Implement FlushCaches TODO

Change-Id: Id05429e98ffe0858275b32c41fb215c1d8d930b2
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index 8aeb264..22d4e22 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -29,6 +29,7 @@
 #include <utils/StrongPointer.h>
 #include <utils/Vector.h>
 
+#include "../Caches.h"
 #include "DrawFrameTask.h"
 
 namespace android {
@@ -81,6 +82,8 @@
     ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
     ANDROID_API void destroyLayer(DeferredLayerUpdater* layer);
 
+    ANDROID_API void flushCaches(Caches::FlushMode flushMode);
+
     ANDROID_API void fence();
     ANDROID_API void notifyFramePending();