Remove dead code
Test: builds
Change-Id: I57cf72ca460115463d7759097d5ba598b5ec1775
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index 8cf115e..2541444 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -44,12 +44,10 @@
// Constructors/destructor
///////////////////////////////////////////////////////////////////////////////
-Caches::Caches(RenderState& renderState) : mRenderState(&renderState), mInitialized(false) {
+Caches::Caches(RenderState& renderState) : mInitialized(false) {
INIT_LOGD("Creating OpenGL renderer caches");
init();
- initConstraints();
initStaticProperties();
- initExtensions();
}
bool Caches::init() {
@@ -68,23 +66,6 @@
return true;
}
-void Caches::initExtensions() {
- if (extensions().hasDebugMarker()) {
- eventMark = glInsertEventMarkerEXT;
-
- startMark = glPushGroupMarkerEXT;
- endMark = glPopGroupMarkerEXT;
- } else {
- eventMark = eventMarkNull;
- startMark = startMarkNull;
- endMark = endMarkNull;
- }
-}
-
-void Caches::initConstraints() {
- maxTextureSize = DeviceInfo::get()->maxTextureSize();
-}
-
void Caches::initStaticProperties() {
// OpenGL ES 3.0+ specific features
gpuPixelBuffersEnabled = extensions().hasPixelBufferObjects() &&
@@ -105,49 +86,6 @@
}
///////////////////////////////////////////////////////////////////////////////
-// Debug
-///////////////////////////////////////////////////////////////////////////////
-
-uint32_t Caches::getOverdrawColor(uint32_t amount) const {
- static uint32_t sOverdrawColors[2][4] = {{0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000},
- {0x2f0000ff, 0x4fffff00, 0x5fff8ad8, 0x7fff0000}};
- if (amount < 1) amount = 1;
- if (amount > 4) amount = 4;
-
- int overdrawColorIndex = static_cast<int>(Properties::overdrawColorSet);
- return sOverdrawColors[overdrawColorIndex][amount - 1];
-}
-
-void Caches::dumpMemoryUsage() {
- String8 stringLog;
- dumpMemoryUsage(stringLog);
- ALOGD("%s", stringLog.string());
-}
-
-void Caches::dumpMemoryUsage(String8& log) {
- uint32_t total = 0;
- log.appendFormat("Current memory usage / total memory usage (bytes):\n");
- if (mRenderState) {
- int memused = 0;
- for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin();
- it != mRenderState->mActiveLayers.end(); it++) {
- const Layer* layer = *it;
- LOG_ALWAYS_FATAL_IF(layer->getApi() != Layer::Api::OpenGL);
- const GlLayer* glLayer = static_cast<const GlLayer*>(layer);
- log.appendFormat(" GlLayer size %dx%d; texid=%u refs=%d\n", layer->getWidth(),
- layer->getHeight(), glLayer->getTextureId(), layer->getStrongCount());
- memused += layer->getWidth() * layer->getHeight() * 4;
- }
- log.appendFormat(" Layers total %8d (numLayers = %zu)\n", memused,
- mRenderState->mActiveLayers.size());
- total += memused;
- }
-
- log.appendFormat("Total memory usage:\n");
- log.appendFormat(" %d bytes, %.2f MB\n", total, total / 1024.0f / 1024.0f);
-}
-
-///////////////////////////////////////////////////////////////////////////////
// Memory management
///////////////////////////////////////////////////////////////////////////////
@@ -161,17 +99,5 @@
GLUtils::dumpGLErrors();
}
-///////////////////////////////////////////////////////////////////////////////
-// Regions
-///////////////////////////////////////////////////////////////////////////////
-
-TextureVertex* Caches::getRegionMesh() {
- return nullptr;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-// Temporary Properties
-///////////////////////////////////////////////////////////////////////////////
-
}; // namespace uirenderer
}; // namespace android