commit | d9d7f127b5f07df9434aff67374a0012b1750cd4 | [log] [tgz] |
---|---|---|
author | John Reck <jreck@google.com> | Thu May 03 14:40:56 2018 -0700 |
committer | John Reck <jreck@google.com> | Thu May 03 15:25:19 2018 -0700 |
tree | 5be03d634c7b14030e4dd111aecd4b046e70b3fe | |
parent | ba720d098ebd6bbc1b376bb0945c76dcda3820b6 [diff] [blame] |
Delete a bunch of code This removes the duality of DisplayList, removing a small amount of overhead Test: buids & hwuiunit passes Change-Id: I8bb3a20e9ead1caec4b4a8a3e9f2c08f717a7096
diff --git a/libs/hwui/renderstate/RenderState.cpp b/libs/hwui/renderstate/RenderState.cpp index f173136..a60e2b5 100644 --- a/libs/hwui/renderstate/RenderState.cpp +++ b/libs/hwui/renderstate/RenderState.cpp
@@ -18,6 +18,7 @@ #include "DeferredLayerUpdater.h" #include "GlLayer.h" #include "VkLayer.h" +#include "Snapshot.h" #include "renderthread/CanvasContext.h" #include "renderthread/EglManager.h"