Add overrides and switch to nullptr keyword for all files
Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.
Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
diff --git a/libs/hwui/GammaFontRenderer.cpp b/libs/hwui/GammaFontRenderer.cpp
index 0a98c29..e97a477 100644
--- a/libs/hwui/GammaFontRenderer.cpp
+++ b/libs/hwui/GammaFontRenderer.cpp
@@ -61,7 +61,7 @@
// Get the gamma
mGamma = DEFAULT_TEXT_GAMMA;
- if (property_get(PROPERTY_TEXT_GAMMA, property, NULL) > 0) {
+ if (property_get(PROPERTY_TEXT_GAMMA, property, nullptr) > 0) {
INIT_LOGD(" Setting text gamma to %s", property);
mGamma = atof(property);
} else {
@@ -70,7 +70,7 @@
// Get the black gamma threshold
mBlackThreshold = DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD;
- if (property_get(PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD, property, NULL) > 0) {
+ if (property_get(PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD, property, nullptr) > 0) {
INIT_LOGD(" Setting text black gamma threshold to %s", property);
mBlackThreshold = atoi(property);
} else {
@@ -80,7 +80,7 @@
// Get the white gamma threshold
mWhiteThreshold = DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD;
- if (property_get(PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD, property, NULL) > 0) {
+ if (property_get(PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD, property, nullptr) > 0) {
INIT_LOGD(" Setting text white gamma threshold to %s", property);
mWhiteThreshold = atoi(property);
} else {
@@ -98,13 +98,13 @@
ShaderGammaFontRenderer::ShaderGammaFontRenderer(bool multiGamma): GammaFontRenderer() {
INIT_LOGD("Creating shader gamma font renderer");
- mRenderer = NULL;
+ mRenderer = nullptr;
mMultiGamma = multiGamma;
}
void ShaderGammaFontRenderer::describe(ProgramDescription& description,
const SkPaint* paint) const {
- if (paint->getShader() == NULL) {
+ if (paint->getShader() == nullptr) {
if (mMultiGamma) {
const int l = luminance(paint);
@@ -149,7 +149,7 @@
mGammaTable[i] = uint8_t((float)::floor(pow(i / 255.0f, gamma) * 255.0f + 0.5f));
}
- mRenderer = NULL;
+ mRenderer = nullptr;
}
void LookupGammaFontRenderer::endPrecaching() {
@@ -234,7 +234,7 @@
}
FontRenderer& Lookup3GammaFontRenderer::getFontRenderer(const SkPaint* paint) {
- if (paint->getShader() == NULL) {
+ if (paint->getShader() == nullptr) {
const int l = luminance(paint);
if (l <= mBlackThreshold) {