTE_MATRIX_OES                           0x8843
+#define GL_MATRIX_INDEX_ARRAY_SIZE_OES                          0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_OES                          0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES                        0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_OES                       0x8849
+#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                0x8B9E
+#define GL_WEIGHT_ARRAY_SIZE_OES                                0x86AB
+#define GL_WEIGHT_ARRAY_TYPE_OES                                0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_OES                              0x86AA
+#define GL_WEIGHT_ARRAY_POINTER_OES                             0x86AC
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                      0x889E
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_DEPTH_STENCIL_OES                                    0x84F9
+#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
+#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_RGB8_OES                                             0x8051
+#define GL_RGBA8_OES                                            0x8058
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_STENCIL_INDEX1_OES                                   0x8D46
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_STENCIL_INDEX4_OES                                   0x8D47
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_STENCIL_INDEX8_OES                                   0x8D48
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_INCR_WRAP_OES                                        0x8507
+#define GL_DECR_WRAP_OES                                        0x8508
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_NORMAL_MAP_OES                                       0x8511
+#define GL_REFLECTION_MAP_OES                                   0x8512
+#define GL_TEXTURE_CUBE_MAP_OES                                 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_OES                         0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                      0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                      0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                      0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                      0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                      0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                      0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                        0x851C
+#define GL_TEXTURE_GEN_MODE_OES                                 0x2500
+#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_MIRRORED_REPEAT_OES                                  0x8370
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_3DC_X_AMD                                            0x87F9
+#define GL_3DC_XY_AMD                                           0x87FA
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD                                          0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
+#endif
+
+/*------------------------------------------------------------------------*
+ * EXT extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
+#endif
+
+/*------------------------------------------------------------------------*
+ * OES extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_OES_blend_equation_separate */
+#ifndef GL_OES_blend_equation_separate
+#define GL_OES_blend_equation_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
+#endif
+
+/* GL_OES_blend_func_separate */
+#ifndef GL_OES_blend_func_separate
+#define GL_OES_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+#endif
+
+/* GL_OES_blend_subtract */
+#ifndef GL_OES_blend_subtract
+#define GL_OES_blend_subtract 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
+#endif
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
+#endif
+
+/* GL_OES_byte_coordinates */
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+#endif
+
+/* GL_OES_compressed_ETC1_RGB8_texture */
+#ifndef GL_OES_compressed_ETC1_RGB8_texture
+#define GL_OES_compressed_ETC1_RGB8_texture 1
+#endif
+
+/* GL_OES_depth24 */
+#ifndef GL_OES_depth24
+#define GL_OES_depth24 1
+#endif
+
+/* GL_OES_depth32 */
+#ifndef GL_OES_depth32
+#define GL_OES_depth32 1
+#endif
+
+/* GL_OES_draw_texture */
+#ifndef GL_OES_draw_texture
+#define GL_OES_draw_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
+GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
+GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
+GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
+GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
+#endif
+
+/* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+#endif
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#endif
+
+/* GL_OES_element_index_uint */
+#ifndef GL_OES_element_index_uint
+#define GL_OES_element_index_uint 1
+#endif
+
+/* GL_OES_extended_matrix_palette */
+#ifndef GL_OES_extended_matrix_palette
+#define GL_OES_extended_matrix_palette 1
+#endif
+
+/* GL_OES_fbo_render_mipmap */
+#ifndef GL_OES_fbo_render_mipmap
+#define GL_OES_fbo_render_mipmap 1
+#endif
+
+/* GL_OES_fixed_point */
+#ifndef GL_OES_fixed_point
+#define GL_OES_fixed_point 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
+GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
+GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
+GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
+GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
+GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
+GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
+GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
+GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
+#endif
+typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
+typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
+typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
+typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
+typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
+typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+#endif
+
+/* GL_OES_framebuffer_object */
+#ifndef GL_OES_framebuffer_object
+#define GL_OES_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
+GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
+GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
+GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
+GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
+GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
+GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
+GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
+GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
+GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
+GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
+#endif
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
+#endif
+
+/* GL_OES_mapbuffer */
+#ifndef GL_OES_mapbuffer
+#define GL_OES_mapbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
+#endif
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
+#endif
+
+/* GL_OES_matrix_get */
+#ifndef GL_OES_matrix_get
+#define GL_OES_matrix_get 1
+#endif
+
+/* GL_OES_matrix_palette */
+#ifndef GL_OES_matrix_palette
+#define GL_OES_matrix_palette 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
+GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
+GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
+typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
+typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+/* GL_OES_packed_depth_stencil */
+#ifndef GL_OES_packed_depth_stencil
+#define GL_OES_packed_depth_stencil 1
+#endif
+
+/* GL_OES_query_matrix */
+#ifndef GL_OES_query_matrix
+#define GL_OES_query_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
+#endif
+typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
+#endif
+
+/* GL_OES_rgb8_rgba8 */
+#ifndef GL_OES_rgb8_rgba8
+#define GL_OES_rgb8_rgba8 1
+#endif
+
+/* GL_OES_single_precision */
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
+GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
+#endif
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
+#endif
+
+/* GL_OES_stencil1 */
+#ifndef GL_OES_stencil1
+#define GL_OES_stencil1 1
+#endif
+
+/* GL_OES_stencil4 */
+#ifndef GL_OES_stencil4
+#define GL_OES_stencil4 1
+#endif
+
+/* GL_OES_stencil8 */
+#ifndef GL_OES_stencil8
+#define GL_OES_stencil8 1
+#endif
+
+/* GL_OES_stencil_wrap */
+#ifndef GL_OES_stencil_wrap
+#define GL_OES_stencil_wrap 1
+#endif
+
+/* GL_OES_texture_cube_map */
+#ifndef GL_OES_texture_cube_map
+#define GL_OES_texture_cube_map 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
+GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
+GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
+GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
+GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
+#endif
+
+/* GL_OES_texture_env_crossbar */
+#ifndef GL_OES_texture_env_crossbar
+#define GL_OES_texture_env_crossbar 1
+#endif
+
+/* GL_OES_texture_mirrored_repeat */
+#ifndef GL_OES_texture_mirrored_repeat
+#define GL_OES_texture_mirrored_repeat 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * AMD extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_AMD_compressed_3DC_texture */
+#ifndef GL_AMD_compressed_3DC_texture
+#define GL_AMD_compressed_3DC_texture 1
+#endif
+
+/* GL_AMD_compressed_ATC_texture */
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_AMD_compressed_ATC_texture 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * EXT extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+/*------------------------------------------------------------------------*
+ * dalvik extension functions
+ *------------------------------------------------------------------------*/
+#ifdef ANDROID
+void glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
+        const GLvoid *ptr, GLsizei count);
+void glNormalPointerBounds(GLenum type, GLsizei stride,
+        const GLvoid *pointer, GLsizei count);
+void glTexCoordPointerBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
+void glVertexPointerBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __glext_h_ */
+
diff --git a/opengl/include/GLES/glplatform.h b/opengl/include/GLES/glplatform.h
new file mode 100644
index 0000000..0924cae
--- /dev/null
+++ b/opengl/include/GLES/glplatform.h
@@ -0,0 +1,39 @@
+#ifndef __glplatform_h_
+#define __glplatform_h_
+
+/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 1.X  gl.h
+ * Last modified on 2008/12/19
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file.  Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_API
+#define GL_API      KHRONOS_APICALL
+#endif
+
+#if defined(ANDROID)
+
+#define GL_APIENTRY KHRONOS_APIENTRY
+
+// XXX: this should probably not be here
+#define GL_DIRECT_TEXTURE_2D_QUALCOMM               0x7E80
+
+// XXX: not sure how this is intended to be used
+#define GL_GLEXT_PROTOTYPES
+
+#endif
+
+#endif /* __glplatform_h_ */
diff --git a/opengl/include/KHR/khrplatform.h b/opengl/include/KHR/khrplatform.h
new file mode 100644
index 0000000..4cc27c5
--- /dev/null
+++ b/opengl/include/KHR/khrplatform.h
@@ -0,0 +1,241 @@
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Platform-specific types and definitions.
+ * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $
+ * 
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by sending them to the public Khronos Bugzilla
+ * (http://khronos.org/bugzilla) by filing a bug against product
+ * "Khronos (general)" component "Registry".
+ *
+ * A predefined template which fills in some of the bug fields can be
+ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
+ * must create a Bugzilla login first.
+ * 
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system.
+ *    http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * 
+ * This file should be included as
+ *        #include <KHR/khrplatform.h>
+ * by the Khronos API header file that uses its types and defines.
+ *
+ * The types in this file should only be used to define API-specific types.
+ * Types defined in this file:
+ *    khronos_int8_t              signed   8  bit
+ *    khronos_uint8_t             unsigned 8  bit
+ *    khronos_int16_t             signed   16 bit
+ *    khronos_uint16_t            unsigned 16 bit
+ *    khronos_int32_t             signed   32 bit
+ *    khronos_uint32_t            unsigned 32 bit
+ *    khronos_int64_t             signed   64 bit
+ *    khronos_uint64_t            unsigned 64 bit
+ *    khronos_intptr_t            signed   same number of bits as a pointer
+ *    khronos_uintptr_t           unsigned same number of bits as a pointer
+ *    khronos_ssize_t             signed   size
+ *    khronos_usize_t             unsigned size
+ *    khronos_float_t             signed   32 bit floating point
+ *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
+ *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ *                                         nanoseconds
+ *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ *
+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ * 
+ *
+ * Macros defined in this file:
+ *    KHRONOS_APICALL
+ *    KHRONOS_APIENTRY
+ *    KHRONOS_APIATTRIBUTES
+ * These may be used in function prototypes as:
+ *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ *                                  int arg1,
+ *                                  int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+#   define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+#   define KHRONOS_APICALL IMPORT_C
+#else
+#   define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function  and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+    /* Win32 but not WinCE */
+#   define KHRONOS_APIENTRY __stdcall
+#else
+#   define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32                 khronos_int32_t;
+typedef unsigned __int32        khronos_uint32_t;
+typedef __int64                 khronos_int64_t;
+typedef unsigned __int64        khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int                khronos_int64_t;
+typedef unsigned long int       khronos_uint64_t;
+#else
+typedef long long int           khronos_int64_t;
+typedef unsigned long long int  khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64   0
+#define KHRONOS_SUPPORT_FLOAT   0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed   char          khronos_int8_t;
+typedef unsigned char          khronos_uint8_t;
+typedef signed   short int     khronos_int16_t;
+typedef unsigned short int     khronos_uint16_t;
+typedef signed   long  int     khronos_intptr_t;
+typedef unsigned long  int     khronos_uintptr_t;
+typedef signed   long  int     khronos_ssize_t;
+typedef unsigned long  int     khronos_usize_t;
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef          float         khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or 
+ * an absolute Unadjusted System Time.  Unadjusted System Time is the number 
+ * of nanoseconds since some arbitrary system event (e.g. since the last 
+ * time the system booted).  The Unadjusted System Time is an unsigned 
+ * 64 bit value that wraps back to 0 every 584 years.  Time intervals 
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
+typedef khronos_int64_t        khronos_stime_nanoseconds_t;
+#endif
+
+
+#endif /* __khrplatform_h_ */
diff --git a/opengl/libGLES_CM/Android.mk b/opengl/libGLES_CM/Android.mk
deleted file mode 100644
index e350e02..0000000
--- a/opengl/libGLES_CM/Android.mk
+++ /dev/null
@@ -1,24 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-
-#
-# Build the wrapper OpenGL ES library
-#
-
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= gl_wrapper.cpp.arm gl_logger.cpp
-
-LOCAL_SHARED_LIBRARIES += libcutils libutils libui
-LOCAL_LDLIBS := -lpthread -ldl
-LOCAL_MODULE:= libGLES_CM
-
-# needed on sim build because of weird logging issues
-ifeq ($(TARGET_SIMULATOR),true)
-else
-    LOCAL_SHARED_LIBRARIES += libdl
-    # we need to access the Bionic private header <bionic_tls.h>
-    LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
-endif
-
-include $(BUILD_SHARED_LIBRARY)
-
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index 3e8dca9..1446fb2 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -33,7 +33,10 @@
 
