[HWUI] Use ANativeWindow_get{Height, Width}

gui/Surface will eventually be removed since HWUI needs to depend on a
stable ABI, so use the NDK methods for querying width and height that
operates on ANativeWindow instead.

Bug: 137012798
Test: builds
Change-Id: I1309e31992190e7b44c6ea83f962f372b6b0afcf
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 93fd0c8..294a6b8 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -565,8 +565,8 @@
     ReliableSurface* surface = mNativeSurface.get();
     if (surface) {
         SkISize size;
-        surface->query(NATIVE_WINDOW_WIDTH, &size.fWidth);
-        surface->query(NATIVE_WINDOW_HEIGHT, &size.fHeight);
+        size.fWidth = ANativeWindow_getWidth(surface);
+        size.fHeight = ANativeWindow_getHeight(surface);
         return size;
     }
     return {INT32_MAX, INT32_MAX};