Revert "Simplify TextureView draw path"

This reverts commit 20a248934c67b19c8734362dba76a5cc94254686.

Change-Id: Iaa3ebb1d868acbe184080087aec312b43e87e3c7
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 501a219..4f75482 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -187,7 +187,7 @@
             const SkPaint* paint, int flags);
 
     void drawRenderNode(RenderNode* displayList, Rect& dirty, int32_t replayFlags = 1);
-    void drawLayer(Layer* layer);
+    void drawLayer(Layer* layer, float x, float y);
     void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint);
     void drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
             TextureVertex* vertices, bool pureTranslate, const Rect& bounds, const SkPaint* paint);