 #include <utils/threads.h>
 
-#include <GLES/egl.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
 
 #include <pixelflinger/format.h>
 #include <pixelflinger/pixelflinger.h>
@@ -149,7 +152,6 @@
     virtual     EGLint      getRefreshRate() const;
     virtual     EGLint      getSwapBehavior() const;
     virtual     EGLBoolean  swapBuffers();
-    virtual     EGLBoolean  swapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
 protected:
     GGLSurface              depth;
 };
@@ -171,10 +173,6 @@
 EGLBoolean egl_surface_t::swapBuffers() {
     return EGL_FALSE;
 }
-EGLBoolean egl_surface_t::swapRectangle(
-        EGLint l, EGLint t, EGLint w, EGLint h) {
-    return EGL_FALSE;
-}
 EGLint egl_surface_t::getHorizontalResolution() const {
     return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
 }
@@ -201,7 +199,6 @@
 
     virtual     bool        isValid() const { return nativeWindow->magic == 0x600913; }    
     virtual     EGLBoolean  swapBuffers();
-    virtual     EGLBoolean  swapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
     virtual     EGLint      getWidth() const    { return nativeWindow->width;  }
@@ -243,7 +240,6 @@
     if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) {
         // TODO: we probably should reset the swap rect here
         // if the window size has changed
-        //    window->setSwapRectangle(Rect(info.w, info.h));
         if (depth.data) {
             free(depth.data);
             depth.width   = nativeWindow->width;
@@ -259,12 +255,6 @@
     return EGL_TRUE;
 }
 
-EGLBoolean egl_window_surface_t::swapRectangle(
-        EGLint l, EGLint t, EGLint w, EGLint h)
-{
-    nativeWindow->setSwapRectangle(nativeWindow, l, t, w, h);
-    return EGL_TRUE;
-}
 EGLBoolean egl_window_surface_t::bindDrawSurface(ogles_context_t* gl)
 {
     GGLSurface buffer;
@@ -476,21 +466,16 @@
 static char const * const gVendorString     = "Google Inc.";
 static char const * const gVersionString    = "1.2 Android Driver";
 static char const * const gClientApiString  = "OpenGL ES";
-static char const * const gExtensionsString =
-    "EGL_ANDROID_swap_rectangle"                " "
-    "EGL_ANDROID_copy_front_to_back"            " "
-    "EGL_ANDROID_get_render_buffer_address"
-    ;
+static char const * const gExtensionsString = "";
 
 // ----------------------------------------------------------------------------
 
 struct extention_map_t {
     const char * const name;
-    void (*address)(void);
+    __eglMustCastToProperFunctionPointerType address;
 };
 
 static const extention_map_t gExtentionMap[] = {
-    { "eglSwapRectangleANDROID",    (void(*)())&eglSwapRectangleANDROID },
     { "glDrawTexsOES",              (void(*)())&glDrawTexsOES },
     { "glDrawTexiOES",              (void(*)())&glDrawTexiOES },
     { "glDrawTexfOES",              (void(*)())&glDrawTexfOES },
@@ -1554,15 +1539,3 @@
     }
     return NULL;
 }
-
-EGLBoolean eglSwapRectangleANDROID(
-        EGLDisplay dpy, EGLSurface draw,
-        EGLint l, EGLint t, EGLint w, EGLint h)
-{    
-    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
-        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-    egl_surface_t* surface = (egl_surface_t*)draw;
-    if (surface->dpy != dpy)
-        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-    return surface->swapRectangle(l, t, w, h);
-}
diff --git a/opengl/libagl/state.cpp b/opengl/libagl/state.cpp
index c2f9f12..5cbabea 100644
--- a/opengl/libagl/state.cpp
+++ b/opengl/libagl/state.cpp
@@ -403,12 +403,6 @@
     case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
         params[0] = GL_UNSIGNED_SHORT_5_6_5;
         break;
-    case GL_MAX_ELEMENTS_INDICES:
-        params[0] = 65536;
-        break;
-    case GL_MAX_ELEMENTS_VERTICES:
-        params[0] = 0x7FFFFFFF;
-        break;
     case GL_MAX_LIGHTS:
         params[0] = OGLES_MAX_LIGHTS;
         break;
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
index 6b2640a..b6f534b 100644
--- a/opengl/libagl/texture.cpp
+++ b/opengl/libagl/texture.cpp
@@ -526,7 +526,7 @@
 static void texParameterx(
         GLenum target, GLenum pname, GLfixed param, ogles_context_t* c)
 {
-    if (target != GGL_TEXTURE_2D) {
+    if (target != GL_TEXTURE_2D) {
         ogles_error(c, GL_INVALID_ENUM);
         return;
     }
@@ -534,8 +534,7 @@
     EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture;    
     switch (pname) {
     case GL_TEXTURE_WRAP_S:
-        if ((param == GL_CLAMP) ||
-            (param == GL_REPEAT) ||
+        if ((param == GL_REPEAT) ||
             (param == GL_CLAMP_TO_EDGE)) {
             textureObject->wraps = param;
         } else {
@@ -543,9 +542,8 @@
         }
         break;
     case GL_TEXTURE_WRAP_T:
-        if ((param == GGL_CLAMP) ||
-            (param == GGL_REPEAT) ||
-            (param == GGL_CLAMP_TO_EDGE)) {
+        if ((param == GL_REPEAT) ||
+            (param == GL_CLAMP_TO_EDGE)) {
             textureObject->wrapt = param;
         } else {
             goto invalid_enum;
@@ -1006,7 +1004,7 @@
 
 
 void glTexImage2D(
-        GLenum target, GLint level, GLenum internalformat,
+        GLenum target, GLint level, GLint internalformat,
         GLsizei width, GLsizei height, GLint border,
         GLenum format, GLenum type, const GLvoid *pixels)
 {
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
new file mode 100644
index 0000000..2ecc7768
--- /dev/null
+++ b/opengl/libs/Android.mk
@@ -0,0 +1,53 @@
+LOCAL_PATH:= $(call my-dir)
+
+#
+# Build META EGL library
+#
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= 	\
+	EGL/egl.cpp 		\
+	EGL/gpu.cpp			\
+#
+
+LOCAL_SHARED_LIBRARIES += libcutils libutils libui
+LOCAL_LDLIBS := -lpthread -ldl
+LOCAL_MODULE:= libEGL
+
+# needed on sim build because of weird logging issues
+ifeq ($(TARGET_SIMULATOR),true)
+else
+    LOCAL_SHARED_LIBRARIES += libdl
+    # we need to access the Bionic private header <bionic_tls.h>
+    LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
+endif
+
+include $(BUILD_SHARED_LIBRARY)
+
+
+
+#
+# Build the wrapper OpenGL ES library
+#
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= 	\
+	GLES_CM/gl.cpp.arm 		\
+	GLES_CM/gl_logger.cpp 	\
+#
+
+LOCAL_SHARED_LIBRARIES += libcutils libutils libui libEGL
+LOCAL_LDLIBS := -lpthread -ldl
+LOCAL_MODULE:= libGLESv1_CM
+
+# needed on sim build because of weird logging issues
+ifeq ($(TARGET_SIMULATOR),true)
+else
+    LOCAL_SHARED_LIBRARIES += libdl
+    # we need to access the Bionic private header <bionic_tls.h>
+    LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
+endif
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/opengl/libGLES_CM/gl_wrapper.cpp b/opengl/libs/EGL/egl.cpp
similarity index 71%
rename from opengl/libGLES_CM/gl_wrapper.cpp
rename to opengl/libs/EGL/egl.cpp
index 3197535..3f33b67 100644
--- a/opengl/libGLES_CM/gl_wrapper.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -27,31 +27,22 @@
 #include <linux/android_pmem.h>
 #endif
 
-#include <GLES/egl.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
 
 #include <cutils/log.h>
 #include <cutils/atomic.h>
 #include <cutils/properties.h>
 #include <cutils/memory.h>
 
-#include <utils/IMemory.h>
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-#include <utils/IServiceManager.h>
-#include <utils/IPCThreadState.h>
-#include <utils/Parcel.h>
+#include <utils/RefBase.h>
 
-#include <ui/EGLDisplaySurface.h>
-#include <ui/ISurfaceComposer.h>
+#include "hooks.h"
+#include "egl_impl.h"
 
-#include "gl_logger.h"
 
-#undef NELEM
-
-#define GL_LOGGER                   0
-#define USE_SLOW_BINDING            0
-#define NELEM(x)                    (sizeof(x)/sizeof(*(x)))
-#define MAX_NUMBER_OF_GL_EXTENSIONS 32
 #define MAKE_CONFIG(_impl, _index)  ((EGLConfig)(((_impl)<<24) | (_index)))
 #define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r)
 
@@ -59,26 +50,12 @@
 namespace android {
 // ----------------------------------------------------------------------------
 
-//  EGLDisplay are global, not attached to a given thread
-static const unsigned int NUM_DISPLAYS = 1;
-static const unsigned int IMPL_HARDWARE                 = 0;
-static const unsigned int IMPL_SOFTWARE                 = 1;
-static const unsigned int IMPL_HARDWARE_CONTEXT_LOST    = 2;
-static const unsigned int IMPL_SOFTWARE_CONTEXT_LOST    = 3;
-static const unsigned int IMPL_NO_CONTEXT               = 4;
-
-// ----------------------------------------------------------------------------
-
-struct gl_hooks_t;
-
-struct egl_connection_t
-{
-    void volatile *     dso;
-    gl_hooks_t *        hooks;
-    EGLint              major;
-    EGLint              minor;
-    int                 unavailable;
-};
+#define VERSION_MINOR 1
+#define VERSION_MAJOR 4
+static char const * const gVendorString     = "Android";
+static char const * const gVersionString    = "1.31 Android META-EGL";
+static char const * const gClientApiString  = "OpenGL ES";
+static char const * const gExtensionString  = "";
 
 template <int MAGIC>
 struct egl_object_t
@@ -103,7 +80,6 @@
         char const * version;
         char const * clientApi;
         char const * extensions;
-        char const * extensions_config;
     };
     strings_t   queryString[2];
 };
@@ -152,82 +128,45 @@
     EGLContext  ctx;
 };
 
-
-// GL / EGL hooks
-
-typedef void(*proc_t)();
-
-struct gl_hooks_t {
-    struct gl_t {
-        #define GL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__);
-        #include "gl_entries.cpp"
-        #undef GL_ENTRY
-    } gl;
-    struct egl_t {
-        #define EGL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__);
-        #include "egl_entries.cpp"
-        #undef EGL_ENTRY
-    } egl;
-    struct gl_ext_t {
-        void (*extensions[MAX_NUMBER_OF_GL_EXTENSIONS])(void);
-    } ext;
-};
-
-static char const * const gl_names[] = {
-    #define GL_ENTRY(_r, _api, ...) #_api,
-    #include "gl_entries.cpp"
-    #undef GL_ENTRY
-    NULL
-};
-
-static char const * const egl_names[] = {
-    #define EGL_ENTRY(_r, _api, ...) #_api,
-    #include "egl_entries.cpp"
-    #undef EGL_ENTRY
-    NULL
-};
-
 static void gl_unimplemented() {
     LOGE("called unimplemented OpenGL ES API");
 }
 
