Begin naming cleanup for renderscript runtime.
Prefix functions with "rs" or "rsg".
Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp
index f976676..956773b 100644
--- a/libs/rs/rsScriptC_Lib.cpp
+++ b/libs/rs/rsScriptC_Lib.cpp
@@ -202,9 +202,9 @@
return 0.2215f * (y * fabsf(y) - y) + y;
}
+
static float SC_randf(float max)
{
- //LOGE("max %f", max);
float r = (float)rand();
return r / RAND_MAX * max;
}
@@ -215,6 +215,16 @@
return r / RAND_MAX * (max - min) + min;
}
+static int SC_randi(int max)
+{
+ return (int)SC_randf(max);
+}
+
+static int SC_randi2(int min, int max)
+{
+ return (int)SC_randf2(min, max);
+}
+
static int SC_sign(int value)
{
return (value > 0) - (value < 0);
@@ -255,16 +265,6 @@
return sqrtf(a * a + b * b + c * c);
}
-static float SC_normf(float start, float stop, float value)
-{
- return (value - start) / (stop - start);
-}
-
-static float SC_mapf(float minStart, float minStop, float maxStart, float maxStop, float value)
-{
- return maxStart + (maxStart - maxStop) * ((value - minStart) / (minStop - minStart));
-}
-
static float SC_frac(float v)
{
int i = (int)floor(v);
@@ -347,6 +347,24 @@
return timeinfo->tm_year;
}
+static int64_t SC_uptimeMillis2()
+{
+ return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
+}
+
+static int64_t SC_startTimeMillis2()
+{
+ GET_TLS();
+ return sc->mEnviroment.mStartTimeMillis;
+}
+
+static int64_t SC_elapsedTimeMillis2()
+{
+ GET_TLS();
+ return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC))
+ - sc->mEnviroment.mStartTimeMillis;
+}
+
static int32_t SC_uptimeMillis()
{
return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
@@ -438,17 +456,6 @@
}
-static rsvF_2 SC_vec2Rand(float maxLen)
-{
- float2 t;
- float angle = SC_randf(M_PI * 2);
- float len = SC_randf(maxLen);
- t.f[0] = len * sinf(angle);
- t.f[1] = len * cosf(angle);
- return t.v;
-}
-
-
//////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////
@@ -492,24 +499,23 @@
-static void SC_debugF(const char *s, float f)
-{
- LOGE("%s %f", s, f);
+static void SC_debugF(const char *s, float f) {
+ LOGE("%s %f, 0x%08x", s, f, *((int *) (&f)));
}
-
-static void SC_debugHexF(const char *s, float f)
-{
- LOGE("%s 0x%x", s, *((int *) (&f)));
+static void SC_debugFv2(const char *s, rsvF_2 fv) {
+ float *f = (float *)&fv;
+ LOGE("%s {%f, %f}", s, f[0], f[1]);
}
-
-static void SC_debugI32(const char *s, int32_t i)
-{
- LOGE("%s %i", s, i);
+static void SC_debugFv3(const char *s, rsvF_4 fv) {
+ float *f = (float *)&fv;
+ LOGE("%s {%f, %f, %f}", s, f[0], f[1], f[2]);
}
-
-static void SC_debugHexI32(const char *s, int32_t i)
-{
- LOGE("%s 0x%x", s, i);
+static void SC_debugFv4(const char *s, rsvF_4 fv) {
+ float *f = (float *)&fv;
+ LOGE("%s {%f, %f, %f, %f}", s, f[0], f[1], f[2], f[3]);
+}
+static void SC_debugI32(const char *s, int32_t i) {
+ LOGE("%s %i 0x%x", s, i, i);
}
static uchar4 SC_convertColorTo8888_f3(float r, float g, float b) {
@@ -595,94 +601,86 @@
static ScriptCState::SymbolTable_t gSyms[] = {
{ "__divsi3", (void *)&SC_divsi3 },
