Modified the camera HAL interface to use the same generic callback architecture as camera services
diff --git a/include/ui/CameraHardwareInterface.h b/include/ui/CameraHardwareInterface.h
index c703f5e..535f70e 100644
--- a/include/ui/CameraHardwareInterface.h
+++ b/include/ui/CameraHardwareInterface.h
@@ -19,28 +19,26 @@
 
 #include <binder/IMemory.h>
 #include <utils/RefBase.h>
+#include <ui/ISurface.h>
+#include <ui/Camera.h>
 #include <ui/CameraParameters.h>
 #include <ui/Overlay.h>
 
 namespace android {
 
-/** Callback for startPreview() */
-typedef void (*preview_callback)(const sp<IMemory>& mem, void* user);
+typedef void (*notify_callback)(int32_t msgType,
+                                int32_t ext1,
+                                int32_t ext2,
+                                void* user);
 
-/** Callback for startRecord() */
-typedef void (*recording_callback)(nsecs_t timestamp, const sp<IMemory>& mem, void* user);
+typedef void (*data_callback)(int32_t msgType,
+                              const sp<IMemory>& dataPtr,
+                              void* user);
 
-/** Callback for takePicture() */
-typedef void (*shutter_callback)(void* user);
-
-/** Callback for takePicture() */
-typedef void (*raw_callback)(const sp<IMemory>& mem, void* user);
-
-/** Callback for takePicture() */
-typedef void (*jpeg_callback)(const sp<IMemory>& mem, void* user);
-
-/** Callback for autoFocus() */
-typedef void (*autofocus_callback)(bool focused, void* user);
+typedef void (*data_callback_timestamp)(nsecs_t timestamp,
+                                        int32_t msgType,
+                                        const sp<IMemory>& dataPtr,
+                                        void* user);
 
 /**
  * CameraHardwareInterface.h defines the interface to the
@@ -57,28 +55,21 @@
  *      CameraService calls getPreviewHeap() to establish access to the
  *      preview heap so it can be registered with SurfaceFlinger for
  *      efficient display updating while in preview mode.
- *   -# startPreview() is called, which is passed a preview_callback()
- *      function and a user parameter. The camera instance then periodically
- *      calls preview_callback() each time a new preview frame is available.
- *      The callback routine has two parameters: the first is a pointer to
- *      the IMemory containing the frame and the second a user parameter. If
- *      the preview_callback code needs to use this memory after returning,
- *      it must copy the data.
+ *   -# startPreview() is called.  The camera instance then periodically
+ *      sends the message CAMERA_MSG_PREVIEW_FRAME (if enabled) each time
+ *      a new preview frame is available.  If data callback code needs to use
+ *      this memory after returning, it must copy the data.
  *
- * Prior to taking a picture, CameraService calls autofocus() with
- * autofocus_callback() and a user parameter. When auto focusing has
- * completed, the camera instance calls autofocus_callback(), which informs
- * the application whether focusing was successful. The camera instance
- * only calls autofocus_callback() once and it is up to the application to
- * call autoFocus() again if refocusing is desired.
+ * Prior to taking a picture, CameraService calls autofocus(). When auto
+ * focusing has completed, the camera instance sends a CAMERA_MSG_FOCUS notification,
+ * which informs the application whether focusing was successful. The camera instance
+ * only sends this message once and it is up  to the application to call autoFocus()
+ * again if refocusing is desired.
  *
  * CameraService calls takePicture() to request the camera instance take a
- * picture. This method has two callbacks: raw_callback() and jpeg_callback().
- * When the raw image is available, raw_callback() is called with a pointer
- * to the IMemory containing the raw image. When the jpeg image is available,
- * jpeg_callback() is called with a pointer to the IMemory containing the
- * jpeg image. As with preview_callback(), the memory must be copied if it's
- * needed after returning.
+ * picture. At this point, if a shutter, postview, raw, and/or compressed callback
+ * is desired, the corresponding message must be enabled. As with CAMERA_MSG_PREVIEW_FRAME,
+ * any memory provided in a data callback must be copied if it's needed after returning.
  */
 class CameraHardwareInterface : public virtual RefBase {
 public:
@@ -90,17 +81,45 @@
     /** Return the IMemoryHeap for the raw image heap */
     virtual sp<IMemoryHeap>         getRawHeap() const = 0;
 