 // ----------------------------------------------------------------------------
+// GL / EGL hooks
+// ----------------------------------------------------------------------------
 
-static egl_connection_t gEGLImpl[2];
+#undef GL_ENTRY
+#undef EGL_ENTRY
+#define GL_ENTRY(_r, _api, ...) #_api,
+#define EGL_ENTRY(_r, _api, ...) #_api,
+
+static char const * const gl_names[] = {
+    #include "gl_entries.in"
+    NULL
+};
+
+static char const * const egl_names[] = {
+    #include "egl_entries.in"
+    NULL
+};
+
+#undef GL_ENTRY
+#undef EGL_ENTRY
+
+// ----------------------------------------------------------------------------
+
+egl_connection_t gEGLImpl[2];
 static egl_display_t gDisplay[NUM_DISPLAYS];
-static gl_hooks_t gHooks[5];
 static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
 static pthread_key_t gEGLThreadLocalStorageKey = -1;
 
 // ----------------------------------------------------------------------------
 
-#if defined(HAVE_ANDROID_OS) && !USE_SLOW_BINDING && !GL_LOGGER
+gl_hooks_t gHooks[IMPL_NUM_IMPLEMENTATIONS];
+pthread_key_t gGLWrapperKey = -1;
 
-/* special private C library header */
-#include <bionic_tls.h>
-// We have a dedicated TLS slot in bionic
-static inline void setGlThreadSpecific(gl_hooks_t const *value) {
-    ((uint32_t *)__get_tls())[TLS_SLOT_OPENGL_API] = (uint32_t)value;
-}
-static gl_hooks_t const* getGlThreadSpecific() {
-    gl_hooks_t const* hooks = (gl_hooks_t const *)(((unsigned const *)__get_tls())[TLS_SLOT_OPENGL_API]);
-    if (hooks) return hooks;
-    return &gHooks[IMPL_NO_CONTEXT];
-}
-
-#else
-
-static pthread_key_t gGLWrapperKey = -1;
-static inline void setGlThreadSpecific(gl_hooks_t const *value) {
-    pthread_setspecific(gGLWrapperKey, value);
-}
-static gl_hooks_t const* getGlThreadSpecific() {
-    gl_hooks_t const* hooks =  static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey));
-    if (hooks) return hooks;
-    return &gHooks[IMPL_NO_CONTEXT];
-}
-
-#endif
+// ----------------------------------------------------------------------------
 
 static __attribute__((noinline))
 const char *egl_strerror(EGLint err)
@@ -322,170 +261,14 @@
     return tls->ctx;
 }
 
-/*****************************************************************************/
-
-/*
- * we provide our own allocators for the GPU regions, these
- * allocators go through surfaceflinger 
- */
-
-static Mutex                            gRegionsLock;
-static request_gpu_t                    gRegions;
-static sp<ISurfaceComposer>             gSurfaceManager;
-ISurfaceComposer*                       GLES_localSurfaceManager = 0;
-
-const sp<ISurfaceComposer>& getSurfaceFlinger()
-{
-    Mutex::Autolock _l(gRegionsLock);
-
-    /*
-     * There is a little bit of voodoo magic here. We want to access
-     * surfaceflinger for allocating GPU regions, however, when we are
-     * running as part of surfaceflinger, we want to bypass the
-     * service manager because surfaceflinger might not be registered yet.
-     * SurfaceFlinger will populate "GLES_localSurfaceManager" with its
-     * own address, so we can just use that.
-     */
-    if (gSurfaceManager == 0) {
-        if (GLES_localSurfaceManager) {
-            // we're running in SurfaceFlinger's context
-            gSurfaceManager =  GLES_localSurfaceManager;
-        } else {
-            // we're a remote process or not part of surfaceflinger,
-            // go through the service manager
-            sp<IServiceManager> sm = defaultServiceManager();
-            if (sm != NULL) {
-                sp<IBinder> binder = sm->getService(String16("SurfaceFlinger"));
-                gSurfaceManager = interface_cast<ISurfaceComposer>(binder);
-            }
-        }
-    }
-    return gSurfaceManager;
-}
-
-class GPURevokeRequester : public BnGPUCallback
-{
-public:
-    virtual void gpuLost() {
-        LOGD("CONTEXT_LOST: Releasing GPU upon request from SurfaceFlinger.");
-        gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_HARDWARE_CONTEXT_LOST];
-    }
-};
-
-static sp<GPURevokeRequester> gRevokerCallback;
-
-
-static request_gpu_t* gpu_acquire(void* user)
-{
-    sp<ISurfaceComposer> server( getSurfaceFlinger() );
-
-    Mutex::Autolock _l(gRegionsLock);
-    if (server == NULL) {
-        return 0;
-    }
-    
-    ISurfaceComposer::gpu_info_t info;
-    
-    if (gRevokerCallback == 0)
-        gRevokerCallback = new GPURevokeRequester();
-
-    status_t err = server->requestGPU(gRevokerCallback, &info);
-    if (err != NO_ERROR) {
-        LOGD("requestGPU returned %d", err);
-        return 0;
-    }
-
-    bool failed = false;
-    request_gpu_t* gpu = &gRegions;
-    memset(gpu, 0, sizeof(*gpu));
-    
-    if (info.regs != 0) {
-        sp<IMemoryHeap> heap(info.regs->getMemory());
-        if (heap != 0) {
-            int fd = heap->heapID();
-            gpu->regs.fd = fd;
-            gpu->regs.base = info.regs->pointer(); 
-            gpu->regs.size = info.regs->size(); 
-            gpu->regs.user = info.regs.get();
-#if HAVE_ANDROID_OS
-            struct pmem_region region;
-            if (ioctl(fd, PMEM_GET_PHYS, &region) >= 0)
-                gpu->regs.phys = (void*)region.offset;
-#endif
-            info.regs->incStrong(gpu);
-        } else {
-            LOGE("GPU register handle %p is invalid!", info.regs.get());
-            failed = true;
-        }
-    }
-
-    for (size_t i=0 ; i<info.count && !failed ; i++) {
-        sp<IMemory>& region(info.regions[i].region);
-        if (region != 0) {
-            sp<IMemoryHeap> heap(region->getMemory());
-            if (heap != 0) {
-                const int fd = heap->heapID();
-                gpu->gpu[i].fd = fd;
-                gpu->gpu[i].base = region->pointer(); 
-                gpu->gpu[i].size = region->size(); 
-                gpu->gpu[i].user = region.get();
-                gpu->gpu[i].offset = info.regions[i].reserved;
-#if HAVE_ANDROID_OS
-                struct pmem_region reg;
-                if (ioctl(fd, PMEM_GET_PHYS, &reg) >= 0)
-                    gpu->gpu[i].phys = (void*)reg.offset;
-#endif
-                region->incStrong(gpu);
-            } else {
-                LOGE("GPU region handle [%d, %p] is invalid!", i, region.get());
-                failed = true;
-            }
-        }
-    }
-    
-    if (failed) {
-        // something went wrong, clean up everything!
-        if (gpu->regs.user) {
-            static_cast<IMemory*>(gpu->regs.user)->decStrong(gpu);
-            for (size_t i=0 ; i<info.count ; i++) {
-                if (gpu->gpu[i].user) {
-                    static_cast<IMemory*>(gpu->gpu[i].user)->decStrong(gpu);
-                }
-            }
-        }
-    }
-    
-    gpu->count = info.count;
-    return gpu;
-}
-
-static int gpu_release(void*, request_gpu_t* gpu)
-{
-    sp<IMemory> regs;
-
-    { // scope for lock
-        Mutex::Autolock _l(gRegionsLock);
-        regs = static_cast<IMemory*>(gpu->regs.user);   
-        gpu->regs.user = 0;
-        if (regs != 0) regs->decStrong(gpu);
-        
-        for (int i=0 ; i<gpu->count ; i++) {
-            sp<IMemory> r(static_cast<IMemory*>(gpu->gpu[i].user));
-            gpu->gpu[i].user = 0;
-            if (r != 0) r->decStrong(gpu);
-        }
-    }
-    
-    // there is a special transaction to relinquish the GPU
-    // (it will happen automatically anyway if we don't do this)
-    Parcel data, reply;
-    // NOTE: this transaction does not require an interface token
-    regs->asBinder()->transact(1000, data, &reply);
-    return 1;
-}
 
 /*****************************************************************************/
 
+class ISurfaceComposer;
+const sp<ISurfaceComposer>& getSurfaceFlinger();
+request_gpu_t* gpu_acquire(void* user);
+int gpu_release(void*, request_gpu_t* gpu);
+
 static __attribute__((noinline))
 void *load_driver(const char* driver, gl_hooks_t* hooks)
 {
@@ -576,18 +359,12 @@
     return c0<c1 ? -1 : (c0>c1 ? 1 : 0);
 }
 
-static char const * const gVendorString     = "Android";
-static char const * const gVersionString    = "1.3 Android META-EGL";
-static char const * const gClientApiString  = "OpenGL ES";
-
 struct extention_map_t {
     const char* name;
-    void (*address)(void);
+    __eglMustCastToProperFunctionPointerType address;
 };
 
 static const extention_map_t gExtentionMap[] = {
-    { "eglSwapRectangleANDROID",         (void(*)())&eglSwapRectangleANDROID },
-    { "eglQueryStringConfigANDROID",     (void(*)())&eglQueryStringConfigANDROID },
 };
 
 static extention_map_t gGLExtentionMap[MAX_NUMBER_OF_GL_EXTENSIONS];
@@ -604,109 +381,18 @@
 }
 
 // ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-using namespace android;
-
-
-// ----------------------------------------------------------------------------
-// extensions for the framework
-// ----------------------------------------------------------------------------
-
-void glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
-        const GLvoid *ptr, GLsizei count) {
-    glColorPointer(size, type, stride, ptr);
-}
-void glNormalPointerBounds(GLenum type, GLsizei stride,
-        const GLvoid *pointer, GLsizei count) {
-    glNormalPointer(type, stride, pointer);
-}
-void glTexCoordPointerBounds(GLint size, GLenum type,
-        GLsizei stride, const GLvoid *pointer, GLsizei count) {
-    glTexCoordPointer(size, type, stride, pointer);
-}
-void glVertexPointerBounds(GLint size, GLenum type,
-        GLsizei stride, const GLvoid *pointer, GLsizei count) {
-    glVertexPointer(size, type, stride, pointer);
-}
-
-
-// ----------------------------------------------------------------------------
-// Actual GL wrappers
-// ----------------------------------------------------------------------------
-
-#if __OPTIMIZE__ && defined(__arm__) && !defined(__thumb__) && !USE_SLOW_BINDING && !GL_LOGGER
-
-    #define API_ENTRY(_api) __attribute__((naked)) _api
-    #define CALL_GL_API(_api, ...)                              \
-         asm volatile(                                          \
-            "mov   r12, #0xFFFF0FFF   \n"                       \
-            "ldr   r12, [r12, #-15]   \n"                       \
-            "ldr   r12, [r12, %[tls]] \n"                       \
-            "cmp   r12, #0            \n"                       \
-            "ldrne pc,  [r12, %[api]] \n"                       \
-            "bx    lr                 \n"                       \
-            :                                                   \
-            : [tls] "J"(TLS_SLOT_OPENGL_API*4),                 \
-              [api] "J"(__builtin_offsetof(gl_hooks_t, gl._api))    \
-            :                                                   \
-            );
-    
-    #define CALL_GL_API_RETURN(_api, ...) \
-        CALL_GL_API(_api, __VA_ARGS__) \
-        return 0; // placate gcc's warnings. never reached.
-
-#else
-
-    #define API_ENTRY(_api) _api
-    #if GL_LOGGER
-
-        #define CALL_GL_API(_api, ...)          \
-            gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
-            log_##_api(__VA_ARGS__); \
-            _c->_api(__VA_ARGS__);
-        
-        #define CALL_GL_API_RETURN(_api, ...)   \
-            gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
-            log_##_api(__VA_ARGS__); \
-            return _c->_api(__VA_ARGS__)
-
-    #else
-
-        #define CALL_GL_API(_api, ...)          \
-            gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
-            _c->_api(__VA_ARGS__);
-        
-        #define CALL_GL_API_RETURN(_api, ...)   \
-            gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
-            return _c->_api(__VA_ARGS__)
-
-    #endif
-
-#endif
-
-#include "gl_api.cpp"
-
-#undef API_ENTRY
-#undef CALL_GL_API
-#undef CALL_GL_API_RETURN
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
 
