Rename system property
to be persist.service.bootanim.displays to control which displays can show
bootanimations. This way a user can change the proeprty to be persistent
across reboot.
Bug: 132892728
Test: manual
Change-Id: I2b98a689aafcb2f2c32f0a675624feb72ca18470
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index 459520a..d505701 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -100,6 +100,7 @@
static const int TEXT_CENTER_VALUE = INT_MAX;
static const int TEXT_MISSING_VALUE = INT_MIN;
static const char EXIT_PROP_NAME[] = "service.bootanim.exit";
+static const char DISPLAYS_PROP_NAME[] = "persist.service.bootanim.displays";
static const int ANIM_ENTRY_NAME_MAX = ANIM_PATH_MAX + 1;
static constexpr size_t TEXT_POS_LEN_MAX = 16;
@@ -291,10 +292,10 @@
// this guest property specifies multi-display IDs to show the boot animation
// multiple ids can be set with comma (,) as separator, for example:
- // setprop boot.animation.displays 19260422155234049,19261083906282754
+ // setprop persist.boot.animation.displays 19260422155234049,19261083906282754
Vector<uint64_t> physicalDisplayIds;
char displayValue[PROPERTY_VALUE_MAX] = "";
- property_get("boot.animation.displays", displayValue, "");
+ property_get(DISPLAYS_PROP_NAME, displayValue, "");
bool isValid = displayValue[0] != '\0';
if (isValid) {
char *p = displayValue;
@@ -306,7 +307,7 @@
p ++;
}
if (!isValid)
- SLOGE("Invalid syntax for the value of system prop: boot.animation.displays");
+ SLOGE("Invalid syntax for the value of system prop: %s", DISPLAYS_PROP_NAME);
}
if (isValid) {
std::istringstream stream(displayValue);