Start seperating out RS compute implementation. Create hal
layer to seperate from runtime.
Change-Id: Idf5c1261be4131690d25c15948e98324e979b4f9
diff --git a/libs/rs/driver/rsdBcc.h b/libs/rs/driver/rsdBcc.h
new file mode 100644
index 0000000..f697f29
--- /dev/null
+++ b/libs/rs/driver/rsdBcc.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RSD_BCC_H
+#define RSD_BCC_H
+
+#include <rs_hal.h>
+
+
+bool rsdScriptInit(const android::renderscript::Context *, android::renderscript::ScriptC *,
+ char const *resName, char const *cacheDir,
+ uint8_t const *bitcode, size_t bitcodeSize,
+ uint32_t flags, android::renderscript::RsHalSymbolLookupFunc lookupFunc);
+void rsdScriptInvokeFunction(const android::renderscript::Context *dc,
+ const android::renderscript::Script *script,
+ uint32_t slot,
+ const void *params,
+ size_t paramLength);
+int rsdScriptInvokeRoot(const android::renderscript::Context *dc,
+ const android::renderscript::Script *script);
+void rsdScriptInvokeInit(const android::renderscript::Context *dc,
+ const android::renderscript::Script *script);
+
+void rsdScriptSetGlobalVar(const android::renderscript::Context *,
+ const android::renderscript::Script *,
+ uint32_t slot, void *data, size_t dataLen);
+void rsdScriptSetGlobalBind(const android::renderscript::Context *,
+ const android::renderscript::Script *,
+ uint32_t slot, void *data);
+void rsdScriptSetGlobalObj(const android::renderscript::Context *,
+ const android::renderscript::Script *,
+ uint32_t slot, android::renderscript::ObjectBase *data);
+
+void rsdScriptSetGlobal(const android::renderscript::Context *dc,
+ const android::renderscript::Script *script,
+ uint32_t slot,
+ void *data,
+ size_t dataLength);
+void rsdScriptGetGlobal(const android::renderscript::Context *dc,
+ const android::renderscript::Script *script,
+ uint32_t slot,
+ void *data,
+ size_t dataLength);
+void rsdScriptDestroy(const android::renderscript::Context *dc,
+ android::renderscript::Script *script);
+
+
+#endif