 static int gl_context_lost() {
-    setGlThreadSpecific(&gHooks[IMPL_HARDWARE_CONTEXT_LOST]);
+    setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]);
     return 0;
 }
 static int egl_context_lost() {
-    setGlThreadSpecific(&gHooks[IMPL_HARDWARE_CONTEXT_LOST]);
+    setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]);
     return EGL_FALSE;
 }
 static EGLBoolean egl_context_lost_swap_buffers(void*, void*) {
     usleep(100000); // don't use all the CPU
-    setGlThreadSpecific(&gHooks[IMPL_HARDWARE_CONTEXT_LOST]);
+    setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]);
     return EGL_FALSE;
 }
 static GLint egl_context_lost_get_error() {
@@ -721,11 +407,14 @@
 }
 static void early_egl_init(void) 
 {
-#if !defined(HAVE_ANDROID_OS) || USE_SLOW_BINDING || GL_LOGGER
+#if !USE_FAST_TLS_KEY
     pthread_key_create(&gGLWrapperKey, NULL);
 #endif
     uint32_t addr = (uint32_t)((void*)gl_no_context);
-    android_memset32((uint32_t*)(void*)&gHooks[IMPL_NO_CONTEXT], addr, sizeof(gHooks[IMPL_NO_CONTEXT]));
+    android_memset32(
+            (uint32_t*)(void*)&gHooks[IMPL_NO_CONTEXT], 
+            addr, 
+            sizeof(gHooks[IMPL_NO_CONTEXT]));
     setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]);
 }
 
@@ -802,25 +491,12 @@
     return EGL_TRUE;
 }
 
-static void add_extension(egl_display_t* dp, char const*& p, const char* ext)
-{
-    if (!strstr(p, ext)) {
-        p = (char const*)realloc((void*)p, strlen(p) + 1 + strlen(ext) + 1);
-        strcat((char*)p, " ");
-        strcat((char*)p, ext);
-    }
-    if (!strstr(dp->extensionsString, ext)) {
-        char const*& es = dp->extensionsString;
-        es = (char const*)realloc((void*)es, strlen(es) + 1 + strlen(ext) + 1);
-        strcat((char*)es, " ");
-        strcat((char*)es, ext);
-    }    
-}
-
 // ----------------------------------------------------------------------------
 }; // namespace android
 // ----------------------------------------------------------------------------
 
+using namespace android;
+
 EGLDisplay eglGetDisplay(NativeDisplayType display)
 {
     if (sEarlyInitState) {
@@ -867,25 +543,25 @@
     }
     if (cnx->dso && d->dpys[IMPL_HARDWARE]==EGL_NO_DISPLAY) {
         android_memset32(
-                (uint32_t*)(void*)&gHooks[IMPL_HARDWARE_CONTEXT_LOST].gl,
+                (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].gl,
                 (uint32_t)((void*)gl_context_lost),
-                sizeof(gHooks[IMPL_HARDWARE_CONTEXT_LOST].gl));
+                sizeof(gHooks[IMPL_CONTEXT_LOST].gl));
         android_memset32(
-                (uint32_t*)(void*)&gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl,
+                (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].egl,
                 (uint32_t)((void*)egl_context_lost),
-                sizeof(gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl));
+                sizeof(gHooks[IMPL_CONTEXT_LOST].egl));
         android_memset32(
-                (uint32_t*)(void*)&gHooks[IMPL_HARDWARE_CONTEXT_LOST].ext,
+                (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].ext,
                 (uint32_t)((void*)ext_context_lost),
-                sizeof(gHooks[IMPL_HARDWARE_CONTEXT_LOST].ext));
+                sizeof(gHooks[IMPL_CONTEXT_LOST].ext));
 
-        gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl.eglSwapBuffers =
+        gHooks[IMPL_CONTEXT_LOST].egl.eglSwapBuffers =
                 egl_context_lost_swap_buffers;
         
-        gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl.eglGetError =
+        gHooks[IMPL_CONTEXT_LOST].egl.eglGetError =
                 egl_context_lost_get_error;
 
-        gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl.eglTerminate =
+        gHooks[IMPL_CONTEXT_LOST].egl.eglTerminate =
                 gHooks[IMPL_HARDWARE].egl.eglTerminate;
         
         d->dpys[IMPL_HARDWARE] = cnx->hooks->egl.eglGetDisplay(display);
@@ -913,8 +589,8 @@
     if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
 
     if (android_atomic_inc(&dp->refs) > 0) {
-        if (major != NULL) *major = 1;
-        if (minor != NULL) *minor = 2;
+        if (major != NULL) *major = VERSION_MAJOR;
+        if (minor != NULL) *minor = VERSION_MINOR;
         return EGL_TRUE;
     }
     
@@ -923,7 +599,7 @@
     // initialize each EGL and
     // build our own extension string first, based on the extension we know
     // and the extension supported by our client implementation
-    dp->extensionsString = strdup("EGL_ANDROID_query_string_config");
+    dp->extensionsString = strdup(gExtensionString);
     for (int i=0 ; i<2 ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         cnx->major = -1;
@@ -947,54 +623,16 @@
             dp->queryString[i].clientApi =
                 cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_CLIENT_APIS);
 
-            // Dynamically insert extensions we know about
-            if (cnx->hooks->egl.eglSwapRectangleANDROID)
-                add_extension(dp, dp->queryString[i].extensions,
-                        "EGL_ANDROID_swap_rectangle");
-
-            if (cnx->hooks->egl.eglQueryStringConfigANDROID)
-                add_extension(dp, dp->queryString[i].extensions,
-                        "EGL_ANDROID_query_string_config");
         } else {
             LOGD("%d: eglInitialize() failed (%s)", 
                     i, egl_strerror(cnx->hooks->egl.eglGetError()));
         }
     }
 
-    // Build the extension list that depends on the current config.
-    // It is the intersection of our extension list and the
-    // underlying EGL's extensions list
     EGLBoolean res = EGL_FALSE;
     for (int i=0 ; i<2 ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
-            char const* const their_extensions = dp->queryString[i].extensions;            
-            char* our_extensions = strdup(dp->extensionsString);
-            char* const our_extensions_org = our_extensions;
-            char* extensions_config = (char*)calloc(strlen(our_extensions)+2, 1);
-            char* p;
-            do {
-                p = strchr(our_extensions, ' ');
-                if (p)  *p++ = 0;
-                else    p = strchr(our_extensions, 0);
-                if (strstr(their_extensions, our_extensions)) {
-                    strcat(extensions_config, our_extensions);
-                    strcat(extensions_config, " ");
-                }
-                our_extensions = p;
-            } while (*p);
-            free((void*)our_extensions_org);
-
-            // remove the trailing white space
-            if (extensions_config[0] != 0) {
-                size_t l = strlen(extensions_config) - 1; // new size
-                extensions_config[l] = 0; // remove the trailing white space
-                extensions_config = (char*)realloc(extensions_config, l+1);
-            } else {
-                extensions_config = (char*)realloc(extensions_config, 1);
-            }
-            dp->queryString[i].extensions_config = extensions_config;
-
             EGLint n;
             if (cnx->hooks->egl.eglGetConfigs(dp->dpys[i], 0, 0, &n)) {
                 dp->configs[i] = (EGLConfig*)malloc(sizeof(EGLConfig)*n);
@@ -1042,7 +680,6 @@
              * threads around). */
             
             free(dp->configs[i]);
-            free((void*)dp->queryString[i].extensions_config);
             free((void*)dp->queryString[i].extensions);
             dp->numConfigs[i] = 0;
             dp->dpys[i] = EGL_NO_DISPLAY;
@@ -1486,7 +1123,7 @@
 
 void (*eglGetProcAddress(const char *procname))()
 {
-    void (*addr)();
+    __eglMustCastToProperFunctionPointerType addr;
     addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap));
     if (addr) return addr;
 