+ // allocation
+ { "rsAllocationGetDimX", (void *)&SC_allocGetDimX },
+ { "rsAllocationGetDimY", (void *)&SC_allocGetDimY },
+ { "rsAllocationGetDimZ", (void *)&SC_allocGetDimZ },
+ { "rsAllocationGetDimLOD", (void *)&SC_allocGetDimLOD },
+ { "rsAllocationGetDimFaces", (void *)&SC_allocGetDimFaces },
+ { "rsGetAllocation", (void *)&SC_getAllocation },
+
+ // color
+ { "_Z17rsPackColorTo8888fff", (void *)&SC_convertColorTo8888_f3 },
+ { "_Z17rsPackColorTo8888ffff", (void *)&SC_convertColorTo8888_f4 },
+ //extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3);
+ //extern uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4);
+ //extern float4 rsUnpackColor8888(uchar4);
+ //extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float r, float g, float b);
+ //extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float3);
+ //extern float4 rsUnpackColor565(uchar4);
+
+ // Debug
+ { "_Z7rsDebugPKcf", (void *)&SC_debugF },
+ { "_Z7rsDebugPKcDv2_f", (void *)&SC_debugFv2 },
+ { "_Z7rsDebugPKcDv3_f", (void *)&SC_debugFv3 },
+ { "_Z7rsDebugPKcDv4_f", (void *)&SC_debugFv4 },
+ { "_Z7rsDebugPKci", (void *)&SC_debugI32 },
+ //extern void __attribute__((overloadable))rsDebug(const char *, const void *);
+
+
+ // RS Math
+ { "_Z6rsRandi", (void *)&SC_randi },
+ { "_Z6rsRandii", (void *)&SC_randi2 },
+ { "_Z6rsRandf", (void *)&SC_randf },
+ { "_Z6rsRandff", (void *)&SC_randf2 },
+ { "_Z6rsFracf", (void *)&SC_frac },
+
+ // time
+ { "rsSecond", (void *)&SC_second },
+ { "rsMinute", (void *)&SC_minute },
+ { "rsHour", (void *)&SC_hour },
+ { "rsDay", (void *)&SC_day },
+ { "rsMonth", (void *)&SC_month },
+ { "rsYear", (void *)&SC_year },
+ { "rsUptimeMillis", (void*)&SC_uptimeMillis2 },
+ { "rsStartTimeMillis", (void*)&SC_startTimeMillis2 },
+ { "rsElapsedTimeMillis", (void*)&SC_elapsedTimeMillis2 },
+
+ { "rsSendToClient", (void *)&SC_toClient },
+
+ // matrix
+ { "rsMatrixLoadIdentity", (void *)&SC_matrixLoadIdentity },
+ { "rsMatrixLoadFloat", (void *)&SC_matrixLoadFloat },
+ { "rsMatrixLoadMat", (void *)&SC_matrixLoadMat },
+ { "rsMatrixLoadRotate", (void *)&SC_matrixLoadRotate },
+ { "rsMatrixLoadScale", (void *)&SC_matrixLoadScale },
+ { "rsMatrixLoadTranslate", (void *)&SC_matrixLoadTranslate },
+ { "rsMatrixLoadMultiply", (void *)&SC_matrixLoadMultiply },
+ { "rsMatrixMultiply", (void *)&SC_matrixMultiply },
+ { "rsMatrixRotate", (void *)&SC_matrixRotate },
+ { "rsMatrixScale", (void *)&SC_matrixScale },
+ { "rsMatrixTranslate", (void *)&SC_matrixTranslate },
+
+
+////////////////////////////////////////////////////////////////////
+
{ "modf", (void *)&fmod },
- { "_Z4fracf", (void *)&SC_frac },
//{ "sinf_fast", (void *)&SC_sinf_fast },
//{ "cosf_fast", (void *)&SC_cosf_fast },
- { "randf", (void *)&SC_randf },
- { "randf2", (void *)&SC_randf2 },
- { "sign", (void *)&SC_sign },
- { "clamp", (void *)&SC_clamp },
- { "distf2", (void *)&SC_distf2 },
- { "distf3", (void *)&SC_distf3 },
- { "magf2", (void *)&SC_magf2 },
- { "magf3", (void *)&SC_magf3 },
