Add TextureView support to new renderer/reorderer

bug:22480459

Change-Id: I2e4c0bc6b904706132f3f5087ededc9cac9b40fb
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index ab860c7..e8b9725 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -117,7 +117,7 @@
     Caches::getInstance().textureCache.resetMarkInUse(mContext);
 
     for (size_t i = 0; i < mLayers.size(); i++) {
-        mContext->processLayerUpdate(mLayers[i].get());
+        mLayers[i]->apply();
     }
     mLayers.clear();
     mContext->prepareTree(info, mFrameInfo, mSyncQueued, mTargetNode);