@@ -1570,7 +1207,7 @@
         case EGL_VERSION:
             return gVersionString;
         case EGL_EXTENSIONS:
-            return dp->extensionsString;
+            return gExtensionString;
         case EGL_CLIENT_APIS:
             return gClientApiString;
     }
@@ -1730,34 +1367,3 @@
     }
     return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
 }
-
-// ----------------------------------------------------------------------------
-// Android extentions
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglSwapRectangleANDROID(
-        EGLDisplay dpy, EGLSurface draw,
-        EGLint l, EGLint t, EGLint w, EGLint h)
-{    
-    if (!validate_display_surface(dpy, draw))
-        return EGL_FALSE;    
-    egl_display_t const * const dp = get_display(dpy);
-    egl_surface_t const * const s = get_surface(draw);
-    if (s->cnx->hooks->egl.eglSwapRectangleANDROID) {
-        return s->cnx->hooks->egl.eglSwapRectangleANDROID(
-                dp->dpys[s->impl], s->surface, l, t, w, h);
-    }
-    return setError(EGL_BAD_SURFACE, EGL_FALSE);
-}
-
-const char* eglQueryStringConfigANDROID(
-        EGLDisplay dpy, EGLConfig config, EGLint name)
-{
-    egl_display_t const* dp = 0;
-    int i=0, index=0;
-    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
-    if (cnx) {
-        return dp->queryString[i].extensions_config;
-    }
-    return setError(EGL_BAD_PARAMETER, (const char *)0);
-}
diff --git a/opengl/libs/EGL/gpu.cpp b/opengl/libs/EGL/gpu.cpp
new file mode 100644
index 0000000..3f9fd63
--- /dev/null
+++ b/opengl/libs/EGL/gpu.cpp
@@ -0,0 +1,212 @@
+/* 
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License"); 
+ ** you may not use this file except in compliance with the License. 
+ ** You may obtain a copy of the License at 
+ **
+ **     http://www.apache.org/licenses/LICENSE-2.0 
+ **
+ ** Unless required by applicable law or agreed to in writing, software 
+ ** distributed under the License is distributed on an "AS IS" BASIS, 
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+ ** See the License for the specific language governing permissions and 
+ ** limitations under the License.
+ */
+
+#define LOG_TAG "EGL"
+
+#include <ctype.h>
+#include <string.h>
+#include <errno.h>
+
+#include <sys/ioctl.h>
+
+#if HAVE_ANDROID_OS
+#include <linux/android_pmem.h>
+#endif
+
+#include <cutils/log.h>
+#include <cutils/properties.h>
+
+#include <utils/IMemory.h>
+#include <utils/threads.h>
+#include <utils/IServiceManager.h>
+#include <utils/IPCThreadState.h>
+#include <utils/Parcel.h>
+
+#include <ui/EGLDisplaySurface.h>
+#include <ui/ISurfaceComposer.h>
+
+#include "hooks.h"
+#include "egl_impl.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+/*
+ * we provide our own allocators for the GPU regions, these
+ * allocators go through surfaceflinger 
+ */
+
+static Mutex                            gRegionsLock;
+static request_gpu_t                    gRegions;
+static sp<ISurfaceComposer>             gSurfaceManager;
+ISurfaceComposer*                       GLES_localSurfaceManager = 0;
+
+extern egl_connection_t gEGLImpl[2];
+
+const sp<ISurfaceComposer>& getSurfaceFlinger()
+{
+    Mutex::Autolock _l(gRegionsLock);
+
+    /*
+     * There is a little bit of voodoo magic here. We want to access
+     * surfaceflinger for allocating GPU regions, however, when we are
+     * running as part of surfaceflinger, we want to bypass the
+     * service manager because surfaceflinger might not be registered yet.
+     * SurfaceFlinger will populate "GLES_localSurfaceManager" with its
+     * own address, so we can just use that.
+     */
+    if (gSurfaceManager == 0) {
+        if (GLES_localSurfaceManager) {
+            // we're running in SurfaceFlinger's context
+            gSurfaceManager =  GLES_localSurfaceManager;
+        } else {
+            // we're a remote process or not part of surfaceflinger,
+            // go through the service manager
+            sp<IServiceManager> sm = defaultServiceManager();
+            if (sm != NULL) {
+                sp<IBinder> binder = sm->getService(String16("SurfaceFlinger"));
+                gSurfaceManager = interface_cast<ISurfaceComposer>(binder);
+            }
+        }
+    }
+    return gSurfaceManager;
+}
+
+class GPURevokeRequester : public BnGPUCallback
+{
+public:
+    virtual void gpuLost() {
+        LOGD("CONTEXT_LOST: Releasing GPU upon request from SurfaceFlinger.");
+        gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_CONTEXT_LOST];
+    }
+};
+
+static sp<GPURevokeRequester> gRevokerCallback;
+
+
+request_gpu_t* gpu_acquire(void* user)
+{
+    sp<ISurfaceComposer> server( getSurfaceFlinger() );
+
+    Mutex::Autolock _l(gRegionsLock);
+    if (server == NULL) {
+        return 0;
+    }
+    
+    ISurfaceComposer::gpu_info_t info;
+    
+    if (gRevokerCallback == 0)
+        gRevokerCallback = new GPURevokeRequester();
+
+    status_t err = server->requestGPU(gRevokerCallback, &info);
+    if (err != NO_ERROR) {
+        LOGD("requestGPU returned %d", err);
+        return 0;
+    }
+
+    bool failed = false;
+    request_gpu_t* gpu = &gRegions;
+    memset(gpu, 0, sizeof(*gpu));
+    
+    if (info.regs != 0) {
+        sp<IMemoryHeap> heap(info.regs->getMemory());
+        if (heap != 0) {
+            int fd = heap->heapID();
+            gpu->regs.fd = fd;
+            gpu->regs.base = info.regs->pointer(); 
+            gpu->regs.size = info.regs->size(); 
+            gpu->regs.user = info.regs.get();
+#if HAVE_ANDROID_OS
+            struct pmem_region region;
+            if (ioctl(fd, PMEM_GET_PHYS, &region) >= 0)
+                gpu->regs.phys = (void*)region.offset;
+#endif
+            info.regs->incStrong(gpu);
+        } else {
+            LOGE("GPU register handle %p is invalid!", info.regs.get());
+            failed = true;
+        }
+    }
+
+    for (size_t i=0 ; i<info.count && !failed ; i++) {
+        sp<IMemory>& region(info.regions[i].region);
+        if (region != 0) {
+            sp<IMemoryHeap> heap(region->getMemory());
+            if (heap != 0) {
+                const int fd = heap->heapID();
+                gpu->gpu[i].fd = fd;
+                gpu->gpu[i].base = region->pointer(); 
+                gpu->gpu[i].size = region->size(); 
+                gpu->gpu[i].user = region.get();
+                gpu->gpu[i].offset = info.regions[i].reserved;
+#if HAVE_ANDROID_OS
+                struct pmem_region reg;
+                if (ioctl(fd, PMEM_GET_PHYS, &reg) >= 0)
+                    gpu->gpu[i].phys = (void*)reg.offset;
+#endif
+                region->incStrong(gpu);
+            } else {
+                LOGE("GPU region handle [%d, %p] is invalid!", i, region.get());
+                failed = true;
+            }
+        }
+    }
+    
+    if (failed) {
+        // something went wrong, clean up everything!
+        if (gpu->regs.user) {
+            static_cast<IMemory*>(gpu->regs.user)->decStrong(gpu);
+            for (size_t i=0 ; i<info.count ; i++) {
+                if (gpu->gpu[i].user) {
+                    static_cast<IMemory*>(gpu->gpu[i].user)->decStrong(gpu);
+                }
+            }
+        }
+    }
+    
+    gpu->count = info.count;
+    return gpu;
+}
+
+int gpu_release(void*, request_gpu_t* gpu)
+{
+    sp<IMemory> regs;
+
+    { // scope for lock
+        Mutex::Autolock _l(gRegionsLock);
+        regs = static_cast<IMemory*>(gpu->regs.user);   
+        gpu->regs.user = 0;
+        if (regs != 0) regs->decStrong(gpu);
+        
+        for (int i=0 ; i<gpu->count ; i++) {
+            sp<IMemory> r(static_cast<IMemory*>(gpu->gpu[i].user));
+            gpu->gpu[i].user = 0;
+            if (r != 0) r->decStrong(gpu);
+        }
+    }
+    
+    // there is a special transaction to relinquish the GPU
+    // (it will happen automatically anyway if we don't do this)
+    Parcel data, reply;
+    // NOTE: this transaction does not require an interface token
+    regs->asBinder()->transact(1000, data, &reply);
+    return 1;
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/opengl/libs/GLES_CM/gl.cpp b/opengl/libs/GLES_CM/gl.cpp
new file mode 100644
index 0000000..865cf44
--- /dev/null
+++ b/opengl/libs/GLES_CM/gl.cpp
@@ -0,0 +1,116 @@
+/* 
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License"); 
+ ** you may not use this file except in compliance with the License. 
+ ** You may obtain a copy of the License at 
+ **
+ **     http://www.apache.org/licenses/LICENSE-2.0 
+ **
+ ** Unless required by applicable law or agreed to in writing, software 
+ ** distributed under the License is distributed on an "AS IS" BASIS, 
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+ ** See the License for the specific language governing permissions and 
+ ** limitations under the License.
+ */
+
+#define LOG_TAG "GLES_CM"
+
+#include <ctype.h>
+#include <string.h>
+#include <errno.h>
+
+#include <sys/ioctl.h>
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <cutils/log.h>
+#include <cutils/properties.h>
+
+#include "hooks.h"
+
+using namespace android;
+
+// ----------------------------------------------------------------------------
+// extensions for the framework
+// ----------------------------------------------------------------------------
+
+void glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
+        const GLvoid *ptr, GLsizei count) {
+    glColorPointer(size, type, stride, ptr);
+}
+void glNormalPointerBounds(GLenum type, GLsizei stride,
+        const GLvoid *pointer, GLsizei count) {
+    glNormalPointer(type, stride, pointer);
+}
+void glTexCoordPointerBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count) {
+    glTexCoordPointer(size, type, stride, pointer);
+}
+void glVertexPointerBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count) {
+    glVertexPointer(size, type, stride, pointer);
+}
+
+// ----------------------------------------------------------------------------
+// Actual GL entry-points
+// ----------------------------------------------------------------------------
+
+#if GL_LOGGER
+#   include "gl_logger.h"
+#   define GL_LOGGER_IMPL(_x) _x
+#else
+#   define GL_LOGGER_IMPL(_x)
+#endif
+
+#undef API_ENTRY
+#undef CALL_GL_API
+#undef CALL_GL_API_RETURN
+
+#if USE_FAST_TLS_KEY
+
+    #define API_ENTRY(_api) __attribute__((naked)) _api
+
+    #define CALL_GL_API(_api, ...)                              \
+         asm volatile(                                          \
+            "mov   r12, #0xFFFF0FFF   \n"                       \
+            "ldr   r12, [r12, #-15]   \n"                       \
+            "ldr   r12, [r12, %[tls]] \n"                       \
+            "cmp   r12, #0            \n"                       \
+            "ldrne pc,  [r12, %[api]] \n"                       \
+            "bx    lr                 \n"                       \
+            :                                                   \
+            : [tls] "J"(TLS_SLOT_OPENGL_API*4),                 \
+              [api] "J"(__builtin_offsetof(gl_hooks_t, gl._api))    \
+            :                                                   \
+            );
+    
+    #define CALL_GL_API_RETURN(_api, ...) \
+        CALL_GL_API(_api, __VA_ARGS__) \
+        return 0; // placate gcc's warnings. never reached.
+
+#else
+
+    #define API_ENTRY(_api) _api
+
+    #define CALL_GL_API(_api, ...)                                      \
+        gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
+        GL_LOGGER_IMPL( log_##_api(__VA_ARGS__); )                      \
+        _c->_api(__VA_ARGS__)
+    
+    #define CALL_GL_API_RETURN(_api, ...)                               \
+        gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
+        GL_LOGGER_IMPL( log_##_api(__VA_ARGS__); )                      \
+        return _c->_api(__VA_ARGS__)
+
+#endif
+
+extern "C" {
+#include "gl_api.in"
+}
+
+#undef API_ENTRY
+#undef CALL_GL_API
+#undef CALL_GL_API_RETURN
+
diff --git a/opengl/libGLES_CM/gl_api.cpp b/opengl/libs/GLES_CM/gl_api.in
similarity index 98%
rename from opengl/libGLES_CM/gl_api.cpp
rename to opengl/libs/GLES_CM/gl_api.in
index ed3bdaa..9234ef2 100644
--- a/opengl/libGLES_CM/gl_api.cpp
+++ b/opengl/libs/GLES_CM/gl_api.in
@@ -415,7 +415,7 @@
     CALL_GL_API(glTexEnvxv, target, pname, params);
 }
 
-void API_ENTRY(glTexImage2D)(  GLenum target, GLint level, GLenum internalformat,
+void API_ENTRY(glTexImage2D)(  GLenum target, GLint level, GLint internalformat,
                     GLsizei width, GLsizei height, GLint border, GLenum format,
                     GLenum type, const GLvoid *pixels) {
     CALL_GL_API(glTexImage2D, target, level, internalformat, width, height,
diff --git a/opengl/libGLES_CM/gl_logger.cpp b/opengl/libs/GLES_CM/gl_logger.cpp
similarity index 99%
rename from opengl/libGLES_CM/gl_logger.cpp
rename to opengl/libs/GLES_CM/gl_logger.cpp
index 14b5a39..27be5c9 100644
--- a/opengl/libGLES_CM/gl_logger.cpp
+++ b/opengl/libs/GLES_CM/gl_logger.cpp
@@ -23,7 +23,10 @@
 
 #include <sys/ioctl.h>
 
-#include <GLES/egl.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
 
 #include <cutils/log.h>
 #include <cutils/atomic.h>
@@ -33,13 +36,13 @@
 
 #include "gl_logger.h"
 
+#undef NELEM
+#define NELEM(x) (sizeof(x)/sizeof(*(x)))
+
 // ----------------------------------------------------------------------------
 namespace android {
 // ----------------------------------------------------------------------------
 
-#undef NELEM
-#define NELEM(x) (sizeof(x)/sizeof(*(x)))
-
 template<typename T>
 static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
 {
@@ -226,12 +229,6 @@
     int mNumParams;
 };
 
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-using namespace android;
-
 #define API_ENTRY(api)                      log_##api
 #define CALL_GL_API(_x, ...)
 #define CALL_GL_API_RETURN(_x, ...)         return(0);
@@ -785,7 +782,7 @@
     GLLog("glTexEnvxv") << GLLogEnum(target) << GLLogEnum(pname) << GLLogBuffer<GLfixed>(params);
 }
 
