Add error checking to LayerRenderer::copyLayer

This method is invoked by TextureView.getBitmap() and failures must be
caught to avoid leaving the GL context in a potentially bad state.

Change-Id: I620de395ba1bc20154de58c81963223dc55cac78
diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h
index 596781e..e64d8ac 100644
--- a/libs/hwui/Caches.h
+++ b/libs/hwui/Caches.h
@@ -74,7 +74,7 @@
 
 struct CacheLogger {
     CacheLogger() {
-        LOGD("Creating OpenGL renderer caches");
+        INIT_LOGD("Creating OpenGL renderer caches");
     }
 }; // struct CacheLogger