- { "normf", (void *)&SC_normf },
- { "mapf", (void *)&SC_mapf },
+ //{ "sign", (void *)&SC_sign },
+ //{ "clamp", (void *)&SC_clamp },
+ //{ "distf2", (void *)&SC_distf2 },
+ //{ "distf3", (void *)&SC_distf3 },
+ //{ "magf2", (void *)&SC_magf2 },
+ //{ "magf3", (void *)&SC_magf3 },
+ //{ "mapf", (void *)&SC_mapf },
{ "noisef", (void *)&SC_noisef },
{ "noisef2", (void *)&SC_noisef2 },
{ "noisef3", (void *)&SC_noisef3 },
{ "turbulencef2", (void *)&SC_turbulencef2 },
{ "turbulencef3", (void *)&SC_turbulencef3 },
- // time
- { "second", (void *)&SC_second },
- { "minute", (void *)&SC_minute },
- { "hour", (void *)&SC_hour },
- { "day", (void *)&SC_day },
- { "month", (void *)&SC_month },
- { "year", (void *)&SC_year },
- { "uptimeMillis", (void*)&SC_uptimeMillis }, // TODO: use long instead
- { "startTimeMillis", (void*)&SC_startTimeMillis }, // TODO: use long instead
- { "elapsedTimeMillis", (void*)&SC_elapsedTimeMillis }, // TODO: use long instead
-
- // matrix
- { "matrixLoadIdentity", (void *)&SC_matrixLoadIdentity },
- { "matrixLoadFloat", (void *)&SC_matrixLoadFloat },
- { "matrixLoadMat", (void *)&SC_matrixLoadMat },
- { "matrixLoadRotate", (void *)&SC_matrixLoadRotate },
- { "matrixLoadScale", (void *)&SC_matrixLoadScale },
- { "matrixLoadTranslate", (void *)&SC_matrixLoadTranslate },
- { "matrixLoadMultiply", (void *)&SC_matrixLoadMultiply },
- { "matrixMultiply", (void *)&SC_matrixMultiply },
- { "matrixRotate", (void *)&SC_matrixRotate },
- { "matrixScale", (void *)&SC_matrixScale },
- { "matrixTranslate", (void *)&SC_matrixTranslate },
-
- // vector
- { "vec2Rand", (void *)&SC_vec2Rand },
-
- // vec3
- { "vec3Norm", (void *)&SC_vec3Norm },
- { "vec3Length", (void *)&SC_vec3Length },
- { "vec3Add", (void *)&SC_vec3Add },
- { "vec3Sub", (void *)&SC_vec3Sub },
- { "vec3Cross", (void *)&SC_vec3Cross },
- { "vec3Dot", (void *)&SC_vec3Dot },
- { "vec3Scale", (void *)&SC_vec3Scale },
-
- // vec4
- { "vec4Norm", (void *)&SC_vec4Norm },
- { "vec4Length", (void *)&SC_vec4Length },
- { "vec4Add", (void *)&SC_vec4Add },
- { "vec4Sub", (void *)&SC_vec4Sub },
- { "vec4Dot", (void *)&SC_vec4Dot },
- { "vec4Scale", (void *)&SC_vec4Scale },
-
- // allocation
- { "allocGetDimX", (void *)&SC_allocGetDimX },
- { "allocGetDimY", (void *)&SC_allocGetDimY },
- { "allocGetDimZ", (void *)&SC_allocGetDimZ },
- { "allocGetDimLOD", (void *)&SC_allocGetDimLOD },
- { "allocGetDimFaces", (void *)&SC_allocGetDimFaces },
-
-
- // misc
- { "sendToClient", (void *)&SC_toClient },
-
- { "_Z18convertColorTo8888fff", (void *)&SC_convertColorTo8888_f3 },
- { "_Z18convertColorTo8888ffff", (void *)&SC_convertColorTo8888_f4 },
-
- { "debugF", (void *)&SC_debugF },
- { "debugI32", (void *)&SC_debugI32 },
- { "debugHexF", (void *)&SC_debugHexF },
- { "debugHexI32", (void *)&SC_debugHexI32 },
- { "debugP", (void *)&SC_debugP },
- { "debugPf", (void *)&SC_debugPf },
- { "debugPi", (void *)&SC_debugPi },
-
{ "scriptCall", (void *)&SC_scriptCall },
- { "rsGetAllocation", (void *)&SC_getAllocation },
{ NULL, NULL }