-void API_ENTRY(glTexImage2D)(  GLenum target, GLint level, GLenum internalformat,
+void API_ENTRY(glTexImage2D)(  GLenum target, GLint level, GLint internalformat,
                     GLsizei width, GLsizei height, GLint border, GLenum format,
                     GLenum type, const GLvoid *pixels) {
     CALL_GL_API(glTexImage2D, target, level, internalformat, width, height,
@@ -1057,3 +1054,7 @@
     GLLog("glQueryMatrixxOES") << GLLogBuffer<GLfixed>(mantissa, 16) << GLLogBuffer<GLfixed>(exponent, 16);
     CALL_GL_API_RETURN(glQueryMatrixxOES, mantissa, exponent);
 }
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/opengl/libGLES_CM/egl_entries.cpp b/opengl/libs/egl_entries.in
similarity index 88%
rename from opengl/libGLES_CM/egl_entries.cpp
rename to opengl/libs/egl_entries.in
index ba46f40..33b4c65 100644
--- a/opengl/libGLES_CM/egl_entries.cpp
+++ b/opengl/libs/egl_entries.in
@@ -23,7 +23,7 @@
 EGL_ENTRY(EGLBoolean, eglCopyBuffers, EGLDisplay, EGLSurface, NativePixmapType)
 EGL_ENTRY(EGLint, eglGetError, void)
 EGL_ENTRY(const char*, eglQueryString, EGLDisplay, EGLint)
-EGL_ENTRY(proc_t, eglGetProcAddress, const char *)
+EGL_ENTRY(__eglMustCastToProperFunctionPointerType, eglGetProcAddress, const char *)
 
 /* EGL 1.1 */
 
@@ -40,7 +40,6 @@
 EGL_ENTRY(EGLBoolean, eglReleaseThread, void)
 EGL_ENTRY(EGLSurface, eglCreatePbufferFromClientBuffer, EGLDisplay, EGLenum, EGLClientBuffer, EGLConfig, const EGLint *)
 
-/* Android extentions */
+/* EGL 1.3 */
 
-EGL_ENTRY(EGLBoolean, eglSwapRectangleANDROID, EGLDisplay, EGLSurface , EGLint, EGLint, EGLint, EGLint)
-EGL_ENTRY(const char*, eglQueryStringConfigANDROID, EGLDisplay, EGLConfig, EGLint)
+/* EGL 1.4 */
diff --git a/opengl/libs/egl_impl.h b/opengl/libs/egl_impl.h
new file mode 100644
index 0000000..62ce3fc
--- /dev/null
+++ b/opengl/libs/egl_impl.h
@@ -0,0 +1,43 @@
+/* 
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License"); 
+ ** you may not use this file except in compliance with the License. 
+ ** You may obtain a copy of the License at 
+ **
+ **     http://www.apache.org/licenses/LICENSE-2.0 
+ **
+ ** Unless required by applicable law or agreed to in writing, software 
+ ** distributed under the License is distributed on an "AS IS" BASIS, 
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+ ** See the License for the specific language governing permissions and 
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_EGL_IMPL_H
+#define ANDROID_EGL_IMPL_H
+
+#include <ctype.h>
+
+#include <EGL/egl.h>
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+struct gl_hooks_t;
+
+struct egl_connection_t
+{
+    void volatile *     dso;
+    gl_hooks_t *        hooks;
+    EGLint              major;
+    EGLint              minor;
+    int                 unavailable;
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif /* ANDROID_EGL_IMPL_H */
diff --git a/opengl/libGLES_CM/gl_entries.cpp b/opengl/libs/gl_entries.in
similarity index 97%
rename from opengl/libGLES_CM/gl_entries.cpp
rename to opengl/libs/gl_entries.in
index 3279322..b97e8fe 100644
--- a/opengl/libGLES_CM/gl_entries.cpp
+++ b/opengl/libs/gl_entries.in
@@ -101,7 +101,7 @@
 GL_ENTRY(void, glCompressedTexSubImage2D, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*)
 GL_ENTRY(void, glCopyTexImage2D, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)
 GL_ENTRY(void, glCopyTexSubImage2D, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)
-GL_ENTRY(void, glTexImage2D, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*)
+GL_ENTRY(void, glTexImage2D, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*)
 GL_ENTRY(void, glTexSubImage2D, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*)
 GL_ENTRY(void, glReadPixels, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)
 
diff --git a/opengl/libGLES_CM/gl_enums.in b/opengl/libs/gl_enums.in
similarity index 100%
rename from opengl/libGLES_CM/gl_enums.in
rename to opengl/libs/gl_enums.in
diff --git a/opengl/libGLES_CM/gl_logger.h b/opengl/libs/gl_logger.h
similarity index 91%
rename from opengl/libGLES_CM/gl_logger.h
rename to opengl/libs/gl_logger.h
index 59e31c7..ce85dd1 100644
--- a/opengl/libGLES_CM/gl_logger.h
+++ b/opengl/libs/gl_logger.h
@@ -17,10 +17,10 @@
 #ifndef ANDROID_GL_LOGGER_H
 #define ANDROID_GL_LOGGER_H
 
-extern "C" {
+namespace android {
 #define GL_ENTRY(r, api, ...) r log_##api(__VA_ARGS__);
-#include "gl_entries.cpp"
+#include "gl_entries.in"
 #undef GL_ENTRY
-};
+}; // namespace android
 
 #endif /* ANDROID_GL_LOGGER_H */
diff --git a/opengl/libs/hooks.h b/opengl/libs/hooks.h
new file mode 100644
index 0000000..63fb017
--- /dev/null
+++ b/opengl/libs/hooks.h
@@ -0,0 +1,134 @@
+/* 
+ ** Copyright 2007, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License"); 
+ ** you may not use this file except in compliance with the License. 
+ ** You may obtain a copy of the License at 
+ **
+ **     http://www.apache.org/licenses/LICENSE-2.0 
+ **
+ ** Unless required by applicable law or agreed to in writing, software 
+ ** distributed under the License is distributed on an "AS IS" BASIS, 
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+ ** See the License for the specific language governing permissions and 
+ ** limitations under the License.
+ */
+
+#ifndef ANDROID_GLES_CM_HOOKS_H
+#define ANDROID_GLES_CM_HOOKS_H
+
+#include <ctype.h>
+#include <string.h>
+#include <errno.h>
+
+#include <EGL/egl.h>
+#include <GLES/gl.h>
+
+#define GL_LOGGER                   0
+#if !defined(__arm__)
+#define USE_SLOW_BINDING            1
+#else
+#define USE_SLOW_BINDING            0
+#endif
+#undef NELEM
+#define NELEM(x)                    (sizeof(x)/sizeof(*(x)))
+#define MAX_NUMBER_OF_GL_EXTENSIONS 32
+
+
+#if defined(HAVE_ANDROID_OS) && !USE_SLOW_BINDING && !GL_LOGGER && __OPTIMIZE__
+#define USE_FAST_TLS_KEY            1
+#else
+#define USE_FAST_TLS_KEY            0
+#endif
+
+#if USE_FAST_TLS_KEY
+#   include <bionic_tls.h>  /* special private C library header */
+#endif
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+//  EGLDisplay are global, not attached to a given thread
+const unsigned int NUM_DISPLAYS = 1;
+
+enum {
+    IMPL_HARDWARE = 0,
+    IMPL_SOFTWARE,
+    IMPL_CONTEXT_LOST,
+    IMPL_NO_CONTEXT,
+    
+    IMPL_NUM_IMPLEMENTATIONS
+};
+
+// ----------------------------------------------------------------------------
+
+// GL / EGL hooks
+
+#undef GL_ENTRY
+#undef EGL_ENTRY
+#define GL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__);
+#define EGL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__);
+
+struct gl_hooks_t {
+    struct gl_t {
+        #include "gl_entries.in"
+    } gl;
+    struct egl_t {
+        #include "egl_entries.in"
+    } egl;
+    struct gl_ext_t {
+        void (*extensions[MAX_NUMBER_OF_GL_EXTENSIONS])(void);
+    } ext;
+};
+#undef GL_ENTRY
+#undef EGL_ENTRY
+
+
+// ----------------------------------------------------------------------------
+
+extern gl_hooks_t gHooks[IMPL_NUM_IMPLEMENTATIONS];
+extern pthread_key_t gGLWrapperKey;
+
+#if USE_FAST_TLS_KEY
+
+// We have a dedicated TLS slot in bionic
+static inline gl_hooks_t const * volatile * get_tls_hooks() {
+    volatile void *tls_base = __get_tls();
+    gl_hooks_t const * volatile * tls_hooks = 
+            reinterpret_cast<gl_hooks_t const * volatile *>(tls_base);
+    return tls_hooks;
+}
+
+static inline void setGlThreadSpecific(gl_hooks_t const *value) {
+    gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
+    tls_hooks[TLS_SLOT_OPENGL_API] = value;
+}
+
+static gl_hooks_t const* getGlThreadSpecific() {
+    gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
+    gl_hooks_t const* hooks = tls_hooks[TLS_SLOT_OPENGL_API];
+    if (hooks) return hooks;
+    return &gHooks[IMPL_NO_CONTEXT];
+}
+
+#else
+
+static inline void setGlThreadSpecific(gl_hooks_t const *value) {
+    pthread_setspecific(gGLWrapperKey, value);
+}
+
+static gl_hooks_t const* getGlThreadSpecific() {
+    gl_hooks_t const* hooks =  static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey));
+    if (hooks) return hooks;
+    return &gHooks[IMPL_NO_CONTEXT];
+}
+
+#endif
+
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif /* ANDROID_GLES_CM_HOOKS_H */
diff --git a/opengl/libGLES_CM/enumextract.sh b/opengl/libs/tools/enumextract.sh
similarity index 100%
rename from opengl/libGLES_CM/enumextract.sh
rename to opengl/libs/tools/enumextract.sh
diff --git a/opengl/tests/angeles/Android.mk b/opengl/tests/angeles/Android.mk
index 41673cb..46958d3 100644
--- a/opengl/tests/angeles/Android.mk
+++ b/opengl/tests/angeles/Android.mk
@@ -3,7 +3,7 @@
 LOCAL_PATH:= $(call my-dir)
 include $(CLEAR_VARS)
 LOCAL_SRC_FILES:= app-linux.c demo.c.arm
-LOCAL_SHARED_LIBRARIES := libGLES_CM libui
+LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM libui
 LOCAL_MODULE:= angeles
 LOCAL_MODULE_TAGS := tests
 include $(BUILD_EXECUTABLE)
@@ -11,7 +11,7 @@
 
 include $(CLEAR_VARS)
 LOCAL_SRC_FILES:= gpustate.c
-LOCAL_SHARED_LIBRARIES := libGLES_CM
+LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM
 LOCAL_MODULE:= gpustate
 LOCAL_MODULE_TAGS := tests
 include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/angeles/app-linux.c b/opengl/tests/angeles/app-linux.c
index d439eb2..7d0d320 100644
--- a/opengl/tests/angeles/app-linux.c
+++ b/opengl/tests/angeles/app-linux.c
@@ -49,7 +49,8 @@
 #include <stdio.h>
 #include <sys/time.h>
 
-#include <GLES/egl.h>
+#include <EGL/egl.h>
+#include <GLES/gl.h>
 
 #include "app.h"
 
diff --git a/opengl/tests/filter/Android.mk b/opengl/tests/filter/Android.mk
index 1c4253c..a448f0d 100644
--- a/opengl/tests/filter/Android.mk
+++ b/opengl/tests/filter/Android.mk
@@ -6,7 +6,8 @@
 
 LOCAL_SHARED_LIBRARIES := \
 	libcutils \
-    libGLES_CM \
+    libEGL \
+    libGLESv1_CM \
     libui
 
