Minimize the amount of data uploaded to draw text

Change-Id: I6313ac039291c9cd93aadafe3566ad9d60cab42d
diff --git a/libs/hwui/FontRenderer.h b/libs/hwui/FontRenderer.h
index 1922812..71695a8 100644
--- a/libs/hwui/FontRenderer.h
+++ b/libs/hwui/FontRenderer.h
@@ -279,9 +279,10 @@
     void precacheLatin(SkPaint* paint);
 
     void issueDrawCommand();
-    void appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2,
-            float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3,
-            float x4, float y4, float z4, float u4, float v4);
+    void appendMeshQuad(float x1, float y1, float u1, float v1,
+            float x2, float y2, float u2, float v2,
+            float x3, float y3, float u3, float v3,
+            float x4, float y4, float u4, float v4);
 
     uint32_t mCacheWidth;
     uint32_t mCacheHeight;