+    /** Set the notification and data callbacks */
+    virtual void setCallbacks(notify_callback notify_cb,
+                              data_callback data_cb,
+                              data_callback_timestamp data_cb_timestamp,
+                              void* user) = 0;
+
     /**
-     * Start preview mode. When a preview image is available
-     * preview_callback is called with the user parameter. The
-     * call back parameter may be null.
+     * The following three functions all take a msgtype,
+     * which is a bitmask of the messages defined in
+     * include/ui/Camera.h
      */
-    virtual status_t    startPreview(preview_callback cb, void* user) = 0;
+
+    /**
+     * Enable a message, or set of messages.
+     */
+    virtual void        enableMsgType(int32_t msgType) = 0;
+
+    /**
+     * Disable a message, or a set of messages.
+     */
+    virtual void        disableMsgType(int32_t msgType) = 0;
+
+    /**
+     * Query whether a message, or a set of messages, is enabled.
+     * Note that this is operates as an AND, if any of the messages
+     * queried are off, this will return false.
+     */
+    virtual bool        msgTypeEnabled(int32_t msgType) = 0;
+
+    /**
+     * Start preview mode.
+     */
+    virtual status_t    startPreview() = 0;
+
     /**
      * Only used if overlays are used for camera preview.
      */
-    virtual bool useOverlay() {return false;}
-    virtual status_t setOverlay(const sp<Overlay> &overlay) {return BAD_VALUE;}
+    virtual bool         useOverlay() {return false;}
+    virtual status_t     setOverlay(const sp<Overlay> &overlay) {return BAD_VALUE;}
 
     /**
      * Stop a previously started preview.
@@ -113,11 +132,11 @@
     virtual bool        previewEnabled() = 0;
 
     /**
-     * Start record mode. When a record image is available recording_callback()
-     * is called with the user parameter.  Every record frame must be released
+     * Start record mode. When a record image is available a CAMERA_MSG_VIDEO_FRAME
+     * message is sent with the corresponding frame. Every record frame must be released
      * by calling releaseRecordingFrame().
      */
-    virtual status_t    startRecording(recording_callback cb, void* user) = 0;
+    virtual status_t    startRecording() = 0;
 
     /**
      * Stop a previously started recording.
@@ -130,39 +149,27 @@
     virtual bool        recordingEnabled() = 0;
     
     /**
-     * Release a record frame previously returned by the recording_callback()
-     * passed to startRecord().
+     * Release a record frame previously returned by CAMERA_MSG_VIDEO_FRAME.
      */
     virtual void        releaseRecordingFrame(const sp<IMemory>& mem) = 0;
 
     /**
-     * Start auto focus, the callback routine is called
-     * once when focusing is complete. autoFocus() will
-     * be called again if another auto focus is needed.
+     * Start auto focus, the notification callback routine is called
+     * with CAMERA_MSG_FOCUS once when focusing is complete. autoFocus()
+     * will be called again if another auto focus is needed.
      */
-    virtual status_t    autoFocus(autofocus_callback,
-                                  void* user) = 0;
+    virtual status_t    autoFocus() = 0;
 
     /**
-     * Take a picture. The raw_callback is called when
-     * the uncompressed image is available. The jpeg_callback
-     * is called when the compressed image is available. These
-     * call backs may be null. The user parameter is passed
-     * to each of the call back routines.
+     * Take a picture.
      */
-    virtual status_t    takePicture(shutter_callback,
-                                    raw_callback,
-                                    jpeg_callback,
-                                    void* user) = 0;
+    virtual status_t    takePicture() = 0;
 
     /**
-     * Cancel a picture that was started with takePicture.  You may cancel any
-     * of the shutter, raw, or jpeg callbacks.  Calling this method when no
-     * picture is being taken is a no-op.
+     * Cancel a picture that was started with takePicture.  Calling this
+     * method when no picture is being taken is a no-op.
      */
-    virtual status_t    cancelPicture(bool cancel_shutter,
-                                      bool cancel_raw,
-                                      bool cancel_jpeg) = 0;
+    virtual status_t    cancelPicture() = 0;
 
     /** Set the camera parameters. */
     virtual status_t    setParameters(const CameraParameters& params) = 0;