 LOCAL_MODULE:= test-opengl-filter
diff --git a/opengl/tests/filter/filter.c b/opengl/tests/filter/filter.c
index c8bac06..de97119 100644
--- a/opengl/tests/filter/filter.c
+++ b/opengl/tests/filter/filter.c
@@ -1,7 +1,9 @@
 #include <stdlib.h>
 #include <stdio.h>
 
-#include <GLES/egl.h>
+#include <EGL/egl.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
 
 int main(int argc, char** argv)
 {
@@ -40,6 +42,9 @@
          printf("using pbuffer\n");
          EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE };
          surface = eglCreatePbufferSurface(dpy, config, attribs);
+         if (surface == EGL_NO_SURFACE) {
+             printf("eglCreatePbufferSurface error %x\n", eglGetError());
+         }
      }
      context = eglCreateContext(dpy, config, NULL, NULL);
      eglMakeCurrent(dpy, surface, surface, context);   
diff --git a/opengl/tests/finish/Android.mk b/opengl/tests/finish/Android.mk
index f7b95ed..26836c1 100644
--- a/opengl/tests/finish/Android.mk
+++ b/opengl/tests/finish/Android.mk
@@ -6,7 +6,8 @@
 
 LOCAL_SHARED_LIBRARIES := \
 	libcutils \
-    libGLES_CM \
+    libEGL \
+    libGLESv1_CM \
     libui
 
 LOCAL_MODULE:= test-opengl-finish
diff --git a/opengl/tests/finish/finish.c b/opengl/tests/finish/finish.c
index 3afe227..45fc758 100644
--- a/opengl/tests/finish/finish.c
+++ b/opengl/tests/finish/finish.c
@@ -20,7 +20,10 @@
 #include <sched.h>
 #include <sys/resource.h>
 
-#include <GLES/egl.h>
+#include <EGL/egl.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
 
 long long systemTime()
 {
diff --git a/opengl/tests/sfsim/Android.mk b/opengl/tests/sfsim/Android.mk
deleted file mode 100644
index 8a1a03c..0000000
--- a/opengl/tests/sfsim/Android.mk
+++ /dev/null
@@ -1,15 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
-	egl_surface.cpp \
-	sfsim.c
-
-LOCAL_SHARED_LIBRARIES := \
-    libGLES_CM
-
-LOCAL_MODULE:= test-opengl-sfsim
-
-LOCAL_MODULE_TAGS := tests
-
-include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/sfsim/egl_surface.cpp b/opengl/tests/sfsim/egl_surface.cpp
deleted file mode 100644
index b0777f8..0000000
--- a/opengl/tests/sfsim/egl_surface.cpp
+++ /dev/null
@@ -1,346 +0,0 @@
-/* 
- **
- ** Copyright 2008 The Android Open Source Project
- **
- ** Licensed under the Apache License Version 2.0(the "License"); 
- ** you may not use this file except in compliance with the License. 
- ** You may obtain a copy of the License at 
- **
- **     http://www.apache.org/licenses/LICENSE-2.0 
- **
- ** Unless required by applicable law or agreed to in writing software 
- ** distributed under the License is distributed on an "AS IS" BASIS 
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. 
- ** See the License for the specific language governing permissions and 
- ** limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <sys/ioctl.h>
-#include <sys/types.h>
-#include <sys/mman.h>
-
-#include <GLES/egl.h>
-
-#include "egl_surface.h"
-
-#define LOGI(x...) do { printf("INFO: " x); } while (0)
-#define LOGW(x...) do { printf("WARN: " x); } while (0)
-#define LOGE(x...) do { printf("ERR: " x); } while (0)
-
-// ----------------------------------------------------------------------------
-
-egl_native_window_t* android_createDisplaySurface()
-{
-    egl_native_window_t* s = new android::EGLDisplaySurface();
-    s->memory_type = NATIVE_MEMORY_TYPE_GPU;
-    return s;
-}
-
-#define LIKELY( exp )       (__builtin_expect( (exp) != 0, true  ))
-#define UNLIKELY( exp )     (__builtin_expect( (exp) != 0, false ))
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-EGLDisplaySurface::EGLDisplaySurface()
-    : EGLNativeSurface<EGLDisplaySurface>()
-{
-    egl_native_window_t::version = sizeof(egl_native_window_t);
-    egl_native_window_t::ident = 0;
-    egl_native_window_t::incRef = &EGLDisplaySurface::hook_incRef;
-    egl_native_window_t::decRef = &EGLDisplaySurface::hook_decRef;
-    egl_native_window_t::swapBuffers = &EGLDisplaySurface::hook_swapBuffers;
-    egl_native_window_t::setSwapRectangle = &EGLDisplaySurface::hook_setSwapRectangle;
-    egl_native_window_t::nextBuffer = &EGLDisplaySurface::hook_nextBuffer;
-    egl_native_window_t::connect = 0;
-    egl_native_window_t::disconnect = 0;
-
-    mFb[0].data = 0;
-    mFb[1].data = 0;
-    egl_native_window_t::fd = mapFrameBuffer();
-    if (egl_native_window_t::fd >= 0) {
-        const float in2mm = 25.4f;
-        float refreshRate = 1000000000000000LLU / (
-                float( mInfo.upper_margin + mInfo.lower_margin + mInfo.yres ) 
-                * ( mInfo.left_margin  + mInfo.right_margin + mInfo.xres )
-                * mInfo.pixclock);
-
-        const GGLSurface& buffer = mFb[1 - mIndex];
-        egl_native_window_t::width  = buffer.width;
-        egl_native_window_t::height = buffer.height;
-        egl_native_window_t::stride = buffer.stride;
-        egl_native_window_t::format = buffer.format;
-        egl_native_window_t::base   = intptr_t(mFb[0].data);
-        egl_native_window_t::offset =
-            intptr_t(buffer.data) - egl_native_window_t::base;
-        egl_native_window_t::flags  = 0;
-        egl_native_window_t::xdpi = (mInfo.xres * in2mm) / mInfo.width;
-        egl_native_window_t::ydpi = (mInfo.yres * in2mm) / mInfo.height;
-        egl_native_window_t::fps  = refreshRate;
-        egl_native_window_t::memory_type = NATIVE_MEMORY_TYPE_FB;
-        // no error, set the magic word
-        egl_native_window_t::magic = 0x600913;
-    }
-    mSwapCount = -1;
-    mPageFlipCount = 0;
-}
-
-EGLDisplaySurface::~EGLDisplaySurface()
-{
-    magic = 0;
-    close(egl_native_window_t::fd);
-    munmap(mFb[0].data, mSize);
-    if (!(mFlags & PAGE_FLIP))
-        free((void*)mFb[1].data);
-}
-
-void EGLDisplaySurface::hook_incRef(NativeWindowType window) {
-    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
-    that->incStrong(that);
-}
-void EGLDisplaySurface::hook_decRef(NativeWindowType window) {
-    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
-    that->decStrong(that);
-}
-uint32_t EGLDisplaySurface::hook_swapBuffers(NativeWindowType window) {
-    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
-    return that->swapBuffers();
-}
-uint32_t EGLDisplaySurface::hook_nextBuffer(NativeWindowType window) {
-    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
-    return that->nextBuffer();
-}
-void EGLDisplaySurface::hook_setSwapRectangle(NativeWindowType window,
-        int l, int t, int w, int h) {
-    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
-    that->setSwapRectangle(l, t, w, h);
-}
-
-void EGLDisplaySurface::setSwapRectangle(int l, int t, int w, int h)
-{
-    mInfo.reserved[0] = 0x54445055; // "UPDT";
-    mInfo.reserved[1] = (uint16_t)l | ((uint32_t)t << 16);
-    mInfo.reserved[2] = (uint16_t)(l+w) | ((uint32_t)(t+h) << 16);
-}
-
-uint32_t EGLDisplaySurface::swapBuffers()
-{
-    if (!(mFlags & PAGE_FLIP))
-        return 0;
-
-    // do the actual flip
-    mIndex = 1 - mIndex;
-    mInfo.activate = FB_ACTIVATE_VBL;
-    mInfo.yoffset = mIndex ? mInfo.yres : 0;
-    if (ioctl(egl_native_window_t::fd, FBIOPUT_VSCREENINFO, &mInfo) == -1) {
-        LOGE("FBIOPUT_VSCREENINFO failed");
-        return 0;
-    }
-
-    /*
-     * this is a monstruous hack: Because the h/w accelerator is not able
-     * to render directly into the framebuffer, we need to copy its
-     * internal framebuffer out to the fb. the base address of the internal fb
-     * is given in oem[0]. 
-     * All this is needed only in standalone mode, in SurfaceFlinger mode
-     * we control where the GPU renders.
-     */
-    if (egl_native_window_t::memory_type == NATIVE_MEMORY_TYPE_GPU && oem[0]) {
-        // could use MDP here, but that's tricky because we need
-        // /dev/pmem_gpu* filedescriptor
-        const GGLSurface& buffer = mFb[mIndex];
-        memcpy( buffer.data,
-                (void*)(oem[0] + egl_native_window_t::offset),
-                buffer.stride*buffer.height*2);
-    }
-
-    // update the address of the buffer to draw to next
-    const GGLSurface& buffer = mFb[1 - mIndex];
-    egl_native_window_t::offset =
-        intptr_t(buffer.data) - egl_native_window_t::base;
-
-    mPageFlipCount++;
-
-    // We don't support screen-size changes for now
-    return 0;
-}
-
-int32_t EGLDisplaySurface::getPageFlipCount() const
-{
-    return mPageFlipCount;
-}
-
-uint32_t EGLDisplaySurface::nextBuffer()
-{
-    // update the address of the buffer to draw to next
-    const GGLSurface& buffer = mFb[mIndex];
-    egl_native_window_t::offset =
-        intptr_t(buffer.data) - egl_native_window_t::base;
-    return 0;
-}
-
-int EGLDisplaySurface::mapFrameBuffer()
-{
-    char const * const device_template[] = {
-            "/dev/graphics/fb%u",
-            "/dev/fb%u",
-            0 };
-    int fd = -1;
-    int i=0;
-    char name[64];
-    while ((fd==-1) && device_template[i]) {
-        snprintf(name, 64, device_template[i], 0);
-        fd = open(name, O_RDWR, 0);
-        i++;
-    }
-    if (fd < 0)
-        return -errno;
-
-    struct fb_fix_screeninfo finfo;
-    if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
-        return -errno;
-
-    struct fb_var_screeninfo info;
-    if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
-        return -errno;
-
-    info.reserved[0] = 0;
-    info.reserved[1] = 0;
-    info.reserved[2] = 0;
-    info.xoffset = 0;
-    info.yoffset = 0;
-    info.yres_virtual = info.yres * 2;
-    info.bits_per_pixel = 16;
-    info.activate = FB_ACTIVATE_NOW;
-
-    uint32_t flags = PAGE_FLIP;
-    if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) {
-        info.yres_virtual = info.yres;
-        flags &= ~PAGE_FLIP;
-        LOGW("FBIOPUT_VSCREENINFO failed, page flipping not supported");
-    }
-
-    if (info.yres_virtual < info.yres * 2) {
-        info.yres_virtual = info.yres;
-        flags &= ~PAGE_FLIP;
-        LOGW("page flipping not supported (yres_virtual=%d, requested=%d)",
-                info.yres_virtual, info.yres*2);
-    }
-
-    if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
-        return -errno;    
-
-    int refreshRate = 1000000000000000LLU / 
-    (
-            uint64_t( info.upper_margin + info.lower_margin + info.yres ) 
-            * ( info.left_margin  + info.right_margin + info.xres )
-            * info.pixclock
-    );
-
-    if (refreshRate == 0) {
-        // bleagh, bad info from the driver
-        refreshRate = 60*1000;  // 60 Hz
-    }
-
-    if (int(info.width) <= 0 || int(info.height) <= 0) {
-        // stupid driver, doesn't return that information
-        // default to Sooner's screen size (160 dpi)
-        info.width  = 51;
-        info.height = 38;
-    }
-
-    float xdpi = (info.xres * 25.4f) / info.width; 
-    float ydpi = (info.yres * 25.4f) / info.height;
-    float fps  = refreshRate / 1000.0f; 
-
-    LOGI(   "using (fd=%d)\n"
-            "id           = %s\n"
-            "xres         = %d px\n"
-            "yres         = %d px\n"
-            "xres_virtual = %d px\n"
-            "yres_virtual = %d px\n"
-            "bpp          = %d\n"
-            "r            = %2u:%u\n"
-            "g            = %2u:%u\n"
-            "b            = %2u:%u\n",
-            fd,
-            finfo.id,
-            info.xres,
-            info.yres,
-            info.xres_virtual,
-            info.yres_virtual,
-            info.bits_per_pixel,
-            info.red.offset, info.red.length,
-            info.green.offset, info.green.length,
-            info.blue.offset, info.blue.length
-    );
-
-    LOGI(   "width        = %d mm (%f dpi)\n"
-            "height       = %d mm (%f dpi)\n"
-            "refresh rate = %.2f Hz\n",
-            info.width,  xdpi,
-            info.height, ydpi,
-            fps
-    );
-
-    
-    if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
-        return -errno;
-
-    if (finfo.smem_len <= 0)
-        return -errno;
-
-    /*
-     * Open and map the display.
-     */
-
-    void* buffer  = (uint16_t*) mmap(
-            0, finfo.smem_len,
-            PROT_READ | PROT_WRITE,
-            MAP_SHARED,
-            fd, 0);
-
-    if (buffer == MAP_FAILED)
-        return -errno;
-
-    // at least for now, always clear the fb
-    memset(buffer, 0, finfo.smem_len);
-
-    uint8_t* offscreen[2];
-    offscreen[0] = (uint8_t*)buffer;
-    if (flags & PAGE_FLIP) {
-        offscreen[1] = (uint8_t*)buffer + finfo.line_length*info.yres;
-    } else {
-        offscreen[1] = (uint8_t*)malloc(finfo.smem_len);
-        if (offscreen[1] == 0) {
-            munmap(buffer, finfo.smem_len);
-            return -ENOMEM;
-        }
-    }
-
-    mFlags = flags;
-    mInfo = info;
-    mFinfo = finfo;
-    mSize = finfo.smem_len;
-    mIndex = 0;
-    for (int i=0 ; i<2 ; i++) {
-        mFb[i].version = sizeof(GGLSurface);
-        mFb[i].width   = info.xres;
-        mFb[i].height  = info.yres;
-        mFb[i].stride  = finfo.line_length / (info.bits_per_pixel >> 3);
-        mFb[i].data    = (uint8_t*)(offscreen[i]);
-        mFb[i].format  = NATIVE_PIXEL_FORMAT_RGB_565;
-    }
-    return fd;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
diff --git a/opengl/tests/sfsim/egl_surface.h b/opengl/tests/sfsim/egl_surface.h
deleted file mode 100644
index 70a94fc..0000000
--- a/opengl/tests/sfsim/egl_surface.h
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SIM_EGL_SURFACE_H
-#define ANDROID_SIM_EGL_SURFACE_H
-
-#include <stdint.h>
-#include <errno.h>
-#include <sys/types.h>
-
-#include <GLES/eglnatives.h>
-
-#include <linux/fb.h>
-
-typedef struct {
-    ssize_t    version;    // always set to sizeof(GGLSurface)
-    uint32_t   width;      // width in pixels
-    uint32_t   height;     // height in pixels
-    int32_t    stride;     // stride in pixels
-    uint8_t*   data;       // pointer to the bits
-    uint8_t    format;     // pixel format
-    uint8_t    rfu[3];     // must be zero
-    void*      reserved;
-} GGLSurface;
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-template <class TYPE>
-class EGLNativeSurface : public egl_native_window_t
-{
-public:
-    EGLNativeSurface() : mCount(0) { 
-        memset(egl_native_window_t::reserved, 0, 
-                sizeof(egl_native_window_t::reserved));
-        memset(egl_native_window_t::reserved_proc, 0, 
-                sizeof(egl_native_window_t::reserved_proc));
-        memset(egl_native_window_t::oem, 0, 
-                sizeof(egl_native_window_t::oem));
-    }
-    inline void incStrong(void*) const {
-        /* in a real implementation, the inc must be atomic */
-        mCount++;
-    }
-    inline void decStrong(void*) const {
-        /* in a real implementation, the dec must be atomic */
-        if (--mCount == 1) {
-             delete static_cast<const TYPE*>(this);
-         }
-    }
-protected:
-    EGLNativeSurface& operator = (const EGLNativeSurface& rhs);
-    EGLNativeSurface(const EGLNativeSurface& rhs);
-    inline ~EGLNativeSurface() { };
-    mutable volatile int32_t mCount;
-};
-
-
-class EGLDisplaySurface : public EGLNativeSurface<EGLDisplaySurface>
-{
-public:
-    EGLDisplaySurface();
-    ~EGLDisplaySurface();
-
-    int32_t getPageFlipCount() const;
-
-private:
-    static void         hook_incRef(NativeWindowType window);
-    static void         hook_decRef(NativeWindowType window);
-    static uint32_t     hook_swapBuffers(NativeWindowType window);
-    static void         hook_setSwapRectangle(NativeWindowType window, int l, int t, int w, int h);
-    static uint32_t     hook_nextBuffer(NativeWindowType window);
-
-    uint32_t    swapBuffers();
-    uint32_t    nextBuffer();
-    void        setSwapRectangle(int l, int t, int w, int h);
-
-    int    mapFrameBuffer();
-
-    enum {
-        PAGE_FLIP = 0x00000001
-    };
-    GGLSurface          mFb[2];
-    int                 mIndex;
-    uint32_t            mFlags;
-    size_t              mSize;
-    fb_var_screeninfo   mInfo;
-    fb_fix_screeninfo   mFinfo;
-    int32_t             mPageFlipCount;
-    int32_t             mSwapCount;
-    uint32_t            mFeatureFlags;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_SIM_EGL_SURFACE_H
-
diff --git a/opengl/tests/sfsim/sfsim.c b/opengl/tests/sfsim/sfsim.c
deleted file mode 100644
index 14ba490..0000000
--- a/opengl/tests/sfsim/sfsim.c
+++ /dev/null
@@ -1,112 +0,0 @@
-#include <stdlib.h>
-#include <stdio.h>
-
-#include <GLES/egl.h>
-
-int main(int argc, char** argv)
-{
-    if (argc != 2) {
-        printf("usage: %s <0-6>\n", argv[0]);
-        return 0;
-    }
-    
-    const int test = atoi(argv[1]);
-
-    EGLint s_configAttribs[] = {
-         EGL_RED_SIZE,       5,
-         EGL_GREEN_SIZE,     6,
-         EGL_BLUE_SIZE,      5,
-         EGL_NONE
-     };
-     
-     EGLint numConfigs = -1;
-     EGLint majorVersion;
-     EGLint minorVersion;
-     EGLConfig config;
-     EGLContext context;
-     EGLSurface surface;
-     EGLint w, h;
-     
-     EGLDisplay dpy;
-
-     dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
-     eglInitialize(dpy, &majorVersion, &minorVersion);
-     eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs);
-     surface = eglCreateWindowSurface(dpy, config,
-             android_createDisplaySurface(), NULL);
-     context = eglCreateContext(dpy, config, NULL, NULL);
-     eglMakeCurrent(dpy, surface, surface, context);   
-     eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
-     eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
-     GLint dim = w<h ? w : h;
-
-     glClear(GL_COLOR_BUFFER_BIT);
-
-     GLint crop[4] = { 0, 4, 4, -4 };
-     glBindTexture(GL_TEXTURE_2D, 0);
-     glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
-     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-     glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
-     glEnable(GL_TEXTURE_2D);
-     glColor4f(1,1,1,1);
-
-     // packing is always 4
-     uint8_t t8[]  = { 
-             0x00, 0x55, 0x00, 0x55, 
-             0xAA, 0xFF, 0xAA, 0xFF,
-             0x00, 0x55, 0x00, 0x55, 
-             0xAA, 0xFF, 0xAA, 0xFF  };
-
-     uint16_t t16[]  = { 
-             0x0000, 0x5555, 0x0000, 0x5555, 
-             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF,
-             0x0000, 0x5555, 0x0000, 0x5555, 
-             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF  };
-
-     uint16_t t5551[]  = { 
-             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
-             0xFFFF, 0x0000, 0xFFFF, 0x0000,
-             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
-             0xFFFF, 0x0000, 0xFFFF, 0x0000  };
-
-     uint32_t t32[]  = { 
-             0xFF000000, 0xFF0000FF, 0xFF00FF00, 0xFFFF0000, 
-             0xFF00FF00, 0xFFFF0000, 0xFF000000, 0xFF0000FF, 
-             0xFF00FFFF, 0xFF00FF00, 0x00FF00FF, 0xFFFFFF00, 
-             0xFF000000, 0xFFFF00FF, 0xFF00FFFF, 0xFFFFFFFF
-     };
-
-     switch(test) 
-     {
-     case 1:
-         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE,
-                 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
-         break;
-     case 2:
-         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
-                 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16);
-         break;
-     case 3:
-         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
-                 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16);
-         break;
-     case 4:
-         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA,
-                 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16);
-         break;
-     case 5:
-         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
-                 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551);
-         break;
-     case 6:
-         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
-                 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
-         break;
-     }
-
-     glDrawTexiOES(0, 0, 0, dim, dim);
-
-     eglSwapBuffers(dpy, surface);
-     return 0;
-}
diff --git a/opengl/tests/textures/Android.mk b/opengl/tests/textures/Android.mk
index b0c9021..a8c62209 100644
--- a/opengl/tests/textures/Android.mk
+++ b/opengl/tests/textures/Android.mk
@@ -6,7 +6,8 @@
 
 LOCAL_SHARED_LIBRARIES := \
 	libcutils \
-    libGLES_CM \
+    libEGL \
+    libGLESv1_CM \
     libui
 
 LOCAL_MODULE:= test-opengl-textures
diff --git a/opengl/tests/textures/textures.c b/opengl/tests/textures/textures.c
index 98e3be1..214291b 100644
--- a/opengl/tests/textures/textures.c
+++ b/opengl/tests/textures/textures.c
@@ -18,7 +18,9 @@
 #include <stdlib.h>
 #include <stdio.h>
 
-#include <GLES/egl.h>
+#include <EGL/egl.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
 
 int main(int argc, char** argv)
 {
diff --git a/opengl/tests/tritex/Android.mk b/opengl/tests/tritex/Android.mk
index 4edac4c..5cd1f04 100644
--- a/opengl/tests/tritex/Android.mk
+++ b/opengl/tests/tritex/Android.mk
@@ -6,7 +6,8 @@
 
 LOCAL_SHARED_LIBRARIES := \
 	libcutils \
-    libGLES_CM \
+    libEGL \
+    libGLESv1_CM \
     libui
 
 LOCAL_MODULE:= test-opengl-tritex
diff --git a/opengl/tests/tritex/tritex.c b/opengl/tests/tritex/tritex.c
index 8ebe7d4..60a7feb 100644
--- a/opengl/tests/tritex/tritex.c
+++ b/opengl/tests/tritex/tritex.c
@@ -4,7 +4,9 @@
 //
 // Ported from a Java version by Google.
 
-#include <GLES/egl.h>

+#include <EGL/egl.h>

+#include <GLES/gl.h>
+
 #include <stdio.h>

 #include <stdlib.h>
 #include <math.h>